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		<id>http://starsonata.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Category%3ADrops</id>
		<title>Category:Drops - Revision history</title>
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		<updated>2026-04-23T03:25:13Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Category:Drops&amp;diff=32461&amp;oldid=prev</id>
		<title>captainGarfield: most of the info written here previously, can be found elsewhere on the Wiki; so I cleaned it up and removed the redundant bits. Did I do the right thing? Dunno. Did I do it? Yes I did.</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Category:Drops&amp;diff=32461&amp;oldid=prev"/>
				<updated>2014-03-19T03:47:17Z</updated>
		
		<summary type="html">&lt;p&gt;most of the info written here previously, can be found elsewhere on the Wiki; so I cleaned it up and removed the redundant bits. Did I do the right thing? Dunno. Did I do it? Yes I did.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:47, 19 March 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Drops''' are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;items or [[credits|money]] that [[AI]] enemies may leave &lt;/del&gt;behind when &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they are &lt;/del&gt;destroyed. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Some &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:Category: AI Ships|AI ship&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s have [[Self-destructor|self destruct]] mechanisms that prevent anything (other than money) from being left behind when they're destroyed&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In the strictest sense, &lt;/ins&gt;'''Drops''' are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;anything left &lt;/ins&gt;behind when &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a ship is &lt;/ins&gt;destroyed. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The more commonly accepted usage of the term applies only to items of particular interest or value. Occasionally, &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Credits&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are considered to be Drops as well&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You need a &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;scoop&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of some sort in order to pick up any dropped items&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For the purposes of this category, only Drops of interest are counted and regular items, such as but not limited to those found at &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stations|AI Stations&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, are not included&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Other Drops&lt;/del&gt;=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;= Additional Information =&lt;/ins&gt;=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/del&gt;DG&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; drops &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;very poor&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Most &lt;/del&gt;are not &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that valuable &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;getting &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;boss &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;killing it is even harder&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Many say that it is not worth it but I '''hear that &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Jeff_L&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(the Star Sonata administrator) &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;going &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;change the &lt;/del&gt;drop rates &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and tables &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dungeon galaxies'''&lt;/del&gt;, so &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that may be a new change&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*Some [[AI]] have a [[Self-destructor|self destruct]] mechanism. These AI, when killed, will drop nothing but Credits.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*[[&lt;/ins&gt;DG&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Dungeons]] &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;seen as a primary source for Drops. Particularly, the last level of the Dungeon has a boss that will generally drop at least one rare item when killed in addition to a number of Credits. The rarity, usefulness, value, and [[Tech Level]] of the item dropped depends upon that Dungeon's [[Danger Factor]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*Some Dungeons &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;considered to be unique due to the items generally dropped inside of them. Dungeons with bosses like, but &lt;/ins&gt;not &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;limited to, [[Marco Columbus]], [[Sputty Nutty]], &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Copper Queen are believed &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have a higher drop rate for rare items. Some items may include &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Blueprints]] for various Demented [[Augmenters]], rare [[Augmenters]], &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so forth&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*The area known as the &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Serengeti|Uber Zone&lt;/ins&gt;]] is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;considered &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have good &lt;/ins&gt;drop rates for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;some rare or useful items.