Difference between revisions of "Engineer Class"

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[[File:EngineerParty.jpg|right|An engineer strutting his stuff.]]
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[[Category: Class Skills]][[Category: Skills]]
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[[File:Engi-ncc.png|frame|right|An engineer strutting his stuff.]]
 
''You bring technology and know-how into battle.''
 
''You bring technology and know-how into battle.''
  
[[Category: Class Skills]][[Category: Skills]]
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Engineer's utilize drones to support a squad either through drone's that heal, provide passive bonus's, or supplement the overall damage output of the squad by also utilizing drone's that attack target's. Most builds you will have too choose between healing and doing damage, though duel builds are possible.  Tractoring is critical to engineer, as with most drones being stationary, enemies must be brought to you. Engineer is considered a mandatory class to bring on squad based content as their ability to heal multiple squadmate's at the same time is necessary to keep a squad alive on a run.
  
 
= Skills =
 
= Skills =
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=== Zen Skills ===  
 
=== Zen Skills ===  
  
Zen skills cost 1 * Level per level.
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Zen skills cost 1 * Level skill points per level up to a max of level 50.
  
'''Zen of Support Freighters:''' Specializing in support freighters. 2% Capacity in Support Freighter, 0.50% Capacity in Heavy Fighters, 0.50% Capacity in Capital Ship, -1% Weight in Support Freighter.  
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'''Zen of Support Freighters:''' Specializing in support freighters.
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*Per level:
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**2% Capacity in [[Ships#Support_Freighters|Support Freighter]]
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**0.50% Capacity in [[Ships#Heavy_Fighters|Heavy Fighter]]
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**0.50% Capacity in [[Ships#Capital_Ships|Capital Ship]]
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**-1% Weight in [[Ships#Support_Freighters|Support Freighter]].  
  
'''Zen of Engineer:''' Mastering Enginer. 0.10% Shield Max, 0.10% Energy Max, 0.10% Speed, 0.10% Turning, 0.10% Damage, 0.10% Shield Recovery 0.10% Energy Charge, 0.10% Thrust, 0.10% Tracking, 0.10% Docking Speed, 0.10% Rate of Fire, 0.10% Radar, 0.10% Range, -0.10% Electric Tempering
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'''Zen of Engineer:''' Mastering Engineer.
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*Per level:
 +
**1% Resistance to Damage to Temporary Drones.
 +
**1.50% Shield Max
 +
**1.50% Energy Max
 +
**0.20% Speed
 +
**0.20% Turning
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**0.20% Damage
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**0.20% Shield Recovery
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**0.20% Energy Charge
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**0.20% Thrust
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**0.20% Tracking
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**0.20% Docking Speed
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**0.20% Rate of Fire
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**0.20% Radar
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**0.20% Range
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**-0.10% Electric Tempering
  
 
== Class Skills ==
 
== Class Skills ==
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             [[File:Skill-support-focus-1.png|75px|center]]             
 
             [[File:Skill-support-focus-1.png|75px|center]]             
 
             <span class="header">Support Focus 1</span>
 
             <span class="header">Support Focus 1</span>
             <span>Your focus in in supporting the hot heads. 16.50% Capacity in Heavy Fighter, 16.50% Capacity in Support Freighter, 16.50% Capacity in Capital Ship</span>
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             <span>Your focus is in supporting the hot heads. 16.50% Capacity in [[Ships#Heavy_Fighters|Heavy Fighter]], 16.50% Capacity in [[Ships#Support_Freighters|Support Freighter]], 16.50% Capacity in [[Ships#Capital_Ships|Capital Ship]]</span>
 
         </td>
 
         </td>
 
         <td class="skill-cell">
 
         <td class="skill-cell">
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             [[File:Skill-support-focus-2.png|75px|center]]
 
             [[File:Skill-support-focus-2.png|75px|center]]
 
             <span class="header">Support Focus 2</span>
 
             <span class="header">Support Focus 2</span>
             <span>Your focus in in supporting the hot heads. 16.50% Capacity in Heavy Fighter, 16.50% Capacity in Support Freighter, 16.50% Capacity in Capital Ship</span>
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             <span>Your focus is in supporting the hot heads. 16.50% Capacity in [[Ships#Heavy_Fighters|Heavy Fighter]], 16.50% Capacity in [[Ships#Support_Freighters|Support Freighter]], 16.50% Capacity in [[Ships#Capital_Ships|Capital Ship]]</span>
 
         </td>
 
         </td>
 
         <td class="skill-cell">
 
         <td class="skill-cell">
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             [[File:Skill-support-focus-3.png|75px|center]]
 
             [[File:Skill-support-focus-3.png|75px|center]]
 
