Difference between revisions of "Seer Class"

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<p>'''Seers''' 'See all.' The Seer class is one of the bust damage type classes in Star Sonata. It can be viewed as an assassin class when referencing other MMO's. Seers utilize their stealth and high damage to sneak up on targets and destroy them.</p>
 
<p>'''Seers''' 'See all.' The Seer class is one of the bust damage type classes in Star Sonata. It can be viewed as an assassin class when referencing other MMO's. Seers utilize their stealth and high damage to sneak up on targets and destroy them.</p>
 +
 +
Seers can also equip [[Overloaders#Class_Items_Marked_as_Overloaders|Seer Remodulator]] as an additional overloader to empower their hits with guaranteed critical hits.
  
  
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Zen skills cost 1 * Level skill points per level up to a max of level 50.
 
Zen skills cost 1 * Level skill points per level up to a max of level 50.
  
'''Zen of Light Fighters:''' Specializing in light fighters. 2% Turning in Light Fighter. 2% Thrust in Light Fighter, 1% Radar in Light Fighter, 0.670% Capacity in Light Fighter
+
'''Zen of Light Fighters:''' Specializing in light fighters.
 +
*Per level:
 +
**2% Turning in Light Fighter
 +
**2% Thrust in Light Fighter
 +
**1% Radar in Light Fighter
 +
**0.670% Capacity in Light Fighter
  
'''Zen of Seer:''' Mastering Seer. 0.50% Damage, 1% Radar, -0.50% Visibility
+
'''Zen of Seer:''' Mastering Seer.
 +
*Per level:
 +
**0.50% Damage
 +
**-0.20% Visibility
  
 
== Class Skills ==
 
== Class Skills ==
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             [[File:Skill-recon-focus-1.png|75px|center]]             
 
             [[File:Skill-recon-focus-1.png|75px|center]]             
 
             <span class="header">Recon Focus 1</span>
 
             <span class="header">Recon Focus 1</span>
             <span>Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar</span>
+
             <span>Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar, 30% Shield Recovery</span>
 
         </td>
 
         </td>
 
         <td class="skill-cell">
 
         <td class="skill-cell">
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             [[File:Skill-recon-focus-2.png|75px|center]]
 
             [[File:Skill-recon-focus-2.png|75px|center]]
 
             <span class="header">Recon Focus 2</span>
 
             <span class="header">Recon Focus 2</span>
             <span>Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar</span>
+
             <span>Your focus is in reconnaissance. +1 Hull Extension slot, 20% Turning, 20% Thrust, 15% Radar, 30% Shield Recovery</span>
 
         </td>
 
         </td>
 
         <td class="skill-cell">
 
         <td class="skill-cell">
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             [[File:Skill-recon-focus-3.png|75px|center]]
 
             [[File:Skill-recon-focus-3.png|75px|center]]
 
             <span class="header">Recon Focus 3</span>
 
             <span class="header">Recon Focus 3</span>
             <span>Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar</span>
+
             <span>Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar, 30% Shield Recovery</span>
 
         </td>
 
         </td>
 
     </tr>
 
     </tr>
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             [[File:Skill-seer-class-1.png|75px|center]]
 
             [[File:Skill-seer-class-1.png|75px|center]]
 
             <span class="header">Seer Class 1</span>
 
             <span class="header">Seer Class 1</span>
             <span>18% Damage, -20% Visibility. Acts as Warp Navigation 2.</span>
+
             <span>+2% Damage for every 1% Shields lost against targets up to a maximum of +100% Damage. 18% Damage, -10% Visibility</span>
 
         </td>
 
         </td>
 
         <td class="skill-cell">
 
         <td class="skill-cell">
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             [[File:Skill-seer-class-2.png|75px|center]]
 
             [[File:Skill-seer-class-2.png|75px|center]]
 
