Difference between revisions of "Target Dummy"
From Starsonata Wiki
| (One intermediate revision by the same user not shown) | |||
| Line 1: | Line 1: | ||
| − | |||
| − | |||
Appearing much like [[Drones|Coercion Drones]], these ships have a max speed of 0, needing speed auras to get 'em moving. However, this makes them perfect as "active" drones, and can be set to protect a base without getting lost. | Appearing much like [[Drones|Coercion Drones]], these ships have a max speed of 0, needing speed auras to get 'em moving. However, this makes them perfect as "active" drones, and can be set to protect a base without getting lost. | ||
It can no longer be captured. | It can no longer be captured. | ||
| − | + | Target Dummies are AI that are part of the [[Nexus Cadet Missions]] they are as followed: | |
| − | + | ||
| − | + | * [[Target Dummy MK I]] | |
| + | * [[Target Dummy MK II]] | ||
| + | * [[Target Dummy MK III]] | ||
| + | |||
| + | [[Category:Nexus]] | ||
[[Category: No Hull Class]] | [[Category: No Hull Class]] | ||
[[Category: Player Ships]] | [[Category: Player Ships]] | ||
[[Category: AI Ships]] | [[Category: AI Ships]] | ||
Latest revision as of 00:33, 2 September 2013
Appearing much like Coercion Drones, these ships have a max speed of 0, needing speed auras to get 'em moving. However, this makes them perfect as "active" drones, and can be set to protect a base without getting lost.
It can no longer be captured.
Target Dummies are AI that are part of the Nexus Cadet Missions they are as followed: