Difference between revisions of "Kalthi"
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| − | The '''Kalthi''' is a ruined race from the team Kalthi | + | The '''Kalthi''' is a ruined race from the team Kalthi League. They created weapons of mass destruction, capable of shattering entire worlds. When they planned to bring the fight to the UrQa with these new weapons of war the UrQa detected the vast energies they forced into their weaponry through singularities and sent an invasion fleet to destroy the Kalthi home system, [[Hyperion]]. |
==== Hyperion ==== | ==== Hyperion ==== | ||
During the Hyperion conflict an UrQa Dreadnought warped into the system, destroying the Kalthi fleet and turning nearby Kalthi stations to plasma. The Dreadnought headed towards the main Kalthi colony world, with billions of lives on the line the Kalthi used their last line of defense: the Annihilator Missiles. As they began launching, the UrQa Dreadnought changed course straight into the star of Hyperion. The missiles destroyed the UrQa Dreadnought but the resulting explosion of the UrQa energy drive and the sheer power of the missiles began a chain reaction in their sun. Their worlds were burned in the nova of their own sun, leaving only their main military station left alive. | During the Hyperion conflict an UrQa Dreadnought warped into the system, destroying the Kalthi fleet and turning nearby Kalthi stations to plasma. The Dreadnought headed towards the main Kalthi colony world, with billions of lives on the line the Kalthi used their last line of defense: the Annihilator Missiles. As they began launching, the UrQa Dreadnought changed course straight into the star of Hyperion. The missiles destroyed the UrQa Dreadnought but the resulting explosion of the UrQa energy drive and the sheer power of the missiles began a chain reaction in their sun. Their worlds were burned in the nova of their own sun, leaving only their main military station left alive. | ||
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==== Kalthi Depths ==== | ==== Kalthi Depths ==== | ||
| + | Although the explosion of Hyperion's star razed the Kalthi home system, some remnants of the Kalthi warfleet survived. These survivors apparently deemed the reconstruction of Hyperion a lost cause, and they fled into the depths of space, where they persist to this day in the deep and dangerous layer of space known as the [[Kalthi Depths]]. Constantly pursued and harassed by the Ur'Qa forces garrisoned at [[Akuq'Ba]], where ships and weapons are fielded that outmatch anything the Ur'Qa deployed in [[Mira]] or [[Iq' Bana]], the Kalthi have survived though extreme grit, high technological development, and desperate paranoia. It was difficult for the Armada to open themselves up to trusting the Paxian-Human alliance, and although they are willing to share some information and technology, the Kalthi are largely content to remain isolated in the Depths, and will pull no punches against any Terran who attacks their ships. | ||
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| + | The Kalthi Armada have no known home system. The [[Paxian Stronghold|Stronghold]] they opened to human visitors has since been taken over by the [[Paxians]], and no other charted systems are under the Armada's direct control. It is suspected that the Kalthi Armada may have permanent habitations in a system called Helios, linked to Akuq'Ba by wormhole, but the wormhole to Helios is currently impassable, and no human has seen what lies beyond. | ||
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| + | During their long isolation, the Kalthi Armada came into contact with the Celestials, a mysterious race wielding powerful automated technology. An unknown number of Kalthi have willingly left the Armada to join the Celestials as their servants and vanguard, re-organizing as the Celestial Hand. The Celestial Hand has a problem with defectors, however - aside from the unclear relationship between the [[Moonfighters]] and the Celestial Hand, a faction calling themselves the Empyreal Concord have broken away and stolen Celestial technology for their own use. The Empyreals wanted more power and technology than the Celestials provided, so they took it for themselves, intending to send legions of automated Empyreal ships against the Ur'Qa to scour them from this universe. | ||
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| + | While it would no doubt be a good thing to be rid of the Ur'Qa and the existential threat they pose, it may be worth putting that ambition on hold to gain the mysterious and powerful Celestials' favor... just as it may be worth going out of your way to avoid their ire. | ||
[[Category:Races]] | [[Category:Races]] | ||
Latest revision as of 23:42, 5 September 2026
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The Kalthi is a ruined race from the team Kalthi League. They created weapons of mass destruction, capable of shattering entire worlds. When they planned to bring the fight to the UrQa with these new weapons of war the UrQa detected the vast energies they forced into their weaponry through singularities and sent an invasion fleet to destroy the Kalthi home system, Hyperion.