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*In addition to regular items, [[:Category:Modifications|modified]] items are more often than not obtained through Drops. [[Commodities|Bindomite]] allows players to modify their items in a similar fashion&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but doing &lt;/ins&gt;so &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Neurobinds the item to the player. Modified items dropped from AI do not have this limitation&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;High end&amp;quot; bosses, like [[Marco Columbus]], [[Sputty Nutty]], Copper Queen, and the like, have the chance of dropping a '''very''' good item (or ''items'') (from a [[DF]] 400 DG, as heard) and other random things, like demented augmenter [[blueprint]]s, rare [[augmenters]], [[Shields|Demented Give and Take]] shields, and other such equipment.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The AI in the [[The Serengeti|Uber Zone]] (or &amp;quot;UZ&amp;quot;) always drops good loot there, and the bosses in the other UZ areas. There are only UZ-based content drops, so do not expect a [[DF]] 400 [[DG]] drop but rather a ''Zebra Charger'' (a ''Cowboy Charger+'' in short).&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Now there are more than just &amp;quot;regular&amp;quot; items. There are all sorts of [[:Category:Modifications|modified]], &amp;quot;Demented&amp;quot;, &amp;quot;Oversized&amp;quot;, &amp;quot;Gigantic&amp;quot;, and &amp;quot;Fine Tuned&amp;quot; equipment. Recently, the Star Sonata administrators have added AI to drop [[:Category:Modifications|modded]] gear (for example, an &amp;quot;Ion Peashooter*&amp;quot;). These items have a little bonus (such as 2% speed, or 5% damage added on after other calculations, including skills and augmenters). Demented items are 5% better in every way (with a 1.05 speed mod to boot). Fine tuned gear gives 5% (this must be confirmed) and a little bonus relating to the item (as an example, a fine tuned fission thrust is 5% better and gives 51% docking speed). Fine tuned items can only be made from blueprints ([[DG]] drops). AI also have &amp;quot;common&amp;quot; drops. Blue gamma ships will drop &amp;quot;blue dust&amp;quot; (a [[Commodities|commodity]]) while monochrome tints drop &amp;quot;kromelite&amp;quot;. The AI don't always drop these &amp;quot;common [[Commodities|commodities]]&amp;quot;, but it is possible to expect it from them. These items cannot be made; they must be farmed off of the AI.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{cleanup}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>captainGarfield</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Category:Drops&amp;diff=21238&amp;oldid=prev</id>
		<title>Simon at 15:16, 8 December 2010</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Category:Drops&amp;diff=21238&amp;oldid=prev"/>
				<updated>2010-12-08T15:16:23Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 15:16, 8 December 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now there are more than just &amp;quot;regular&amp;quot; items. There are all sorts of [[:Category:Modifications|modified]], &amp;quot;Demented&amp;quot;, &amp;quot;Oversized&amp;quot;, &amp;quot;Gigantic&amp;quot;, and &amp;quot;Fine Tuned&amp;quot; equipment. Recently, the Star Sonata administrators have added AI to drop [[:Category:Modifications|modded]] gear (for example, an &amp;quot;Ion Peashooter*&amp;quot;). These items have a little bonus (such as 2% speed, or 5% damage added on after other calculations, including skills and augmenters). Demented items are 5% better in every way (with a 1.05 speed mod to boot). Fine tuned gear gives 5% (this must be confirmed) and a little bonus relating to the item (as an example, a fine tuned fission thrust is 5% better and gives 51% docking speed). Fine tuned items can only be made from blueprints ([[DG]] drops). AI also have &amp;quot;common&amp;quot; drops. Blue gamma ships will drop &amp;quot;blue dust&amp;quot; (a [[Commodities|commodity]]) while monochrome tints drop &amp;quot;kromelite&amp;quot;. The AI don't always drop these &amp;quot;common [[Commodities|commodities]]&amp;quot;, but it is possible to expect it from them. These items cannot be made; they must be farmed off of the AI.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now there are more than just &amp;quot;regular&amp;quot; items. There are all sorts of [[:Category:Modifications|modified]], &amp;quot;Demented&amp;quot;, &amp;quot;Oversized&amp;quot;, &amp;quot;Gigantic&amp;quot;, and &amp;quot;Fine Tuned&amp;quot; equipment. Recently, the Star Sonata administrators have added AI to drop [[:Category:Modifications|modded]] gear (for example, an &amp;quot;Ion Peashooter*&amp;quot;). These items have a little bonus (such as 2% speed, or 5% damage added on after other calculations, including skills and augmenters). Demented items are 5% better in every way (with a 1.05 speed mod to boot). Fine tuned gear gives 5% (this must be confirmed) and a little bonus relating to the item (as an example, a fine tuned fission thrust is 5% better and gives 51% docking speed). Fine tuned items can only be made from blueprints ([[DG]] drops). AI also have &amp;quot;common&amp;quot; drops. Blue gamma ships will drop &amp;quot;blue dust&amp;quot; (a [[Commodities|commodity]]) while monochrome tints drop &amp;quot;kromelite&amp;quot;. The AI don't always drop these &amp;quot;common [[Commodities|commodities]]&amp;quot;, but it is possible to expect it from them. These items cannot be made; they must be farmed off of the AI.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{cleanup}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Simon</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Category:Drops&amp;diff=3673&amp;oldid=prev</id>