             <span class="header">Seer Class 2</span>
 
             <span class="header">Seer Class 2</span>
             <span>25% Beam Weapon Damage. Acts as Warp Navigation 3.</span>
+
             <span>+100% charge rate on microwarpers and translocators. 25% Damage</span>
 
         </td>
 
         </td>
 
         <td class="skill-cell">
 
         <td class="skill-cell">
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             [[File:Skill-seer-class-3.png|75px|center]]
 
             [[File:Skill-seer-class-3.png|75px|center]]
 
             <span class="header">Seer Class 3</span>
 
             <span class="header">Seer Class 3</span>
             <span>10% Damage, 15% Radar. Acts as Warp Navigation 4.</span>
+
             <span>Ambushes count as backstabs. 25% Range</span>
 
         </td>
 
         </td>
 
     </tr>     
 
     </tr>     
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             [[File:Skill-shadow-ambush.png|75px|center]]
 
             [[File:Skill-shadow-ambush.png|75px|center]]
 
             <span class="header">Shadow Ambush</span>
 
             <span class="header">Shadow Ambush</span>
             <span>Wait until their backs are turned. +14% crit chance when unseen, +14% damage from behind, 7% Critical Percent</span>
+
             <span>Backstabbing provides 10% bonus damage for 5 seconds against the target, 15% Damage</span>
 
         </td>
 
         </td>
 
         <td class="skill-cell">
 
         <td class="skill-cell">
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             [[File:Skill-psychic-sight.png|75px|center]]
 
             [[File:Skill-psychic-sight.png|75px|center]]
 
             <span class="header">Psychic Sight</span>         
 
             <span class="header">Psychic Sight</span>         
             <span>Use your 6th sense to know your enemy. 60% Radar, 33% Critical Strength, 12% Damage</span>
+
             <span>Use your 6th sense to know your enemy. 15% Radar, 20% Damage, 15% Critical Strength</span>
 
         </td>
 
         </td>
 
         <td class="skill-cell">
 
         <td class="skill-cell">
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             [[File:Skill-psionic-shrouding.png|75px|center]]
 
             [[File:Skill-psionic-shrouding.png|75px|center]]
 
             <span class="header">Psionic Shrounding</span>
 
             <span class="header">Psionic Shrounding</span>
             <span>Shroud yourself in a mental fog. +20 Evasion when undetectable to attacker, -15% Visibility, 33% Critical Resistance</span>
+
             <span>Shroud yourself in a mental fog. 10% Damage, -10% Visibility, -10% Weight</span>
 
         </td>
 
         </td>
 
     </tr>
 
     </tr>
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====Super Items====
 
====Super Items====
  
Seer super items can be bought at the Seers Conclave in Lyceum.
+
Seer super items can be bought at the Seers Conclave in Lyceum. See [[Super Items#Seer| Super Items]]
 
 
<table border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable sortable">
 
<tr>
 
<td><b>Name</b>
 
</td>
 
<td><b>Tech</b>
 
</td>
 
<td><b>Size</b>
 
</td>
 
<td><b>Does</b>
 
</td>
 
<td><b>Charge required</b>
 
</td>
 
<td><b>Charging Rate</b>
 
</td>
 
<td><b>Time to Fill</b>
 
</td>
 
<td><b>If Bots will use</b>
 
</td>
 
<td><b>Weight</b>
 
</td>
 
<td><b>Description</b>
 
</td>
 
<td><b>Comments</b>
 
</td></tr>
 
<tr>
 
<td>Nanite Infusion Device
 
</td>
 
<td>5
 
</td>
 
<td>8
 
</td>
 
<td>Does a Nanite Infusion Device
 
</td>
 
<td>9,000
 
</td>
 
<td>150/s
 
</td>
 
<td>60s
 
</td>
 
<td>No
 
</td>
 
<td>1,500
 
</td>
 
<td>A coup de grace, of sorts.
 