             <span class="header">Support Focus 3</span>
 
             <span class="header">Support Focus 3</span>
             <span>Your focus in in supporting the hot heads. 16.50% Capacity in Heavy Fighter, 16.50% Capacity in Support Freighter, 16.50% Capacity in Capital Ship</span>
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             <span>Your focus is in supporting the hot heads. 16.50% Capacity in [[Ships#Heavy_Fighters|Heavy Fighter]], 16.50% Capacity in [[Ships#Support_Freighters|Support Freighter]], 16.50% Capacity in [[Ships#Capital_Ships|Capital Ship]]</span>
 
         </td>
 
         </td>
 
     </tr>
 
     </tr>
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             [[File:Skill-engi-class-1.png|75px|center]]
 
             [[File:Skill-engi-class-1.png|75px|center]]
 
             <span class="header">Engineer Class 1</span>
 
             <span class="header">Engineer Class 1</span>
             <span>2% Shield Max, 2% Energy Max, 2% Speed Max, 2% Turning, 2% Damage, 2% Shield Recovery, 2% Energy Charge, 2% Thrust, 2% Tracking, 2% Docking Speed, 2% Rate of Dire, 2% Radar, 2% Range</span>
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             <span>Extra energy slot in [[Ships#Support_Freighters|Support Freighters]] and [[Ships#Capital_Ships|Capital Ships]]. Temporary Drones gain +55% non-transference damage. +1 deployed drone</span>
 
         </td>
 
         </td>
 
         <td class="skill-cell">
 
         <td class="skill-cell">
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             [[File:Skill-engi-class-2.png|75px|center]]
 
             [[File:Skill-engi-class-2.png|75px|center]]
 
             <span class="header">Engineer Class 2</span>
 
             <span class="header">Engineer Class 2</span>
             <span>-11% Electric Tempering, 2% Shield Max, 2% Energy Charge, 2% Thrust, 2% Tracking, 2% Docking Speed, 2% Rate of Fire, 2% Radar, 2% Range</span>
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             <span>60 Drone Ops</span>
 
         </td>
 
         </td>
 
         <td class="skill-cell">
 
         <td class="skill-cell">
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             [[File:Skill-engi-class-3.png|75px|center]]
 
             [[File:Skill-engi-class-3.png|75px|center]]
 
             <span class="header">Engineer Class 3</span>
 
             <span class="header">Engineer Class 3</span>
             <span>+11% tweaking, 2% Shield Max, 2% Energy Max, 2% Speed, 2% Turning, 2% Damage, 2% Shield Recovery, 2% Energy Charge, 2% Thrust, 2% Tracking, 2% Docking Speed, 2% Rate of Fire, 2% Radar, 2% Range</span>
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             <span>Extra Augmenter in [[Ships#Support_Freighters|Support Freighter]] and [[Ships#Capital_Ships|Capital Ships]]. 33% Resistance to Damage in [[Ships#Support_Freighters|Support Freighter]]</span>
 
         </td>
 
         </td>
 
     </tr>     
 
     </tr>     
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             [[File:Skill-drone-master.png|75px|center]]
 
             [[File:Skill-drone-master.png|75px|center]]
 
             <span class="header">Drone Mastery</span>
 
             <span class="header">Drone Mastery</span>
            <br/>
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             <span>You know your drones. +1 drone slot per level</span>
             <span>You know your drones. +1 drone slot per level, 7% Drone Ops</span>
 
 
         </td>
 
         </td>
 
         <td class="skill-cell">
 
         <td class="skill-cell">
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             [[File:Skill-beam-master.png|75px|center]]
 
             [[File:Skill-beam-master.png|75px|center]]
 
             <span class="header">Beam Mastery</span>         
 
             <span class="header">Beam Mastery</span>         
             <span>Scotty ain't got nuthin' on you. 33% Tractor Power, 33% Tractor Range, 11% Transference Resist</span>
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             <span>Scotty ain't got nuthin' on you. Temporary Drones gain +33% non-transference damage per level. 10% Tractor Power, 10% Tractor Range</span>
 
         </td>
 
         </td>
 
         <td class="skill-cell">
 
         <td class="skill-cell">
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             [[File:Skill-damage-control.png|75px|center]]
 
             [[File:Skill-damage-control.png|75px|center]]
 
             <span class="header">Damage Control</span>
 
             <span class="header">Damage Control</span>
            <br/>
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             <span>Overload your shields with extra power. 15% Resistance to Damage</span>
             <span>Jury rig left and right as things fall apart. 13% Resistance to Damage, 13% Critical Resistance</span>
 
 
         </td>
 
         </td>
 
     </tr>
 
     </tr>
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     </tr>
 
     </tr>
 
</table>
 
</table>
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== Advanced Subskills ==
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<div class="adv-skills-wrapper">
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    <div class="adv-skill-legend">
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        {{SkillGenericGlyph|name=General Skills|colour=#66bd95}}
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        {{SkillGenericGlyph|name=Support Skills|colour=#4263bd}}
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        {{SkillGenericGlyph|name=Engineer Skills|colour=#d4c86e}}     
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    </div>
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    <table class="adv-skills">
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        {{TableRowsAdvSkillsGeneral|colour=#66bd95|bg=rgba(115, 187, 115, 0.1)}}
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        {{TableRowsAdvSkillsSupport|colour=#4263bd|bg=rgba(158, 158, 255, 0.1)}}
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        {{TableRowsAdvSkillsEngineer|colour=#d4c86e|bg=rgba(255, 193, 101, 0.1)}}
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    </table>
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</div>
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<br/><br/>{{skills}}

Latest revision as of 17:54, 7 June 2025

An engineer strutting his stuff.