		<title>Simon: 16 revisions</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Category:Drops&amp;diff=3673&amp;oldid=prev"/>
				<updated>2008-11-18T23:43:48Z</updated>
		
		<summary type="html">&lt;p&gt;16 revisions&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:43, 18 November 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(2 intermediate revisions by 2 users not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Drops''' are items or [[credits|money]] that [[AI]] enemies may leave behind when they are destroyed. Some [[AI&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] [[&lt;/del&gt;ship]]s have [[Self-destructor|self destruct]] mechanisms that prevent anything (other than money) from being left behind when they're destroyed.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Drops''' are items or [[credits|money]] that [[AI]] enemies may leave behind when they are destroyed. Some [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:Category: AI Ships|&lt;/ins&gt;AI ship]]s have [[Self-destructor|self destruct]] mechanisms that prevent anything (other than money) from being left behind when they're destroyed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You need a [[scoop]] of some sort in order to pick up any dropped items.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You need a [[scoop]] of some sort in order to pick up any dropped items.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Simon</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Category:Drops&amp;diff=461&amp;oldid=prev</id>
		<title>Julian: 1 revision</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Category:Drops&amp;diff=461&amp;oldid=prev"/>
				<updated>2008-11-13T07:13:47Z</updated>
		
		<summary type="html">&lt;p&gt;1 revision&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 07:13, 13 November 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Julian</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Category:Drops&amp;diff=460&amp;oldid=prev</id>
		<title>Simon at 23:29, 2 April 2008</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Category:Drops&amp;diff=460&amp;oldid=prev"/>
				<updated>2008-04-02T23:29:11Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Drops''' are items or [[credits|money]] that [[AI]] enemies may leave behind when they are destroyed. Some [[:Category: AI Ships|AI ship]]s have [[Self-destructor|self destruct]] mechanisms that prevent anything (other than money) from being left behind when they're destroyed.&lt;br /&gt;
&lt;br /&gt;
You need a [[scoop]] of some sort in order to pick up any dropped items.&lt;br /&gt;
&lt;br /&gt;
= Other Drops=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;DG&amp;quot; drops are very poor. Most are not that valuable and getting to the boss and killing it is even harder. Many say that it is not worth it but I '''hear that [[Jeff_L]] (the Star Sonata administrator) is going to change the drop rates and tables for dungeon galaxies''', so that may be a new change.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;High end&amp;quot; bosses, like [[Marco Columbus]], [[Sputty Nutty]], Copper Queen, and the like, have the chance of dropping a '''very''' good item (or ''items'') (from a [[DF]] 400 DG, as heard) and other random things, like demented augmenter [[blueprint]]s, rare [[augmenters]], [[Shields|Demented Give and Take]] shields, and other such equipment.&lt;br /&gt;
&lt;br /&gt;
The AI in the [[The Serengeti|Uber Zone]] (or &amp;quot;UZ&amp;quot;) always drops good loot there, and the bosses in the other UZ areas. There are only UZ-based content drops, so do not expect a [[DF]] 400 [[DG]] drop but rather a ''Zebra Charger'' (a ''Cowboy Charger+'' in short).&lt;br /&gt;
&lt;br /&gt;
Now there are more than just &amp;quot;regular&amp;quot; items. There are all sorts of [[:Category:Modifications|modified]], &amp;quot;Demented&amp;quot;, &amp;quot;Oversized&amp;quot;, &amp;quot;Gigantic&amp;quot;, and &amp;quot;Fine Tuned&amp;quot; equipment. Recently, the Star Sonata administrators have added AI to drop [[:Category:Modifications|modded]] gear (for example, an &amp;quot;Ion Peashooter*&amp;quot;). These items have a little bonus (such as 2% speed, or 5% damage added on after other calculations, including skills and augmenters). Demented items are 5% better in every way (with a 1.05 speed mod to boot). Fine tuned gear gives 5% (this must be confirmed) and a little bonus relating to the item (as an example, a fine tuned fission thrust is 5% better and gives 51% docking speed). Fine tuned items can only be made from blueprints ([[DG]] drops). AI also have &amp;quot;common&amp;quot; drops. Blue gamma ships will drop &amp;quot;blue dust&amp;quot; (a [[Commodities|commodity]]) while monochrome tints drop &amp;quot;kromelite&amp;quot;. The AI don't always drop these &amp;quot;common [[Commodities|commodities]]&amp;quot;, but it is possible to expect it from them. These items cannot be made; they must be farmed off of the AI.&lt;br /&gt;