</td>
 
<td>When activated decreases vulnerability to damage by 25%, increases visibility by 1000, records all damage you deal to your target for 5 seconds and then causes a massive explosion on your target by multiplying the recorded damage by 150%.
 
</td></tr>
 
<tr>
 
<td>Super Bug Device
 
</td>
 
<td>5
 
</td>
 
<td>8
 
</td>
 
<td>Does a Seer Super Bug Beam
 
</td>
 
<td>650
 
</td>
 
<td>10.8/s
 
</td>
 
<td>60s
 
</td>
 
<td>?
 
</td>
 
<td>1,500
 
</td>
 
<td>Super bug your enemies, yk2?
 
</td>
 
<td>Applies a long lasting parasite dealing moderate damage over time.
 
</td></tr>
 
<tr>
 
<td>Plague Device
 
</td>
 
<td>9
 
</td>
 
<td>13
 
</td>
 
<td>Does a Plague Cloud
 
</td>
 
<td>2,000
 
</td>
 
<td>100/s
 
</td>
 
<td>20s
 
</td>
 
<td>?
 
</td>
 
<td>2,700
 
</td>
 
<td>Spread it like the bouncing plague
 
</td>
 
<td>Fires a plague cloud that chains to enemies dealing rad damage and applying a short lived parasite.
 
</td></tr>
 
<tr>
 
<td>Cloakpedo Mine
 
</td>
 
<td>13
 
</td>
 
<td>20
 
</td>
 
<td>Does a Cloakpedo Platform
 
</td>
 
<td>6,000
 
</td>
 
<td>200/s
 
</td>
 
<td>30s
 
</td>
 
<td>?
 
</td>
 
<td>3,900
 
</td>
 
<td>Stealthy Combo Attack
 
</td>
 
<td>Deploys a mine that cloaks itself and launches three torpedoes that cloak themselves after being fired.
 
</td></tr>
 
<tr>
 
<td>Hidden Nanite Infusion Device
 
</td>
 
<td>17
 
</td>
 
<td>15
 
</td>
 
<td>Does a Hidden Nanite Infusion Device
 
</td>
 
<td>12,000
 
</td>
 
<td>200/s
 
</td>
 
<td>60s
 
</td>
 
<td>No
 
</td>
 
<td>5,100
 
</td>
 
<td>A coup de grace, of sorts.
 
</td>
 
<td>When activated decreases vulnerability to damage by 33%, increases visibility by 666, increases speed to target by 30, records all damage you deal to your target for 7 seconds and then causes a massive explosion on your target by multiplying the recorded damage by 175%.
 
</td></tr>
 
<tr>
 
<td>Hidden Super Bug Device
 
</td>
 
<td>17
 
</td>
 
<td>15
 
</td>
 
<td>Does a Hidden Seer Super Bug Beam
 
</td>
 
<td>2,100
 
</td>
 
<td>35/s
 
</td>
 
<td>60s
 
</td>
 
<td>?
 
</td>
 
<td>5,100
 
</td>
 
<td>Super bug your enemies, yk2?
 
</td>
 
<td>Applies a long lasting parasite that deals massive damage over time.
 
</td></tr>
 
<tr>
 
<td>Hidden Plague Device
 
</td>
 
<td>20
 
</td>
 
<td>30
 
</td>
 
<td>Does a Plague Cloud x2
 
</td>
 
<td>5,000
 
</td>
 
<td>200/s
 
</td>
 
<td>25s
 
</td>
 
<td>?
 
</td>
 
<td>5,100
 
</td>
 
<td>Spread it like the bouncing plague
 
</td>
 
<td>Fires two plague clouds that chain from enemies dealing rad damage and applying a strong but short lived parasite.
 
</td></tr></table>
 
 
 
  
 
{{skills}}
 
{{skills}}

Latest revision as of 16:32, 6 October 2025


Seers 'See all.' The Seer class is one of the bust damage type classes in Star Sonata. It can be viewed as an assassin class when referencing other MMO's. Seers utilize their stealth and high damage to sneak up on targets and destroy them.

