Difference between revisions of "Sniper Analysis"

From Starsonata Wiki
Jump to: navigation, search
 
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
'''Sniper Analysis''' allows a Sniper to target an object and "analyze" it's weakness over time.  
+
* Note: Sniper Analysis was removed in favor of Ranger Scope as part of the Sniper -> Ranger class rework.
  
As long as you maintain your speed below 40, can detect your target, and do not change targets, the analysis will gradually build up to 100% over the course of 10 minutes. Being unable to detect your target, increasing your speed to above 40, docking, or being in a pod/spirit will prevent Sniper Analysis from charging. Switching targets resets the analysis back to 0%.
 
  
 +
'''Sniper Analysis''' allows a [[Sniper Class|Sniper]] to target an object and "analyze" its weakness over time.
  
A level 20 Sniper will get the following Sniper Analysis bonuses when at 100% analysis...
+
To use this bonus you will need to buy a [[Overloaders|Sniper Analyzer]]. When equipped and when you start shooting (and hitting) the target you will begin to charge your analysis and it takes 2 minutes to fully charge it. If you don't want to lose the analysis built up on a target you can unequip the analyzer before you change targets, then when your done with that target you can target the previous AI and re-equip the analyzer to keep the analysis built on it.
* +50% Damage
 
* +100% Firing Rate
 
* +100% Critical Hit Strength
 
  
Bonuses are scaled with the level of Sniper Analysis and current analysis percent.
+
 
 +
When at 100% analysis these bonuses apply:
 +
 
 +
*+75% Damage
 +
*+200% Critical Hit Strength
 +
 
 +
 
 +
Bonuses are scaled with the current analysis percent.
 +
 
 +
 
 +
[[Category: Gameplay]]

Latest revision as of 19:11, 7 June 2025

  • Note: Sniper Analysis was removed in favor of Ranger Scope as part of the Sniper -> Ranger class rework.


Sniper Analysis allows a Sniper to target an object and "analyze" its weakness over time.

To use this bonus you will need to buy a Sniper Analyzer. When equipped and when you start shooting (and hitting) the target you will begin to charge your analysis and it takes 2 minutes to fully charge it. If you don't want to lose the analysis built up on a target you can unequip the analyzer before you change targets, then when your done with that target you can target the previous AI and re-equip the analyzer to keep the analysis built on it.


When at 100% analysis these bonuses apply:

  • +75% Damage
  • +200% Critical Hit Strength


Bonuses are scaled with the current analysis percent.