Difference between revisions of "Berserker Class"

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(Updated to match new Berserker class. (Need to add graphics still.))
 
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[[Category: Class Skills]][[Category: Skills]]
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[[File:Zerk T23.png|thumb|500px|A [[Pax Gladius]] berserker, firing an MF5 set of [[Weapons#Hermes Fire Maker|Hermes Fire Makers]].]]
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The '''Berserker''' class (or '''Zerk'''/'''Zerker''') deals with problems head-on. Berserkers soak up damage and draw the ire of opponents away from squadmates, or mow enemies down with overwhelming firepower with [[multifire]]d weapons -- often fulfilling both at the same time.
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Berserkers naturally have high durability due to their resistances and use of heavy fighters, and high hostility that allows them to draw the aggro of opponents more consistently than other classes. Certain bosses and zones may deal massive amounts of damage that can easily prove fatal for classes with few damage mitigation options like [[Speed Class|Speed Demons]]s, so Berserkers may sometimes be necessary to keep a whole squad alive.
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For less selfless endeavours, Berserkers can make use of the Shield Redistribution Device, a super item that temporarily converts outgoing damage dealt into shield gain -- analogous to lifesteal mechanics of other games. Berserkers built towards high damage output can often pair their firepower with this lifesteal super to easily outheal enemies that would otherwise send players into stasis. When combined with area-of-effect weapons against a dense enough group of enemies, a well-timed lifesteal activation can restore hilarious amounts of shields to a Berserker, sometimes regenerating millions of shield points within seconds.
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= Skills =
 
= Skills =
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=== Zen Skills ===  
 
=== Zen Skills ===  
  
Zen skills cost 1 * Level per level.
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Zen skills cost (1 * Level) skill points per level, up to a max of level 50.
  
'''Zen of Heavy Fighters:''' Specializing in heavy fighters. 1% Shield Max in Heavy Fighter, 0.20% Damage in Heavy Fighter, 1% Capacity in Heavy Fighter
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'''Zen of Heavy Fighters:''' Specializing in heavy fighters.
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*Per level:
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**1% Shield Max in Heavy Fighter
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**0.20% Damage in Heavy Fighter
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**1% Capacity in Heavy Fighter
  
'''Zen of Berserker:''' Mastering Berserker. 1% Damage, 0.50% Hostility, -0.20% Speed
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'''Zen of Berserker:''' Mastering Berserker.
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*Per level:
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**1% Damage
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**0.50% Hostility
  
 
== Class Skills ==
 
== Class Skills ==
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             [[File:Skill-berserker-class-1.png|75px|center]]
 
             [[File:Skill-berserker-class-1.png|75px|center]]
 
             <span class="header">Berserker Class 1</span>
 
             <span class="header">Berserker Class 1</span>
             <span>100 Multifiring</span>
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             <span>60% Weapon Hold, 100 Multifiring</span>
 
         </td>
 
         </td>
 
         <td class="skill-cell">
 
         <td class="skill-cell">
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             [[File:Skill-berserker-class-2.png|75px|center]]
 
             [[File:Skill-berserker-class-2.png|75px|center]]
 
             <span class="header">Berserker Class 2</span>
 
             <span class="header">Berserker Class 2</span>
             <span>100 Multifiring</span>
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             <span>20% Resistance to Damage, 100 Multifiring</span>
 
         </td>
 
         </td>
 
         <td class="skill-cell">
 
         <td class="skill-cell">
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             [[File:Skill-berserker-class-3.png|75px|center]]
 
             [[File:Skill-berserker-class-3.png|75px|center]]
 
             <span class="header">Berserker Class 3</span>
 
             <span class="header">Berserker Class 3</span>
             <span>10% Capacity, 20% Hostility, 30% Damage</span>
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             <span>10% Capacity, 20% Hostility, 30% Damage in Heavy Fighter</span>
 