Seers can also equip Seer Remodulator as an additional overloader to empower their hits with guaranteed critical hits.


Skills

Zen Skills

Zen skills cost 1 * Level skill points per level up to a max of level 50.

Zen of Light Fighters: Specializing in light fighters.

  • Per level:
    • 2% Turning in Light Fighter
    • 2% Thrust in Light Fighter
    • 1% Radar in Light Fighter
    • 0.670% Capacity in Light Fighter

Zen of Seer: Mastering Seer.

  • Per level:
    • 0.50% Damage
    • -0.20% Visibility

Class Skills

Skill-recon-focus-1.png
           Recon Focus 1
           Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar, 30% Shield Recovery
Skill-recon-focus-2.png
           Recon Focus 2
           Your focus is in reconnaissance. +1 Hull Extension slot, 20% Turning, 20% Thrust, 15% Radar, 30% Shield Recovery
Skill-recon-focus-3.png
           Recon Focus 3
           Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar, 30% Shield Recovery
Skill-seer-class-1.png
           Seer Class 1
           +2% Damage for every 1% Shields lost against targets up to a maximum of +100% Damage. 18% Damage, -10% Visibility
Skill-seer-class-2.png
           Seer Class 2
           +100% charge rate on microwarpers and translocators. 25% Damage
Skill-seer-class-3.png
           Seer Class 3
           Ambushes count as backstabs. 25% Range
Skill-shadow-ambush.png
           Shadow Ambush
           Backstabbing provides 10% bonus damage for 5 seconds against the target, 15% Damage
Skill-psychic-sight.png
           Psychic Sight         
           Use your 6th sense to know your enemy. 15% Radar, 20% Damage, 15% Critical Strength
Skill-psionic-shrouding.png
           Psionic Shrounding
           Shroud yourself in a mental fog. 10% Damage, -10% Visibility, -10% Weight
See Adv. Class Skills section
See Adv. Class Skills section
See Adv. Class Skills section

Advanced Subskills

General Skills
Recon Skills
Seer Skills
Skill-shake-it-off.png
Shake it Off +500 shield charge and +500 energy charge while in stasis. Also effects combat bots.
Skill-centered.png
Centered +500 shield charge and +500 energy charge (half for bots), (Effect is canceled on firing or taking damage, requires 15 seconds to reapply)
Skill-strategic-deployment.png
Strategic Deployment +50% speed out of combat (Effect is canceled on firing or taking damage, requires 30 seconds to re-apply. Also affects bots)
Skill-resilient.png
Resilient You and your possessions (Combat Bots, Drones, Fighters) take 20% less damage from any indirect Damage.
Skill-bot-phd.png
Bot Ph.D. +8 combat bot slots, +2 max number of combat and wild bots, combat bots inherit an additional 10% of the stats from your skills. (Not all skills apply, see Skill Inheritance).
Skill-droney.png
Droney Drone Controllers get +100% tweaking on non-Engineer classes, and +15% tweaking on Engineer.
Skill-expansionist.png
Expansionist Doubles the Cargo Hold slots on Hull Extensions, +1 Weapons Slots
Skill-wraith.png
Wraith +35% Critical Hit Strength bonus against targets below 50% shields
Skill-clairvoyant.png
Clairvoyant +25% resistance to damage taken from the rear, 20% Radar
Skill-assassin.png
Assassin Backstab bonus duration increases to 7 seconds. Extra Warper slot.
Skill-brooding-gaze.png
Brooding Gaze All beams become ethereal against your target after your initial Backstab, during your Backstab bonus. -15% Visibility, 20% Shield Recovery

Seer only gear

Ships

Weapons

Aura Generators

Overloaders

Warp Devices

Cloaks

Augmenters

Super Items

Seer super items can be bought at the Seers Conclave in Lyceum. See Super Items