Difference between revisions of "Speed Demon Class"
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Like the name suggests, '''Speed Demons''' (or '''SDs''') live life in the fast lane -- they fly fast and shoot fast. SDs embody the arcade style of combat where shooting and movement take centre stage. | Like the name suggests, '''Speed Demons''' (or '''SDs''') live life in the fast lane -- they fly fast and shoot fast. SDs embody the arcade style of combat where shooting and movement take centre stage. | ||
| − | SDs have very high burst damage potential, with their [[ | + | SDs have very high burst damage potential, with their powerful [[Speed Demon#Special Abilities|Overdrive and Target Tracker Super Items]] that further increase damage output and energy sustain. This stacks with temporary bonuses like +% Damage, which allows SDs to dish out damage several times higher than their regular output. With a combination of high mobility, high burst, and heightened radar bonuses, SDs alongside [[Seer Class|Seer]]s are well suited for assassination-style plays. |
The four aug slots of a light fighter allows for a variety of build styles for SDs. An SD can choose to be a glass cannon, a long range duelist, a low-vis assassin, or a tiny flying tank -- often crossing over into multiple styles in varying degrees depending on the player's goals. | The four aug slots of a light fighter allows for a variety of build styles for SDs. An SD can choose to be a glass cannon, a long range duelist, a low-vis assassin, or a tiny flying tank -- often crossing over into multiple styles in varying degrees depending on the player's goals. | ||
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Beyond combat, SD enjoys its speed everywhere else. Players often designate an SD character to be their main storage/hauling character, as the class's speed bonuses will translate over into ships like industrial freighters. An SD flying a [[Divine Behemoth]] or [[Honey Badger]] can reach 700 speed with relative ease, allowing augmenter setups to focus more on capacity or agility over raw speed. | Beyond combat, SD enjoys its speed everywhere else. Players often designate an SD character to be their main storage/hauling character, as the class's speed bonuses will translate over into ships like industrial freighters. An SD flying a [[Divine Behemoth]] or [[Honey Badger]] can reach 700 speed with relative ease, allowing augmenter setups to focus more on capacity or agility over raw speed. | ||
| − | = Skills = | + | ==Special Abilities== |
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| + | There are three notable special ability items that can be purchased in Lyceum at the Speed Demon and Recon class locked stations. | ||
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| + | The Speed Demon Overdrive Device will store energy as the player hits enemies in charge mode. When the overdrive device has achieved full charge, it will use that energy charge to pay for part of the player's energy costs while giving them a damage boost while discharging. | ||
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| + | [[Image:SD_Overdrive_Device.png]] | ||
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| + | <div style="border-top: 3px solid #aaa; margin: 1em 0;"></div> | ||
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| + | The Speed Demon Tracking Device offers the player some evasion, projectile speed and the unique ability for weapons to fire out of the sides and rear of the player ship directly at a targeted enemy for ten seconds on a twenty second cooldown. This ability is incredibly powerful, allowing a speed demon the ability to dodge and juke while still being able to bear accurate fire down upon an enemy. | ||
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| + | [[Image:SD_Target_Tracker.png]] | ||
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| + | <div style="border-top: 3px solid #aaa; margin: 1em 0;"></div> | ||
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| + | The Recon class Loot Pockets is a super item that can be used to gain extra hull space for scooping loot while having the downside of disabling weapons. This allows the player to fit extra loot where it may not be previously possible. There are six total versions of the item available at the Recon base in Lyceum, ranging from tech 0 to tech 22. The lowest tech super item gives 100 extra space while the tech 22 version gives 600 extra space. | ||
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| + | [[Image:SS_Recon_Pockets.png]] | ||
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| + | <div style="border-top: 3px solid #aaa; margin: 1em 0;"></div> | ||
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| + | ==Skills== | ||
=== Zen Skills === | === Zen Skills === | ||
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**+2% Docking Speed | **+2% Docking Speed | ||
| − | == Class Skills == | + | <div style="border-top: 3px solid #aaa; margin: 1em 0;"></div> |
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| + | ==Class Skills== | ||
<table class="skill-table"> | <table class="skill-table"> | ||
Latest revision as of 01:46, 15 August 2025
Like the name suggests, Speed Demons (or SDs) live life in the fast lane -- they fly fast and shoot fast. SDs embody the arcade style of combat where shooting and movement take centre stage.
SDs have very high burst damage potential, with their powerful Overdrive and Target Tracker Super Items that further increase damage output and energy sustain. This stacks with temporary bonuses like +% Damage, which allows SDs to dish out damage several times higher than their regular output. With a combination of high mobility, high burst, and heightened radar bonuses, SDs alongside Seers are well suited for assassination-style plays.