         </td>
 
         </td>
 
     </tr>     
 
     </tr>     
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         {{ClassDownConnector}}
 
         {{ClassDownConnector}}
 
         {{Class3Rank}}
 
         {{Class3Rank}}
             [[File:Skill-impervious-armor.png|75px|center]]
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             [[File:Skill-ord-supr.png|75px|center]]
             <span class="header">Impervious Armor</span>
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             <span class="header">Ordnance Supremacy</span>        
             <span>In his rage, the berserker can focus solely on his target. 33% Resistance to Damage, -10% Speed</span>
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             <span>30% Energy Max, -11% Electric Tempering, 10% Damage</span>
 
         </td>
 
         </td>
        <td class="skill-cell">
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    <td class="skill-cell">
 
         {{ClassGlyphUp}}
 
         {{ClassGlyphUp}}
 
         {{ClassDownConnector}}
 
         {{ClassDownConnector}}
 
         {{Class3Rank}}
 
         {{Class3Rank}}
             [[File:Skill-ordnance-supremacy.png|75px|center]]
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             [[File:Skill-imp-armour.png|75px|center]]
             <span class="header">Ordnance Supremacy</span>        
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             <span class="header">Impervious Armor</span>
             <span>A berserker can store his rage and then unleash it all at once. 30% Energy Max, 7% Damage</span>
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             <span>10% damage resistance per level when taking damage from the front within a 120 degree arc from the front. 7% Resistance to Damage</span>
 
         </td>
 
         </td>
 
         <td class="skill-cell">
 
         <td class="skill-cell">
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         {{ClassDownConnector}}
 
         {{ClassDownConnector}}
 
         {{Class3Rank}}
 
         {{Class3Rank}}
             [[File:Skill-arsenal-expertise.png|75px|center]]
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             [[File:Skill-arsen-exp.png|75px|center]]
 
             <span class="header">Arsenal Expertise</span>
 
             <span class="header">Arsenal Expertise</span>
             <span>A true warrior masters a wide array of weaponry. 20% Weapon Hold, 7% Capacity in Heavy Fighter, 7% Capacity in Light Fighter, 7% in Support Freighter</span>
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             <span>20% Damage, 7% Capacity in Heavy Fighter</span>
 
         </td>
 
         </td>
 
     </tr>
 
     </tr>
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     </tr>
 
     </tr>
 
</table>
 
</table>
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== Advanced Subskills ==
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<div class="adv-skills-wrapper">
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    <div class="adv-skill-legend">
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        {{SkillGenericGlyph|name=General Skills|colour=#66bd95}}
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        {{SkillGenericGlyph|name=Combat Skills|colour=#4263bd}}
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        {{SkillGenericGlyph|name=Berserker Skills|colour=#d4c86e}}     
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    </div>
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    <table class="adv-skills">
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        {{TableRowsAdvSkillsGeneral|colour=#66bd95|bg=rgba(115, 187, 115, 0.1)}}
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        {{TableRowsAdvSkillsCombat|colour=#4263bd|bg=rgba(158, 158, 255, 0.1)}}
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        {{TableRowsAdvSkillsBerserker|colour=#d4c86e|bg=rgba(255, 193, 101, 0.1)}}
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    </table>
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</div>
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<br/><br/>{{skills}}
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[[Category: Class Skills]][[Category: Skills]]

Latest revision as of 19:21, 7 June 2025


A Pax Gladius berserker, firing an MF5 set of Hermes Fire Makers.

The Berserker class (or Zerk/Zerker) deals with problems head-on. Berserkers soak up damage and draw the ire of opponents away from squadmates, or mow enemies down with overwhelming firepower with multifired weapons -- often fulfilling both at the same time.

Berserkers naturally have high durability due to their resistances and use of heavy fighters, and high hostility that allows them to draw the aggro of opponents more consistently than other classes. Certain bosses and zones may deal massive amounts of damage that can easily prove fatal for classes with few damage mitigation options like Speed Demonss, so Berserkers may sometimes be necessary to keep a whole squad alive.