&lt;br /&gt;
[[Category: Gameplay]]&lt;/div&gt;</summary>
		<author><name>Simon</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Category:Drops&amp;diff=3672&amp;oldid=prev</id>
		<title>Ssgamer at 22:29, 2 April 2008</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Category:Drops&amp;diff=3672&amp;oldid=prev"/>
				<updated>2008-04-02T22:29:58Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:29, 2 April 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The AI in the [[The Serengeti|Uber Zone]] (or &amp;quot;UZ&amp;quot;) always drops good loot there, and the bosses in the other UZ areas. There are only UZ-based content drops, so do not expect a [[DF]] 400 [[DG]] drop but rather a ''Zebra Charger'' (a ''Cowboy Charger+'' in short).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The AI in the [[The Serengeti|Uber Zone]] (or &amp;quot;UZ&amp;quot;) always drops good loot there, and the bosses in the other UZ areas. There are only UZ-based content drops, so do not expect a [[DF]] 400 [[DG]] drop but rather a ''Zebra Charger'' (a ''Cowboy Charger+'' in short).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now there are more than just &amp;quot;regular&amp;quot; items. There are all sorts of [[:Category:Modifications|modified]], &amp;quot;Demented&amp;quot;, &amp;quot;Oversized&amp;quot;, &amp;quot;Gigantic&amp;quot;, and &amp;quot;Fine Tuned&amp;quot; equipment. Recently, the Star Sonata administrators have added AI to drop [[:Category:Modifications|modded]] gear (for example, an &amp;quot;Ion Peashooter*&amp;quot;). These items have a little bonus (such as 2% speed, or 5% damage added on after other calculations, including skills and augmenters). Demented items are 5% better in every way (with a 1.05 speed mod to boot). Fine tuned gear gives 5% (this must be confirmed) and a little bonus relating to the item (as an example, a fine tuned fission thrust is 5% better and gives 51% docking speed). Fine tuned items can only be made from blueprints ([[DG]] drops). AI also have &amp;quot;common&amp;quot; drops. Blue gamma ships will drop &amp;quot;blue dust&amp;quot; (a [[Commodities|commodity]]) while monochrome tints drop kromelite. The AI don't always drop these &amp;quot;common [[Commodities|commodities]]&amp;quot;, but expect it from them. These items cannot be made; they must be farmed off of the AI.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now there are more than just &amp;quot;regular&amp;quot; items. There are all sorts of [[:Category:Modifications|modified]], &amp;quot;Demented&amp;quot;, &amp;quot;Oversized&amp;quot;, &amp;quot;Gigantic&amp;quot;, and &amp;quot;Fine Tuned&amp;quot; equipment. Recently, the Star Sonata administrators have added AI to drop [[:Category:Modifications|modded]] gear (for example, an &amp;quot;Ion Peashooter*&amp;quot;). These items have a little bonus (such as 2% speed, or 5% damage added on after other calculations, including skills and augmenters). Demented items are 5% better in every way (with a 1.05 speed mod to boot). Fine tuned gear gives 5% (this must be confirmed) and a little bonus relating to the item (as an example, a fine tuned fission thrust is 5% better and gives 51% docking speed). Fine tuned items can only be made from blueprints ([[DG]] drops). AI also have &amp;quot;common&amp;quot; drops. Blue gamma ships will drop &amp;quot;blue dust&amp;quot; (a [[Commodities|commodity]]) while monochrome tints drop &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/ins&gt;kromelite&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/ins&gt;. The AI don't always drop these &amp;quot;common [[Commodities|commodities]]&amp;quot;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it is possible to &lt;/ins&gt;expect it from them. These items cannot be made; they must be farmed off of the AI.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ssgamer</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Category:Drops&amp;diff=3671&amp;oldid=prev</id>
		<title>Ssgamer at 22:28, 2 April 2008</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Category:Drops&amp;diff=3671&amp;oldid=prev"/>
				<updated>2008-04-02T22:28:59Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:28, 2 April 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Drops''' are items or [[credits|money]] that [[AI]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s &lt;/del&gt;may leave behind when they are destroyed. Some AI&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'&lt;/del&gt;s have [[Self-destructor|self destruct]] mechanisms that prevent anything (other than money) from being left behind when they're destroyed.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Drops''' are items or [[credits|money]] that [[AI]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;enemies &lt;/ins&gt;may leave behind when they are destroyed. Some &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;AI&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] [[ship]]&lt;/ins&gt;s have [[Self-destructor|self destruct]] mechanisms that prevent anything (other than money) from being left behind when they're destroyed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You need a [[scoop]] of some sort in order to pick up any dropped items.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You need a [[scoop]] of some sort in order to pick up any dropped items.