The four aug slots of a light fighter allows for a variety of build styles for SDs. An SD can choose to be a glass cannon, a long range duelist, a low-vis assassin, or a tiny flying tank -- often crossing over into multiple styles in varying degrees depending on the player's goals.
However, there are some limitations that the class operates within, the naturally low hull space and resistances of light fighters (alongside the the physical vulnerability of the hull class). SDs have to balance their gear to make room for loot or weapons, and maneuver between the attack patterns of enemies to get within firing range.
Beyond combat, SD enjoys its speed everywhere else. Players often designate an SD character to be their main storage/hauling character, as the class's speed bonuses will translate over into ships like industrial freighters. An SD flying a Divine Behemoth or Honey Badger can reach 700 speed with relative ease, allowing augmenter setups to focus more on capacity or agility over raw speed.
Special Abilities
There are three notable special ability items that can be purchased in Lyceum at the Speed Demon and Recon class locked stations.
The Speed Demon Overdrive Device will store energy as the player hits enemies in charge mode. When the overdrive device has achieved full charge, it will use that energy charge to pay for part of the player's energy costs while giving them a damage boost while discharging.
The Speed Demon Tracking Device offers the player some evasion, projectile speed and the unique ability for weapons to fire out of the sides and rear of the player ship directly at a targeted enemy for ten seconds on a twenty second cooldown. This ability is incredibly powerful, allowing a speed demon the ability to dodge and juke while still being able to bear accurate fire down upon an enemy.
The Recon class Loot Pockets is a super item that can be used to gain extra hull space for scooping loot while having the downside of disabling weapons. This allows the player to fit extra loot where it may not be previously possible. There are six total versions of the item available at the Recon base in Lyceum, ranging from tech 0 to tech 22. The lowest tech super item gives 100 extra space while the tech 22 version gives 600 extra space.
Skills
Zen Skills
Zen skills cost (1 * Level) skill points per level, up to a max of level 50.
Zen of Light Fighters: Specializing in light fighters.
- Per level:
- +2% Turning in Light Fighter
- +2% Thrust in Light Fighter
- +1% Radar in Light Fighter
- +0.670% Capacity in Light Fighter
Zen of Speed Demon: Mastering Speed Demon.
- Per level:
- +0.50% Speed
- +1% Rate of Fire
- +2% Docking Speed
Class Skills
Recon Focus 1 Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar, 30% Shield Recovery |
Recon Focus 2 Your focus is in reconnaissance. +1 Hull Extension slot, 20% Turning, 20% Thrust, 15% Radar, 30% Shield Recovery |
Recon Focus 3 Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar, 30% Shield Recovery |
Speed Demon Class 1 Rate of fire beyond 10 shots per second is converted to + Damage and + Electrical Tempering. 20% Speed, 33% Damage, 60% Docking Speed |
Speed Demon Class 2 25% Projectile Damage, 12% Rate of Fire |
Speed Demon Class 3 Mitigates up to 50% of damage taken when traveling close to perpendicular to the impact angle. Moving slower than the speed of the impact lessens the effect. 45% Damage, -22% Electric Tempering |
Speedy Firing Quick on the trigger. 25% Rate of Fire, 7.50% Damage, 7% Critical Chance |
Dogfighting Get in close and personal. 24% Damage, 15% Tracking, 15% Turning, 15% Turning |
Speedy Movement The hallmark of the speed demon: speed! 12% Speed, 20% Thrust |
Advanced Subskills
| Shake it Off | +500 shield charge and +500 energy charge while in stasis. Also effects combat bots. | ||
| Centered | +500 shield charge and +500 energy charge (half for bots), (Effect is canceled on firing or taking damage, requires 15 seconds to reapply) | ||
| Strategic Deployment | +50% speed out of combat (Effect is canceled on firing or taking damage, requires 30 seconds to re-apply. Also affects bots) | ||
| Resilient | You and your possessions (Combat Bots, Drones, Fighters) take 20% less damage from any indirect Damage. | ||
| Bot Ph.D. | +8 combat bot slots, +2 max number of combat and wild bots, combat bots inherit an additional 10% of the stats from your skills. (Not all skills apply, see Skill Inheritance). | ||
| Droney | Drone Controllers get +100% tweaking on non-Engineer classes, and +15% tweaking on Engineer. | ||
| Expansionist | Doubles the Cargo Hold slots on Hull Extensions, +1 Weapons Slots | ||
| Master Scout | +10% Speed, +25% Radar, -50% Scanner energy cost | ||
| Acrobat | +25% Thrust, -33% Inertial Dampening, +20% Shield Recovery | ||
| Fighter Ace | +15% Rate of Fire, -20% Range | ||
| Lucky Devil | +5% Critical Hit Chance, +10% Evasion |






