For less selfless endeavours, Berserkers can make use of the Shield Redistribution Device, a super item that temporarily converts outgoing damage dealt into shield gain -- analogous to lifesteal mechanics of other games. Berserkers built towards high damage output can often pair their firepower with this lifesteal super to easily outheal enemies that would otherwise send players into stasis. When combined with area-of-effect weapons against a dense enough group of enemies, a well-timed lifesteal activation can restore hilarious amounts of shields to a Berserker, sometimes regenerating millions of shield points within seconds.


Skills

Zen Skills

Zen skills cost (1 * Level) skill points per level, up to a max of level 50.

Zen of Heavy Fighters: Specializing in heavy fighters.

  • Per level:
    • 1% Shield Max in Heavy Fighter
    • 0.20% Damage in Heavy Fighter
    • 1% Capacity in Heavy Fighter

Zen of Berserker: Mastering Berserker.

  • Per level:
    • 1% Damage
    • 0.50% Hostility

Class Skills

Skill-combat-focus-1.png
           Combat Focus 1
           Your focus is in combat. 4% Shield Max, 3% Damage
Skill-combat-focus-2.png
           Combat Focus 2
           Your focus is in combat. 4% Shield Max, 3% Damage
Skill-combat-focus-3.png
           Combat Focus 3
           Your focus is in combat. 4% Shield Max, 3% Damage
Skill-berserker-class-1.png
           Berserker Class 1
           60% Weapon Hold, 100 Multifiring
Skill-berserker-class-2.png
           Berserker Class 2
           20% Resistance to Damage, 100 Multifiring
Skill-berserker-class-3.png
           Berserker Class 3
           10% Capacity, 20% Hostility, 30% Damage in Heavy Fighter
Skill-ord-supr.png
           Ordnance Supremacy         
           30% Energy Max, -11% Electric Tempering, 10% Damage
Skill-imp-armour.png
           Impervious Armor
           10% damage resistance per level when taking damage from the front within a 120 degree arc from the front. 7% Resistance to Damage
Skill-arsen-exp.png
           Arsenal Expertise
           20% Damage, 7% Capacity in Heavy Fighter
See Adv. Class Skills page
See Adv. Class Skills page
See Adv. Class Skills page

Advanced Subskills

General Skills
Combat Skills
Berserker Skills
Skill-shake-it-off.png
Shake it Off +500 shield charge and +500 energy charge while in stasis. Also effects combat bots.
Skill-centered.png
Centered +500 shield charge and +500 energy charge (half for bots), (Effect is canceled on firing or taking damage, requires 15 seconds to reapply)
Skill-strategic-deployment.png
Strategic Deployment +50% speed out of combat (Effect is canceled on firing or taking damage, requires 30 seconds to re-apply. Also affects bots)
Skill-resilient.png
Resilient You and your possessions (Combat Bots, Drones, Fighters) take 20% less damage from any indirect Damage.
Skill-bot-phd.png
Bot Ph.D. +8 combat bot slots, +2 max number of combat and wild bots, combat bots inherit an additional 10% of the stats from your skills. (Not all skills apply, see Skill Inheritance).
Skill-droney.png
Droney Drone Controllers get +100% tweaking on non-Engineer classes, and +15% tweaking on Engineer.
Skill-big-banker.png
Big Banker +1 Capacitor slot
Skill-berserker-classic.png
Berserker Classic +1 free shot, -13% firing rate when firing 4 shots, -23% firing rate when firing 5+ shots. 100 Multifiring
Skill-weapons-master.png
Weapons Master 200% Hostility, 3 Weapon Slots
Skill-berserking-berserker.png
Berserking Berserker +10% Speed, +10% Rate of Fire
Skill-eye-for-an-eye.png
Eye for an Eye +33% bonus for damage-to-shield transference effects, +7% Resistance to Damage