You bring technology and know-how into battle.

Engineer's utilize drones to support a squad either through drone's that heal, provide passive bonus's, or supplement the overall damage output of the squad by also utilizing drone's that attack target's. Most builds you will have too choose between healing and doing damage, though duel builds are possible. Tractoring is critical to engineer, as with most drones being stationary, enemies must be brought to you. Engineer is considered a mandatory class to bring on squad based content as their ability to heal multiple squadmate's at the same time is necessary to keep a squad alive on a run.

Skills

Zen Skills

Zen skills cost 1 * Level skill points per level up to a max of level 50.

Zen of Support Freighters: Specializing in support freighters.

Zen of Engineer: Mastering Engineer.

  • Per level:
    • 1% Resistance to Damage to Temporary Drones.
    • 1.50% Shield Max
    • 1.50% Energy Max
    • 0.20% Speed
    • 0.20% Turning
    • 0.20% Damage
    • 0.20% Shield Recovery
    • 0.20% Energy Charge
    • 0.20% Thrust
    • 0.20% Tracking
    • 0.20% Docking Speed
    • 0.20% Rate of Fire
    • 0.20% Radar
    • 0.20% Range
    • -0.10% Electric Tempering

Class Skills

Skill-support-focus-1.png
           Support Focus 1
           Your focus is in supporting the hot heads. 16.50% Capacity in Heavy Fighter, 16.50% Capacity in Support Freighter, 16.50% Capacity in Capital Ship
Skill-support-focus-2.png
           Support Focus 2
           Your focus is in supporting the hot heads. 16.50% Capacity in Heavy Fighter, 16.50% Capacity in Support Freighter, 16.50% Capacity in Capital Ship
Skill-support-focus-3.png
           Support Focus 3
           Your focus is in supporting the hot heads. 16.50% Capacity in Heavy Fighter, 16.50% Capacity in Support Freighter, 16.50% Capacity in Capital Ship
Skill-engi-class-1.png
           Engineer Class 1
           Extra energy slot in Support Freighters and Capital Ships. Temporary Drones gain +55% non-transference damage. +1 deployed drone
Skill-engi-class-2.png
           Engineer Class 2
           60 Drone Ops
Skill-engi-class-3.png
           Engineer Class 3
           Extra Augmenter in Support Freighter and Capital Ships. 33% Resistance to Damage in Support Freighter
Skill-drone-master.png
           Drone Mastery
           You know your drones. +1 drone slot per level
Skill-beam-master.png
           Beam Mastery         
           Scotty ain't got nuthin' on you. Temporary Drones gain +33% non-transference damage per level. 10% Tractor Power, 10% Tractor Range
Skill-damage-control.png
           Damage Control
           Overload your shields with extra power. 15% Resistance to Damage
See Adv. Class Skills page
See Adv. Class Skills page
See Adv. Class Skills page

Advanced Subskills

General Skills
Support Skills
Engineer Skills
Skill-shake-it-off.png
Shake it Off +500 shield charge and +500 energy charge while in stasis. Also effects combat bots.
Skill-centered.png
Centered +500 shield charge and +500 energy charge (half for bots), (Effect is canceled on firing or taking damage, requires 15 seconds to reapply)
Skill-strategic-deployment.png
Strategic Deployment +50% speed out of combat (Effect is canceled on firing or taking damage, requires 30 seconds to re-apply. Also affects bots)
Skill-resilient.png
Resilient You and your possessions (Combat Bots, Drones, Fighters) take 20% less damage from any indirect Damage.
Skill-bot-phd.png
Bot Ph.D. +8 combat bot slots, +2 max number of combat and wild bots, combat bots inherit an additional 10% of the stats from your skills. (Not all skills apply, see Skill Inheritance).
Skill-droney.png
Droney Drone Controllers get +100% tweaking on non-Engineer classes, and +15% tweaking on Engineer.
Skill-really-super.png
Really Super +25% charge rate for super items
Skill-mechanical-engineer.png
Mechanical Engineer +3 temporary drone equip slots, Can repair while in combat.
Skill-computer-engineer.png
Aerospace Engineer Gain +1 energy slot in light fighters and heavy fighters.
Skill-electrical-engineer.png
Electrical Engineer Drone charge 50% faster. 50% Energy Max. (Energy Max is transferred by Droney)
Skill-civil-engineer.png
Civil Engineer You don't play nice... you engineer nice. +23% resistance on temporary drones.