<?xml version="1.0"?>
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		<id>http://starsonata.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sigemas01</id>
		<title>Starsonata Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://starsonata.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sigemas01"/>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php/Special:Contributions/Sigemas01"/>
		<updated>2026-04-22T06:33:29Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.27.7</generator>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Subemperor_Baloo&amp;diff=65209</id>
		<title>Subemperor Baloo</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Subemperor_Baloo&amp;diff=65209"/>
				<updated>2025-11-05T21:55:10Z</updated>
		
		<summary type="html">&lt;p&gt;sigemas01: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Subemperor Baloo is the mighty [[Primal Bear]] who is protected by a [[Monkey]], a [[Leopard]], a [[Tiger]] and an [[Elephant]] and can sustain no damage until these guards are eliminated.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
* Subemperor Baloo uses a '''Primal Bear Maul''' that deals AoE damage, which can easily kill your bots and drones if they are too close to one another. Try to spread out.&lt;br /&gt;
* At certain Shields levels, Subemperor Baloo will teleport to the middle of the asteroid field and charge up a Super Item that fire a volley of homing projectiles, which in total can do very high damage.&lt;br /&gt;
* This fight can be made trivial if you use an [[Ethereal]] weapon. You can use the asteroids as a one-way shield where you can shoot through them, but Baloo cannot shoot back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[file:Subemperor Baloo.png]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>sigemas01</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Tin&amp;diff=65208</id>
		<title>Tin</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Tin&amp;diff=65208"/>
				<updated>2025-11-05T17:51:02Z</updated>
		
		<summary type="html">&lt;p&gt;sigemas01: /* Sources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{commodbox&lt;br /&gt;
|pagename = Copper&lt;br /&gt;
|Weight = 550&lt;br /&gt;
|Halflife = none&lt;br /&gt;
|Warp = no&lt;br /&gt;
|Neurobound = no&lt;br /&gt;
|Break = N/A&lt;br /&gt;
|Minbreak = N/A&lt;br /&gt;
|Maxbreak = N/A&lt;br /&gt;
|Price = 1,200,000&lt;br /&gt;
|Description = This silvery, malleable poor metal that is not easily oxidized in air and resists corrosion is found in many alloys and is used to coat other metals to prevent corrosion.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
* Extracted from a planet using [[Base Items#Extractors|Tin Extractor]]&lt;br /&gt;
* Can be mined from asteroids in [[Blue outpost]]&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Builds===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|'''Item Produced'''&lt;br /&gt;
|'''Initial'''&lt;br /&gt;
|'''Periodic'''&lt;br /&gt;
|'''Blueprint'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Scanners|ENIAC Planet Scanner]]&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|[[ENIAC Planet Scanner Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|Entertainment Station Suite&lt;br /&gt;
|0&lt;br /&gt;
|180&lt;br /&gt;
|[[Entertainment Station Suite Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|Luxurious Station Suite&lt;br /&gt;
|0&lt;br /&gt;
|140&lt;br /&gt;
|[[Luxurious Station Suite Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Drones|Minor Drone Protection Drone]]&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|[[Minor Drone Protection Drone Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|[[NCC-Special]]&lt;br /&gt;
|0&lt;br /&gt;
|25&lt;br /&gt;
|[[NCC-Special Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Precision Crystal Crate]]&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|[[Precision Crystal Formula]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Precision Juice Crate]]&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|[[Precision Juice Formula]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Precision Pill Crate]]&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|[[Precision Pill Formula]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Precision Shot Crate]]&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|[[Precision Shot Formula]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Missions===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|'''Location'''&lt;br /&gt;
|'''Amount Needed'''&lt;br /&gt;
|'''Reward'''&lt;br /&gt;
|'''Mission'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|'''Skill'''&lt;br /&gt;
|'''Location'''&lt;br /&gt;
|'''Amount Needed'''&lt;br /&gt;
|'''Skill Level'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Commodities]]&lt;br /&gt;
[[Category:Extracted Commodities]]&lt;/div&gt;</summary>
		<author><name>sigemas01</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Copper_(Commodity)&amp;diff=65207</id>
		<title>Copper (Commodity)</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Copper_(Commodity)&amp;diff=65207"/>
				<updated>2025-11-05T17:50:24Z</updated>
		