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Other Drops=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Other Drops=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;quot;DG&amp;quot; drops are very poor. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; They aren't &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;great &lt;/del&gt;and getting to the boss and killing it is even harder. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Many say &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;its &lt;/del&gt;not worth it but I''' hear that [[Jeff_L]] (Star Sonata administrator) is going to change the drop rates and tables for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DG's&lt;/del&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;***&lt;/del&gt;, so &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;keep &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in mind for later&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;quot;DG&amp;quot; drops are very poor. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Most are not &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;valuable &lt;/ins&gt;and getting to the boss and killing it is even harder. Many say &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that it is &lt;/ins&gt;not worth it but I '''hear that [[Jeff_L]] (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;Star Sonata administrator) is going to change the drop rates and tables for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dungeon galaxies&lt;/ins&gt;''', so that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;may be a new change&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;quot;High end&amp;quot; bosses &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;[[Marco Columbus]], [[Sputty Nutty]], Copper Queen, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;etc) &lt;/del&gt;have the chance of dropping a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;VERY &lt;/del&gt;good item (from a DF 400 DG &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I've &lt;/del&gt;heard) and other random &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stuff&lt;/del&gt;, like demented &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;aug blueprints&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;God augs&lt;/del&gt;, Demented Give and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Takes&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;etc etc&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;quot;High end&amp;quot; bosses&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, like &lt;/ins&gt;[[Marco Columbus]], [[Sputty Nutty]], Copper Queen, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and the like, &lt;/ins&gt;have the chance of dropping a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''very''' &lt;/ins&gt;good item &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(or ''items'') &lt;/ins&gt;(from a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;DF&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;400 DG&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, as &lt;/ins&gt;heard) and other random &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;things&lt;/ins&gt;, like demented &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;augmenter [[blueprint]]s&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rare [[augmenters]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Shields|&lt;/ins&gt;Demented Give and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Take]] shields&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and other such equipment&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[The Serengeti|Uber Zone]] (UZ) always drops good &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stuff from the Ai in &lt;/del&gt;there, and the bosses in the other UZ areas. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Its all &lt;/del&gt;UZ based content drops, so &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;don't &lt;/del&gt;expect a DF 400 drop but rather a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/del&gt;Zebra &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;charger&amp;quot;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;AI in the &lt;/ins&gt;[[The Serengeti|Uber Zone]] (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or &amp;quot;&lt;/ins&gt;UZ&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/ins&gt;) always drops good &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;loot &lt;/ins&gt;there, and the bosses in the other UZ areas. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There are only &lt;/ins&gt;UZ&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;based content drops, so &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;do not &lt;/ins&gt;expect a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;DF&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;400 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[DG]] &lt;/ins&gt;drop but rather a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;Zebra &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Charger'' &lt;/ins&gt;(a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''Cowboy Charger&lt;/ins&gt;+&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'' &lt;/ins&gt;in short).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cowboy charger&lt;/del&gt;+ in short).