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| − | Super items are normally class only items that one can use to turn the tide of the battle. Only 2 super items can be equipped at a time.
| + | #REDIRECT [[Super Items]] |
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| − | =Engineer=
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| − | | |
| − | {|border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable sortable"
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| − | |'''Name'''
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| − | |'''Tech'''
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| − | |'''Size'''
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| − | |'''Does'''
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| − | |'''Charge required'''
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| − | |'''Charging Rate'''
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| − | |'''Time to Fill'''
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| − | |'''If Slaves will use'''
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| − | |'''Weight'''
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| − | |'''Description'''
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| − | |'''Comments'''
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| − | |-
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| − | |Super Thunder Drone Device
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| − | |5
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| − | |50
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| − | |Super Thunder Drone
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| − | |2,000
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| − | |67/s
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| − | |Roughly 30 Seconds
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| − | |No
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| − | |5,000
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| − | |Deploys a drone of electric excitement.
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| − | |Deploys a drone that doesn't count toward ones temporary drone slots. Uses a jumping laser and gives an elec aura.
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| − | |-
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| − | |Super Capacitor Device
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| − | |9
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| − | |90
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| − | |Super Capacitor
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| − | |9,000
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| − | |20.0/s
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| − | |450 seconds
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| − | |Yes, if energy is below 10%
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| − | |9,000
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| − | |Use spare energy to charge this super capacitor, then instaneously release it to your advantage.
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| − | |Takes part of your energy regen and when activated gives it all back.
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| − | |-
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| − | |Repair Rejigger Drone Device
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| − | |13
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| − | |130
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| − | |Repair Rejigger Deployment Drone
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| − | |2,000
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| − | |33.3/s
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| − | |Roughly 60 seconds
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| − | |No
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| − | |13,000
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| − | |Repair Rejigger Drone Deployment to repair damages.
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| − | |Deploys a drone that doesn't count toward ones temporary drone slots. It is a mobile healing drone that whatever target it heals gains +damage and +resist for ~2 seconds.
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| − | |-
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| − | |Heavy Thunder Drone Device
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| − | |17
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| − | |170
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| − | |Heavy Thunder Drone
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| − | |6,800
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| − | |226/s
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| − | |Roughly 30 seconds
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| − | |No
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| − | |17,000
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| − | |Deploys a drone of electric excitement.
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| − | |Deploys a drone that doesn't count toward ones temporary drone slots. Uses a jumping laser and gives an elec aura that is better than the Adv. C&C Drone.
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| − | |-
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| − | |Heavy Capacitor Device
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| − | |20
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| − | |200
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| − | |Super Capacitor Mk II
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| − | |14,000
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| − | |31.1/s
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| − | |Rougly 450 seconds
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| − | |Yes, if energy is below 10%
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| − | |20,000
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| − | |Use spare energy to charge this super capacitor, then instaneously release it to your advantage.
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| − | |Takes part of your energy regen and when activated gives it all back.
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| − | |-
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| − | |Heavy Repair Rejigger Drone Device
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| − | |22
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| − | |220
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| − | |Heavy Repair Rejigger Deployment Drone
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| − | |8,000
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| − | |133/s
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| − | |Roughly 30 seconds
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| − | |No
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| − | |22,000
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| − | |Repair Rejigger Drone Deployment to repair damages.
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| − | |Deploys a drone that doesn't count toward ones temporary drone slots. It is a mobile healing drone that whatever target it heals gains +damage and +resist for ~2 seconds.
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| − | |}
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| − | | |
| − | =Shield Monkey=
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| − | | |
| − | {|border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable sortable"
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| − | |'''Name'''
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| − | |'''Tech'''
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| − | |'''Size'''
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| − | |'''Does'''
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| − | |'''Charge required'''
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| − | |'''Charging Rate'''
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| − | |'''Time to Fill'''
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| − | |'''If Slaves will use'''
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| − | |'''Weight'''
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| − | |'''Description'''
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| − | |'''Comments'''
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| − | |-
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| − | |Field Hospital
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| − | |5
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| − | |25
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| − | |Field Hospital Drone, Large Group Blocker
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| − | |2,250
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| − | |25.0/s
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| − | |90 seconds
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| − | |No
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| − | |2,500
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| − | |Large Emergency Shield Regen
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| − | |Uses 2250 shields on activation. Deploys a drone that heals and whoever it heals gets shield regen for 1-2 seconds. Also pops a blocker for everyone in squad to help with surviving.
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| − | |-
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| − | |Shield Inversion Device
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| − | |9
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| − | |45
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| − | |Shield Inversion Beam
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| − | |400
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| − | |44.4/s
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| − | |Roughly 9 seconds
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| − | |Yes
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| − | |45,000
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| − | |reverse shield polarity
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| − | |Uses 2000 shields on activation, 300 range, 1,000 damage, does not do pure damage, it gives target -shield regen.