		<summary type="html">&lt;p&gt;sigemas01: /* Sources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{commodbox&lt;br /&gt;
|pagename = Copper&lt;br /&gt;
|Weight = 675&lt;br /&gt;
|Halflife = none&lt;br /&gt;
|Warp = no&lt;br /&gt;
|Neurobound = no&lt;br /&gt;
|Break = N/A&lt;br /&gt;
|Minbreak = N/A&lt;br /&gt;
|Maxbreak = N/A&lt;br /&gt;
|Price = 800,000&lt;br /&gt;
|Description = A ductile malleable reddish-brown corrosion-resistant diamagnetic metallic element; occurs in various minerals but is the only metal that occurs abundantly in large masses; used as an electrical and thermal conductor.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
* Extracted from a planet using [[Base Items#Extractors|Copper Extractor]]&lt;br /&gt;
* Can be purchased at [[Capella]]&lt;br /&gt;
* Can be mined from asteroids in [[Badlands]] and in [[Blue outpost]]&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Builds===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|'''Item Produced'''&lt;br /&gt;
|'''Initial'''&lt;br /&gt;
|'''Periodic'''&lt;br /&gt;
|'''Blueprint'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Scanners|ENIAC Planet Scanner]]&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|[[ENIAC Planet Scanner Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|Entertainment Station Suite&lt;br /&gt;
|0&lt;br /&gt;
|180&lt;br /&gt;
|[[Entertainment Station Suite Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|Luxurious Station Suite&lt;br /&gt;
|0&lt;br /&gt;
|140&lt;br /&gt;
|[[Luxurious Station Suite Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Drones|Minor Drone Protection Drone]]&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|[[Minor Drone Protection Drone Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|[[NCC-Special]]&lt;br /&gt;
|0&lt;br /&gt;
|25&lt;br /&gt;
|[[NCC-Special Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Precision Crystal Crate]]&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|[[Precision Crystal Formula]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Precision Juice Crate]]&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|[[Precision Juice Formula]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Nano Radiated Shell ]]&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|[[Nano Radiated Shell Blueprint]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Missions===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|'''Location'''&lt;br /&gt;
|'''Amount Needed'''&lt;br /&gt;
|'''Reward'''&lt;br /&gt;
|'''Mission'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|'''Skill'''&lt;br /&gt;
|'''Location'''&lt;br /&gt;
|'''Amount Needed'''&lt;br /&gt;
|'''Skill Level'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Commodities]]&lt;br /&gt;
[[Category:Extracted Commodities]]&lt;/div&gt;</summary>
		<author><name>sigemas01</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Bauxite&amp;diff=65206</id>
		<title>Bauxite</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Bauxite&amp;diff=65206"/>
				<updated>2025-11-05T17:34:25Z</updated>
		
		<summary type="html">&lt;p&gt;sigemas01: /* Sources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{commodbox&lt;br /&gt;
|pagename = Bauxite&lt;br /&gt;
|Weight = 100&lt;br /&gt;
|Halflife = none&lt;br /&gt;
|Warp = no&lt;br /&gt;
|Neurobound = no&lt;br /&gt;
|Break = N/A&lt;br /&gt;
|Minbreak = N/A&lt;br /&gt;
|Maxbreak = N/A&lt;br /&gt;
|Price = 2,500,000&lt;br /&gt;
|Description = The main ingredient of aluminum.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
* Obtainable by [[Tractors#Prospecting Tractors|prospecting]]&lt;br /&gt;
* Can be purchased at [[Capella]]&lt;br /&gt;
* Can be mined from asteroids in [[Badlands]]&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
===Builds===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|'''Item Produced'''&lt;br /&gt;
|'''Initial'''&lt;br /&gt;
|'''Periodic'''&lt;br /&gt;
|'''Blueprint'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Aluminum Sheet]]&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|[[Aluminum Sheet Smelting Schema|Smelting Schematic]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tractors#Prospecting Tractors|Deep Core Drilling Beam]]&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|[[Deep Core Drilling Beam Blueprint|Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
||[[Tractors#Prospecting Tractors|Deeper Core Drilling Beam]]&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|[[Deeper Core Drilling Beam Blueprint|Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tractors#Prospecting Tractors|Deepest Core Drilling Beam]]&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|[[Deepest Core Drilling Beam Blueprint|Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Missions===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|'''Location'''&lt;br /&gt;
|'''Amount Needed'''&lt;br /&gt;
|'''Reward'''&lt;br /&gt;
|'''Mission'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|'''Skill'''&lt;br /&gt;
|'''Location'''&lt;br /&gt;
|'''Amount Needed'''&lt;br /&gt;
|'''Skill Level'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Mining Efficiency]]&lt;br /&gt;
|[[Capella]]&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Mining Power]]&lt;br /&gt;
|[[Capella]]&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Commodities]]&lt;/div&gt;</summary>
		<author><name>sigemas01</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Copper_(Commodity)&amp;diff=65205</id>
		<title>Copper (Commodity)</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Copper_(Commodity)&amp;diff=65205"/>
				<updated>2025-11-05T17:34:11Z</updated>
		