&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now there are more than just &amp;quot;regular&amp;quot; items. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; We have &lt;/del&gt;all sorts of [[:Category:Modifications|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;items&lt;/del&gt;, Demented &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;items&lt;/del&gt;, Oversized, Gigantic, and Fine Tuned &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;drops/items&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Recently, the Star Sonata administrators have added AI to drop [[:Category:Modifications|modded]] gear (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;e.g. &lt;/del&gt;Ion Peashooter*). &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;These items have a little bonus (such as 2% speed, or 5% damage added on after other calculations &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;i.e. &lt;/del&gt;skills and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;augs&lt;/del&gt;). &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Demented items are 5% better in every way (with a 1.05 speed mod to boot). &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Fine tuned gear gives 5% (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I think&lt;/del&gt;) and a little bonus relating to the item (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A &lt;/del&gt;fine tuned fission thrust is 5% better and gives 51% docking speed). &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Fine tuned items can only be made from blueprints (DG drops). &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Ai &lt;/del&gt;also have &amp;quot;common&amp;quot; drops. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; For example: blue gammas &lt;/del&gt;drop blue dust (a [[Commodities|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;commod&lt;/del&gt;]]) while monochrome &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hues &lt;/del&gt;drop kromelite. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;The AI don't always drop these &amp;quot;common [[Commodities|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;commods&lt;/del&gt;]]&amp;quot; but expect it from them &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(these &lt;/del&gt;items cannot be made&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;they must be farmed off of the AI&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now there are more than just &amp;quot;regular&amp;quot; items. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There are &lt;/ins&gt;all sorts of [[:Category:Modifications|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;modified&lt;/ins&gt;]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/ins&gt;Demented&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/ins&gt;Oversized&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/ins&gt;Gigantic&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/ins&gt;Fine Tuned&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; equipment&lt;/ins&gt;. Recently, the Star Sonata administrators have added AI to drop [[:Category:Modifications|modded]] gear (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for example, an &amp;quot;&lt;/ins&gt;Ion Peashooter*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/ins&gt;). These items have a little bonus (such as 2% speed, or 5% damage added on after other calculations&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, including &lt;/ins&gt;skills and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;augmenters&lt;/ins&gt;). Demented items are 5% better in every way (with a 1.05 speed mod to boot). Fine tuned gear gives 5% (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this must be confirmed&lt;/ins&gt;) and a little bonus relating to the item (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as an example, a &lt;/ins&gt;fine tuned fission thrust is 5% better and gives 51% docking speed). Fine tuned items can only be made from blueprints (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;DG&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;drops). &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;AI &lt;/ins&gt;also have &amp;quot;common&amp;quot; drops. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Blue gamma ships will &lt;/ins&gt;drop &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/ins&gt;blue dust&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; &lt;/ins&gt;(a [[Commodities|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;commodity&lt;/ins&gt;]]) while monochrome &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tints &lt;/ins&gt;drop kromelite. The AI don't always drop these &amp;quot;common [[Commodities|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;commodities&lt;/ins&gt;]]&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;but expect it from them&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. These &lt;/ins&gt;items cannot be made&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; &lt;/ins&gt;they must be farmed off of the AI.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ssgamer</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Category:Drops&amp;diff=3670&amp;oldid=prev</id>
		<title>Simon at 16:04, 29 January 2008</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Category:Drops&amp;diff=3670&amp;oldid=prev"/>