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| − | |-
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| − | |Shield Battery
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| − | |13
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| − | |65
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| − | |Shield Battery Discharge, Shield Battery Group Charge
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| − | |600
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| − | |10.0/s
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| − | |60 seconds
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| − | |Yes, once slave's shields are below 10%
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| − | |65,000
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| − | |An extra store of shields for when needed
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| − | |Takes part of regen while charging, then discharges it once activated back into your shields. Also gives allies +shield regen.
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| − | |-
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| − | |Large Field Hospital
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| − | |17
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| − | |170
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| − | |Large Field Hospital Drone, Large Group Blocker
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| − | |9,000
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| − | |100/s
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| − | |90 seconds
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| − | |No
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| − | |17,000
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| − | |Large Emergency Shield Regen
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| − | |Uses 12000 shields on activation. Deploys a drone that heals and whoever it heals gets ~300% shield regen for 1-2 seconds. Also pops a blocker for everyone in squad to help with surviving.
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| − | |-
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| − | |Large Shield Inversion Device
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| − | |20
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| − | |200
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| − | |Large Shield Inversion Beam
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| − | |1,000
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| − | |100/s
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| − | |10 seconds
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| − | |Yes
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| − | |200,000
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| − | |reverse shield polarity
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| − | |Uses 8000 shields on activation, 300 range, 4,000 damage, does not do pure damage, instead it gives target -shield regen.
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| − | |-
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| − | |Large Shield Battery
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| − | |22
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| − | |Large Shield Battery Discharge, Large Shield Batter Group Charge
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| − | |Yes, when slave's shields go below 10%
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| − | |
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| − | |An extra store of shields for when needed
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| − | |Takes part of regen while charging, then discharges it once activated back into your shields. Also gives allies +shield regen.
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| − | |}
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| − | | |
| − | =Fleet Commander=
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| − | | |
| − | {|border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable sortable"
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| − | |'''Name'''
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| − | |'''Tech'''
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| − | |'''Size'''
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| − | |'''Does'''
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| − | |'''Charge required'''
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| − | |'''Charging Rate'''
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| − | |'''Time to Fill'''
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| − | |'''If Slaves will use'''
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| − | |'''Weight'''
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| − | |'''Description'''
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| − | |'''Comments'''
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| − | |}
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| − | | |
| − | =Gunner=
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| − | {|border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable sortable"
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| − | |'''Name'''
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| − | |'''Tech'''
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| − | |'''Size'''
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| − | |'''Does'''
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| − | |'''Charge required'''
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| − | |'''Charging Rate'''
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| − | |'''Time to Fill'''
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| − | |'''If Slaves will use'''
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| − | |'''Weight'''
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| − | |'''Description'''
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| − | |'''Comments'''
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| − | |}
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| − | | |
| − | =Berzerker=
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| − | | |
| − | {|border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable sortable"
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| − | |'''Name'''
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| − | |'''Tech'''
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| − | |'''Size'''
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| − | |'''Does'''
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| − | |'''Charge required'''
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| − | |'''Charging Rate'''
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| − | |'''Time to Fill'''
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| − | |'''If Slaves will use'''
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| − | |'''Weight'''
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| − | |'''Description'''
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| − | |'''Comments'''
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| − | |}
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| − | | |
| − | =Sniper=
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| − | {|border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable sortable"
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| − | |'''Name'''
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| − | |'''Tech'''
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| − | |'''Size'''
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| − | |'''Does'''
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| − | |'''Charge required'''
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| − | |'''Charging Rate'''
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| − | |'''Time to Fill'''
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| − | |'''If Slaves will use'''
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| − | |'''Weight'''
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| − | |'''Description'''
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| − | |'''Comments'''
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| − | |}
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| − | | |
| − | =Seer=
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| − | | |
| − | {|border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable sortable"
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| − | |'''Name'''
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| − | |'''Tech'''
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| − | |'''Size'''
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| − | |'''Does'''
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| − | |'''Charge required'''
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| − | |'''Charging Rate'''
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| − | |'''Time to Fill'''
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| − | |'''If Slaves will use'''
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| − | |'''Weight'''
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| − | |'''Description'''
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| − | |'''Comments'''
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| − | |}
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| − | =Speed Demon=
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| − | {|border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable sortable"
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| − | |'''Name'''
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| − | |'''Tech'''
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| − | |'''Size'''
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| − | |'''Does'''
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| − | |'''Charge required'''
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| − | |'''Charging Rate'''
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| − | |'''Time to Fill'''
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| − | |'''If Slaves will use'''
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| − | |'''Weight'''
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| − | |'''Description'''
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| − | |'''Comments'''
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| − | |}
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| − | [[Category: Items]] | |