Difference between revisions of "Sniper Class"

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'''Snipers''' are the long-range high damage-per-shot fighters whose motto is "One shot, one kill". The [[Sniper Class]] gives +4% Damage, +2.5% Firing Energy, +3% Physical Damage, +Sniper Analysis. These stats are also amplified by 3 tertiary skills availible only to sniper via the Snipers Armory in [[Lyceum]]:
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#REDIRECT [[Ranger Class]]
 
 
*'''Stalking''': +6% Tracking, +3% Stealth, +5% Critical Hit Time
 
 
 
*'''Range''': +6% Range while still, +5% Projectile Velocity, +5% Inertial Dampening, scaled to 0 when moving at speed 100, +1% Critical Hit Percentage, and +1% Damage
 
 
 
*'''Efficiency''': +5% Damage, +2.5% Recoil
 
 
 
By increasing the damage and recoil time of weapons, this skill greatly increases weapon efficiency, reducing the amount of energy used for a given amount of damage. The prerequisite for this skill is [[Combat Focus]], and your level of [[Sniper Class]] cannot be trained any higher than your level in [[Combat Focus]], just as your level in any of the tertiary skills cannot exceed your level in the [[Sniper Class]].
 
 
 
{{skills}}
 
 
 
[[Category: Class Skills]]
 
[[Category: Skills]]
 

Latest revision as of 17:48, 7 June 2025

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