				<updated>2008-01-29T16:04:12Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:04, 29 January 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Drops''' are items or [[credits|money]] that [[AI]]'s may leave behind when they are destroyed. Some AI's have [[self destruct]] mechanisms that prevent anything (other than money) from being left behind when they're destroyed.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Drops''' are items or [[credits|money]] that [[AI]]'s may leave behind when they are destroyed. Some AI's have [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Self-destructor|&lt;/ins&gt;self destruct]] mechanisms that prevent anything (other than money) from being left behind when they're destroyed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You need a [[scoop]] of some sort in order to pick up any dropped items.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You need a [[scoop]] of some sort in order to pick up any dropped items.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Simon</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Category:Drops&amp;diff=3669&amp;oldid=prev</id>
		<title>Simon at 07:39, 28 June 2007</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Category:Drops&amp;diff=3669&amp;oldid=prev"/>
				<updated>2007-06-28T07:39:54Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 07:39, 28 June 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'''Drops''' are items or [[credits|money]] that [[AI]]'s may leave behind when they are destroyed. Some AI's have [[self destruct]] mechanisms that prevent anything (other than money) from being left behind when they're destroyed.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You need a [[scoop]] of some sort in order to pick up any dropped items.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;= Other Drops=&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;quot;DG&amp;quot; drops are very poor.&amp;#160; They aren't that great and getting to the boss and killing it is even harder.&amp;#160; Many say its not worth it but I''' hear that [[Jeff_L]] (Star Sonata administrator) is going to change the drop rates and tables for DG's'''***, so keep that in mind for later.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;quot;DG&amp;quot; drops are very poor.&amp;#160; They aren't that great and getting to the boss and killing it is even harder.&amp;#160; Many say its not worth it but I''' hear that [[Jeff_L]] (Star Sonata administrator) is going to change the drop rates and tables for DG's'''***, so keep that in mind for later.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Simon</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Category:Drops&amp;diff=3668&amp;oldid=prev</id>
		<title>Simon at 00:40, 28 June 2007</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Category:Drops&amp;diff=3668&amp;oldid=prev"/>
				<updated>2007-06-28T00:40:04Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:40, 28 June 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot; &gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now there are more than just &amp;quot;regular&amp;quot; items.&amp;#160; We have all sorts of [[:Category:Modifications|*]] items, Demented items, Oversized, Gigantic, and Fine Tuned drops/items.&amp;#160; Recently, the Star Sonata administrators have added AI to drop [[:Category:Modifications|modded]] gear (e.g. Ion Peashooter*).&amp;#160; These items have a little bonus (such as 2% speed, or 5% damage added on after other calculations i.e. skills and augs).&amp;#160; Demented items are 5% better in every way (with a 1.05 speed mod to boot).&amp;#160; Fine tuned gear gives 5% (I think) and a little bonus relating to the item (A fine tuned fission thrust is 5% better and gives 51% docking speed).&amp;#160; Fine tuned items can only be made from blueprints (DG drops).&amp;#160; Ai also have &amp;quot;common&amp;quot; drops.&amp;#160; For example: blue gammas drop blue dust (a [[Commodities|commod]]) while monochrome hues drop kromelite.&amp;#160; The AI don't always drop these &amp;quot;common [[Commodities|commods]]&amp;quot; but expect it from them (these items cannot be made, they must be farmed off of the AI).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now there are more than just &amp;quot;regular&amp;quot; items.&amp;#160; We have all sorts of [[:Category:Modifications|*]] items, Demented items, Oversized, Gigantic, and Fine Tuned drops/items.&amp;#160; Recently, the Star Sonata administrators have added AI to drop [[:Category:Modifications|modded]] gear (e.g. Ion Peashooter*).&amp;#160; These items have a little bonus (such as 2% speed, or 5% damage added on after other calculations i.e. skills and augs).&amp;#160; Demented items are 5% better in every way (with a 1.05 speed mod to boot).&amp;#160; Fine tuned gear gives 5% (I think) and a little bonus relating to the item (A fine tuned fission thrust is 5% better and gives 51% docking speed).&amp;#160; Fine tuned items can only be made from blueprints (DG drops).&amp;#160; Ai also have &amp;quot;common&amp;quot; drops.&amp;#160; For example: blue gammas drop blue dust (a [[Commodities|commod]]) while monochrome hues drop kromelite.&amp;#160; The AI don't always drop these &amp;quot;common [[Commodities|commods]]&amp;quot; but expect it from them (these items cannot be made, they must be farmed off of the AI).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Miscellaneous&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gameplay&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Simon</name></author>	</entry>

	</feed>