Difference between revisions of "Skill Inheritance"

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The below table shows columns that correspond to skills, and rows that correspond to targets, cells correspond to wether the skill "inherits" to that target.
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The below table shows columns that correspond to skills, and rows that correspond to targets, cells correspond to if and only if the skill "inherits" to that target. See the Notes column for complications.
  
Player ships, combat and trade bots, drones all can have their "Stat Sources" shown via `/showstatsources` or via the "X > More Bot Settings > Show Stats" button.
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Player ships, combat and trade bots, drones, and stations all can have their "Stat Sources" shown via `/showstatsources` or via the "X > More Bot Settings > Show Stats" button.
  
 
By default players receive 100% of their skills except those that specifically say otherwise.
 
By default players receive 100% of their skills except those that specifically say otherwise.
  
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Note, bots can inherit some class specific Zen skills:
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* Zen of Focus skills such as Zen of Support, Zen of Combat, Zen of Recon, Zen of Fleet
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* but not Zen of Class (except Zen of Fleet Commander) specific such as Zen of Berserker, Zen of Ranger, Zen of Gunner, Zen of Engineer, Zen of Shield Monkey, Zen of Speed Demon, Zen of Seer.
  
{| width="33%" cellspacing="0" cellpadding="4" border="2" class="bigtable"
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 +
 
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{| width="100%" cellspacing="0" cellpadding="4" border="2" class="bigtable"
 
|- align="center"
 
|- align="center"
!
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! Target
! Imperial Tweaking
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! [[Imperial Tweak|Imperial Tweak  Skill]]
! Other Seal Skills
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! [[Imperial Seal Skills|Other Seal Skills]]
! Bar Skills
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! [[Bar Skills]]
! Augmenter Tweaking
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! [[Augmenter Tweaking]]
! Kalthi Skills
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! [[Kalthi Skills]]
! Station Tweaking
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! Lagrange [[Control Skills|Control]]/[[Resistance Skills|Resist]] Skills
! Station Mastery
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! [[Zen Skills]]
! Lagrange Control/Resist
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! Notes
! Note
 
 
|- align="center"
 
|- align="center"
| Player
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! Player
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| ✔️
 
| ✔️
 
| ✔️
 
| ✔️
 
| ✔️
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| ✔️
 
| ✔️
 
| ✔️
 
| ✔️
|
 
|
 
 
| ✔️
 
| ✔️
 
|  
 
|  
 
|- align="center"
 
|- align="center"
| Combat Bots
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! [[Controlbots|Combat Bots]]
 
| ✔️
 
| ✔️
 
| ✔️
 
| ✔️
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|  
 
|  
 
|  
 
|  
|
 
|
 
 
| ✔️
 
| ✔️
| Up to 30% from Combat Bot Tweaking and 30% from the Advanced Subskill Bot Ph.D.
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| ✔️
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| Baseline 50% with an additional 10% from the Advanced Subskill Bot Ph.D for 60% in total.<BR>Skills that have capacity bonuses will be inherited at 100%.
 
|- align="center"
 
|- align="center"
| Trade Bots
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! [[Controlbots|Trade Bots]]
| ✔️
 
| ✔️
 
 
| ✔️
 
| ✔️
 
|  
 
|  
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|  
 
|  
 
|  
 
|  
| ✔️
 
 
|  
 
|  
 +
|
 +
|
 
|- align="center"
 
|- align="center"
| Fighters
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! [[Fighters]]
 
| ✔️
 
| ✔️
 
| ✔️
 
| ✔️
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|  
 
|  
 
|  
 
|  
|
 
|
 
 
| ✔️
 
| ✔️
| Fighters inherit 50% of player except Radiation Expert
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| ✔️
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| Fighters inherit 50% stats from most skills except [[Radiation Expert]].
 
|- align="center"
 
|- align="center"
| Drones
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! [[Drones|Temporary Drones]]
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| ✔️
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| ✔️
 
| ✔️
 
| ✔️
 
| ✔️
 
| ✔️
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| ✔️
 
| ✔️
 
| ✔️
 
| ✔️
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| Drones inherit 50% of the stats by default (Including Kalthi Skills). <BR>Temporary Drones only inherit half of [[Zen of Far Reaching]].<BR>Points of [[Drone Ops]] allows for augmenter inheritence from player ship.
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|- align="center"
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! [[Drones#Permanent_Drones|Permanent Drones]]
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| ✔️
 +
|
 +
|
 +
|
 
|  
 
|  
 
|  
 
|  
| ✔️
 
 
|  
 
|  
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| Permanent Drones inherit relevant [[Team Skills]].
 
|- align="center"
 
|- align="center"
| Bases
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! [[Stations]]
 
| ✔️
 
| ✔️
 
|  
 
|  
 
|  
 
|  
 
|  
 
|  
|
 
| ✔️
 
| ✔️
 
 
|  
 
|  
 
|  
 
|  
 +
|
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| Stations have a unique [[Station Tweaking]] skill directly applying bonuses to augmenters.
 
|}
 
|}
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 +
[[Category: Gameplay]]

Latest revision as of 04:19, 10 September 2025

The below table shows columns that correspond to skills, and rows that correspond to targets, cells correspond to if and only if the skill "inherits" to that target. See the Notes column for complications.

Player ships, combat and trade bots, drones, and stations all can have their "Stat Sources" shown via `/showstatsources` or via the "X > More Bot Settings > Show Stats" button.

By default players receive 100% of their skills except those that specifically say otherwise.

Note, bots can inherit some class specific Zen skills:

  • Zen of Focus skills such as Zen of Support, Zen of Combat, Zen of Recon, Zen of Fleet
  • but not Zen of Class (except Zen of Fleet Commander) specific such as Zen of Berserker, Zen of Ranger, Zen of Gunner, Zen of Engineer, Zen of Shield Monkey, Zen of Speed Demon, Zen of Seer.


Target Imperial Tweak Skill Other Seal Skills Bar Skills Augmenter Tweaking Kalthi Skills Lagrange Control/Resist Skills Zen Skills Notes
Player ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Combat Bots ✔️ ✔️ ✔️ ✔️ ✔️ Baseline 50% with an additional 10% from the Advanced Subskill Bot Ph.D for 60% in total.
Skills that have capacity bonuses will be inherited at 100%.
Trade Bots ✔️
Fighters ✔️ ✔️ ✔️ ✔️ ✔️ Fighters inherit 50% stats from most skills except Radiation Expert.
Temporary Drones ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ Drones inherit 50% of the stats by default (Including Kalthi Skills).
Temporary Drones only inherit half of Zen of Far Reaching.
Points of Drone Ops allows for augmenter inheritence from player ship.
Permanent Drones ✔️ Permanent Drones inherit relevant Team Skills.
Stations ✔️ Stations have a unique Station Tweaking skill directly applying bonuses to augmenters.