Hyperion
During the Hyperion conflict an UrQa Dreadnought warped into the system, destroying the Kalthi fleet and turning nearby Kalthi stations to plasma. The Dreadnought headed towards the main Kalthi colony world, with billions of lives on the line the Kalthi used their last line of defense: the Annihilator Missiles. As they began launching, the UrQa Dreadnought changed course straight into the star of Hyperion. The missiles destroyed the UrQa Dreadnought but the resulting explosion of the UrQa energy drive and the sheer power of the missiles began a chain reaction in their sun. Their worlds were burned in the nova of their own sun, leaving only their main military station left alive.
Their race has no purpose left but to continue their war against the UrQa. They share a similar fate as the Shofixti from Star Control, who at the end of their fight against the UrQuan in their home system detonated a Precursor bomb to force their star to cause a miniature nova, ensuring that while their worlds burned so would the UrQuan fleet.
When the Kalthi Jharl Dominaar Jalar meets the player, the player retrieves factory blueprints as well as special materials to help them rebuild their station. Salvaging a still functioning UrQa AI core the Kalthi are able to manufacture missile factories again and prepare to fight the UrQa once more.
Iq' Bana Expedition
Dominaar explains to the player of an expeditionary force of Kalthi who left the station to strike at Iq' Bana. He tried to stop them from leaving but was branded a coward and was unable to stop them. With his power as Jharl he banished them from Hyperion, never to see them again. Investigating Iq' Bana for signs of the expedition the player finds the destroyed station Qokuji Qa'ik. Inside the player finds Ibn' Jaguur and the remains of the Kalthi fleet who have been stranded inside the destroyed UrQa station for 24 years and no means of communication. When the Kalthi arrived in Iq' Bana with the element of surprise, they were able to destroy both the outpost Ibn' Jaguur and the others are in as well as the main supply station. Jaguur's group had crashed near the outpost during the battle and have been there ever since. With the help of the player the Kalthi repair the outpost's Aku'Qa generator and discover the outpost was a training facility for UrQa commanders, with a fleet of Qokuji'qii fighters stored in the outpost. The fighters are extremely advanced and have their own AI built-in to them, the only issue being they are linked to Qokujiii Qa'ik. With the Qokujiii Qa'ik destroyed the Kalthi engineers are able to sever the connection of the fighters and trick them into believing the player's ship is the UrQa capital ship.
In the Weaponry 20 mission the player is trained by Ibn'Brambo, who is one of the Kalthi expedition members stuck on the Qokuji Qa'ik outpost.
Sivar Hvar'kann
Sivar Hvar'kann is a Kalthi uber who roams Perilous Space in his special Kalthi Blade ship. He tirelessly searches for UrQa to eradicate. He wiped out a top secret infiltration mission by Earthforce and destroyed the only captured UrQa ship Earthforce had, and so the Strontium Dogs have been given a contract to hunt him down.
Kalthi Depths
Although the explosion of Hyperion's star razed the Kalthi home system, some remnants of the Kalthi warfleet survived. These survivors apparently deemed the reconstruction of Hyperion a lost cause, and they fled into the depths of space, where they persist to this day in the deep and dangerous layer of space known as the Kalthi Depths. Constantly pursued and harassed by the Ur'Qa forces garrisoned at Akuq'Ba, where ships and weapons are fielded that outmatch anything the Ur'Qa deployed in Mira or Iq' Bana, the Kalthi have survived though extreme grit, high technological development, and desperate paranoia. It was difficult for the Armada to open themselves up to trusting the Paxian-Human alliance, and although they are willing to share some information and technology, the Kalthi are largely content to remain isolated in the Depths, and will pull no punches against any Terran who attacks their ships.
The Kalthi Armada have no known home system. The Stronghold they opened to human visitors has since been taken over by the Paxians, and no other charted systems are under the Armada's direct control. It is suspected that the Kalthi Armada may have permanent habitations in a system called Helios, linked to Akuq'Ba by wormhole, but the wormhole to Helios is currently impassable, and no human has seen what lies beyond.
During their long isolation, the Kalthi Armada came into contact with the Celestials, a mysterious race wielding powerful automated technology. An unknown number of Kalthi have willingly left the Armada to join the Celestials as their servants and vanguard, re-organizing as the Celestial Hand. The Celestial Hand has a problem with defectors, however - aside from the unclear relationship between the Moonfighters and the Celestial Hand, a faction calling themselves the Empyreal Concord have broken away and stolen Celestial technology for their own use. The Empyreals wanted more power and technology than the Celestials provided, so they took it for themselves, intending to send legions of automated Empyreal ships against the Ur'Qa to scour them from this universe.
While it would no doubt be a good thing to be rid of the Ur'Qa and the existential threat they pose, it may be worth putting that ambition on hold to gain the mysterious and powerful Celestials' favor... just as it may be worth going out of your way to avoid their ire.
