Difference between revisions of "Imperial Seal Skills"
Wzaerreazw (talk | contribs) (New page: === Bloodthirst === ---- '''Bloodthirst''' adds +3% Rate of Fire to weapons per level, at a cost of 50 skill points. This skill is trained with Imperial seals, which are receiv...) |
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Revision as of 11:09, 8 August 2010
Bloodthirst
Bloodthirst adds +3% Rate of Fire to weapons per level, at a cost of 50 skill points. This skill is trained with Imperial seals, which are received by the Director, Councillors and a few chosen members of a team that wins Emperor.
| Location | Level | Requirements | Notes |
| Sol | 1 | Imperial Seal | |
| Glass Matrix | 2 | Imperial Seal x 2 | Secret Ice Matrix station |
| Bonnet (Ring World base) | 3 | Imperial Seal x 3 | |
| Iq' Bana | 4 | Imperial Seal x 4 | |
| Emperor's Club | 5 | Imperial Seal x 5 | Emperors only! |
Ion Conduit
Ion Conduit adds +2% Energy Recharge per level, at a cost of 50 skill points. This skill is trained with Imperial seals, which are received by the Director, Councillors and a few chosen members of a team that wins Emperor.
| Location | Level | Requirements | Notes |
| Sol | 1 | Imperial Seal | |
| Glass Matrix | 2 | Imperial Seal x 2 | Secret Ice Matrix station |
| Bonnet (Ring World base) | 3 | Imperial Seal x 3 | |
| Iq' Bana | 4 | Imperial Seal x 4 | |
| Emperor's Club | 5 | Imperial Seal x 5 | Emperors only! |
Lasting Will
Lasting Will adds +2% Shield Recharge per level, at a cost of 50 skill points. This skill is trained with Imperial seals, which are received by the Director, Councillors and a few chosen members of a team that wins Emperor.
| Location | Level | Requirements | Notes |
| Sol | 1 | Imperial Seal | |
| Glass Matrix | 2 | Imperial Seal x 2 | Secret Ice Matrix station |
| Bonnet (Ring World base) | 3 | Imperial Seal x 3 | |
| Iq' Bana | 4 | Imperial Seal x 4 | |
| Emperor's Club | 5 | Imperial Seal x 5 | Emperors only! |
Might of Atlas
Might of Atlas adds +2% Damage to weapons per level, at a cost of 50 skill points. This skill is trained with Imperial seals, which are received by the Director, Councillors and a few chosen members of a team that wins Emperor.
| Location | Level | Requirements | Notes |
| Sol | 1 | Imperial Seal | |
| Glass Matrix | 2 | Imperial Seal x 2 | Secret Ice Matrix station |
| Bonnet (Ring World base) | 3 | Imperial Seal x 3 | |
| Iq' Bana | 4 | Imperial Seal x 4 | |
| Emperor's Club | 5 | Imperial Seal x 5 | Emperors only! |
Quantum Reach
This refers to the skill; for the team of the same name see Quantum Reach.
Quantum Reach adds +2% Range to tractors and weapons per level, at a cost of 50 skill points. This skill requires Imperial seals to train.
| Location | Level | Requirements | Notes |
| Sol | 1 | Imperial Seal | |
| Glass Matrix | 2 | Imperial Seal x 2 | Secret Ice Matrix station |
| Bonnet (Ring World base) | 3 | Imperial Seal x 3 | |
| Iq' Bana | 4 | Imperial Seal x 4 | |
| Emperor's Club | 5 | Imperial Seal x 5 | Emperors only! |