		<summary type="html">&lt;p&gt;sigemas01: /* Sources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{commodbox&lt;br /&gt;
|pagename = Copper&lt;br /&gt;
|Weight = 675&lt;br /&gt;
|Halflife = none&lt;br /&gt;
|Warp = no&lt;br /&gt;
|Neurobound = no&lt;br /&gt;
|Break = N/A&lt;br /&gt;
|Minbreak = N/A&lt;br /&gt;
|Maxbreak = N/A&lt;br /&gt;
|Price = 800,000&lt;br /&gt;
|Description = A ductile malleable reddish-brown corrosion-resistant diamagnetic metallic element; occurs in various minerals but is the only metal that occurs abundantly in large masses; used as an electrical and thermal conductor.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
* Extracted from a planet using [[Base Items#Extractors|Copper Extractor]]&lt;br /&gt;
* Can be purchased at [[Capella]]&lt;br /&gt;
* Can be mined from asteroids in [[Badlands]]&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Builds===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|'''Item Produced'''&lt;br /&gt;
|'''Initial'''&lt;br /&gt;
|'''Periodic'''&lt;br /&gt;
|'''Blueprint'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Scanners|ENIAC Planet Scanner]]&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|[[ENIAC Planet Scanner Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|Entertainment Station Suite&lt;br /&gt;
|0&lt;br /&gt;
|180&lt;br /&gt;
|[[Entertainment Station Suite Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|Luxurious Station Suite&lt;br /&gt;
|0&lt;br /&gt;
|140&lt;br /&gt;
|[[Luxurious Station Suite Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Drones|Minor Drone Protection Drone]]&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|[[Minor Drone Protection Drone Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|[[NCC-Special]]&lt;br /&gt;
|0&lt;br /&gt;
|25&lt;br /&gt;
|[[NCC-Special Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Precision Crystal Crate]]&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|[[Precision Crystal Formula]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Precision Juice Crate]]&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|[[Precision Juice Formula]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Nano Radiated Shell ]]&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|[[Nano Radiated Shell Blueprint]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Missions===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|'''Location'''&lt;br /&gt;
|'''Amount Needed'''&lt;br /&gt;
|'''Reward'''&lt;br /&gt;
|'''Mission'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|'''Skill'''&lt;br /&gt;
|'''Location'''&lt;br /&gt;
|'''Amount Needed'''&lt;br /&gt;
|'''Skill Level'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Commodities]]&lt;br /&gt;
[[Category:Extracted Commodities]]&lt;/div&gt;</summary>
		<author><name>sigemas01</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Copper_(Commodity)&amp;diff=65204</id>
		<title>Copper (Commodity)</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Copper_(Commodity)&amp;diff=65204"/>
				<updated>2025-11-05T17:32:16Z</updated>
		
		<summary type="html">&lt;p&gt;sigemas01: /* Sources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{commodbox&lt;br /&gt;
|pagename = Copper&lt;br /&gt;
|Weight = 675&lt;br /&gt;
|Halflife = none&lt;br /&gt;
|Warp = no&lt;br /&gt;
|Neurobound = no&lt;br /&gt;
|Break = N/A&lt;br /&gt;
|Minbreak = N/A&lt;br /&gt;
|Maxbreak = N/A&lt;br /&gt;
|Price = 800,000&lt;br /&gt;
|Description = A ductile malleable reddish-brown corrosion-resistant diamagnetic metallic element; occurs in various minerals but is the only metal that occurs abundantly in large masses; used as an electrical and thermal conductor.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
* Extracted from a planet using [[Base Items#Extractors|Copper Extractor]]&lt;br /&gt;
* Can be purchased at [[Capella]]&lt;br /&gt;
* Can be mined at [[Badlands]]&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Builds===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|'''Item Produced'''&lt;br /&gt;
|'''Initial'''&lt;br /&gt;
|'''Periodic'''&lt;br /&gt;
|'''Blueprint'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Scanners|ENIAC Planet Scanner]]&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|[[ENIAC Planet Scanner Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|Entertainment Station Suite&lt;br /&gt;
|0&lt;br /&gt;
|180&lt;br /&gt;
|[[Entertainment Station Suite Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|Luxurious Station Suite&lt;br /&gt;
|0&lt;br /&gt;
|140&lt;br /&gt;
|[[Luxurious Station Suite Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Drones|Minor Drone Protection Drone]]&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|[[Minor Drone Protection Drone Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|[[NCC-Special]]&lt;br /&gt;
|0&lt;br /&gt;
|25&lt;br /&gt;
|[[NCC-Special Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Precision Crystal Crate]]&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|[[Precision Crystal Formula]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Precision Juice Crate]]&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|[[Precision Juice Formula]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Nano Radiated Shell ]]&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|[[Nano Radiated Shell Blueprint]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Missions===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|'''Location'''&lt;br /&gt;
|'''Amount Needed'''&lt;br /&gt;
|'''Reward'''&lt;br /&gt;
|'''Mission'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|'''Skill'''&lt;br /&gt;
|'''Location'''&lt;br /&gt;
|'''Amount Needed'''&lt;br /&gt;
|'''Skill Level'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Commodities]]&lt;br /&gt;
[[Category:Extracted Commodities]]&lt;/div&gt;</summary>
		<author><name>sigemas01</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Bauxite&amp;diff=65203</id>
		<title>Bauxite</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Bauxite&amp;diff=65203"/>
				<updated>2025-11-05T17:31:06Z</updated>
		
		<summary type="html">&lt;p&gt;sigemas01: /* Sources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{commodbox&lt;br /&gt;
|pagename = Bauxite&lt;br /&gt;
|Weight = 100&lt;br /&gt;
|Halflife = none&lt;br /&gt;
|Warp = no&lt;br /&gt;
|Neurobound = no&lt;br /&gt;
|Break = N/A&lt;br /&gt;
|Minbreak = N/A&lt;br /&gt;
|Maxbreak = N/A&lt;br /&gt;
|Price = 2,500,000&lt;br /&gt;
|Description = The main ingredient of aluminum.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
* Obtainable by [[Tractors#Prospecting Tractors|prospecting]]&lt;br /&gt;
* Can be purchased at [[Capella]]&lt;br /&gt;
* Can be mined at [[Badlands]]&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
===Builds===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|'''Item Produced'''&lt;br /&gt;
|'''Initial'''&lt;br /&gt;
|'''Periodic'''&lt;br /&gt;
|'''Blueprint'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Aluminum Sheet]]&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|[[Aluminum Sheet Smelting Schema|Smelting Schematic]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tractors#Prospecting Tractors|Deep Core Drilling Beam]]&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|[[Deep Core Drilling Beam Blueprint|Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
||[[Tractors#Prospecting Tractors|Deeper Core Drilling Beam]]&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|[[Deeper Core Drilling Beam Blueprint|Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tractors#Prospecting Tractors|Deepest Core Drilling Beam]]&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|[[Deepest Core Drilling Beam Blueprint|Blueprint]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Missions===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|'''Location'''&lt;br /&gt;
|'''Amount Needed'''&lt;br /&gt;
|'''Reward'''&lt;br /&gt;
|'''Mission'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|'''Skill'''&lt;br /&gt;
|'''Location'''&lt;br /&gt;
|'''Amount Needed'''&lt;br /&gt;
|'''Skill Level'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Mining Efficiency]]&lt;br /&gt;
|[[Capella]]&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Mining Power]]&lt;br /&gt;
|[[Capella]]&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Commodities]]&lt;/div&gt;</summary>
		<author><name>sigemas01</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Base_Items&amp;diff=65194</id>
		<title>Base Items</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Base_Items&amp;diff=65194"/>
				<updated>2025-11-01T08:36:38Z</updated>
		
		<summary type="html">&lt;p&gt;sigemas01: /* Misc. Factories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stations provide the player opportunities for resource extraction, colony management, factory operation, item production and more. This section will cover station items such as extractors, factories, hydroponics and more. For gear such as weapons, shields, augmenters and other related gear see [[Base Gear]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Base Item.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extractors ==&lt;br /&gt;
[[Image:Extractors2.jpg|right]]&lt;br /&gt;
Extractors are used to extract natural resources from player stations that are attached to planets and moons. In order to equip the extractors to start extracting resources, the planet or moon must have the resource which can be determined by using [[Scanners]]. Resource deposits will also have an abundance level which will dictate how many extractors can be equipped per station on the planetary body. [[Planets]] can have as few as two attached stations and as many as six which can be determined by scanning. Each station can equip extractors equal to the resource abundance that's present which allows planets to offer more opportunities for extraction compared to moons who can only ever have one attached station. Resource extraction can be increased by having the trade skill [[Extraction Expert]] which will increase resource extraction by up to 660%.&lt;br /&gt;
&lt;br /&gt;
Here's an example of a planet scan that reveals resources on a planetary body for a player:&lt;br /&gt;
&lt;br /&gt;
[[File:SS_Planet_Scan.png|A planet scan|A planet scan that reveals available resources on a planetary body]]&lt;br /&gt;
&lt;br /&gt;
Equipping extractors is pretty straightforward. First, the planet or moon must have the resources available for the extractors to extract. Most extractors require one free worker on the station to equip the extractor and the tech level of the extractor must be equal to or less than the tech level of the player station that you're equipping the extractor on. The player must also have have the [[Station Management]] skill trained equal to or higher than the tech level of the extractor to equip it.&lt;br /&gt;
&lt;br /&gt;
A screenshot of some extractors and factories working together to produce resources for the player:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:SS_equipped_extractors.png|Extractors and factories|Extractors and factories working together to produce resources for the player]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Below is a chart that will serve as a guide on how many extractors you can equip depending on the resource abundance. If you try to equip more resource extractors than are allowed on a station, it will only equip up to the maximum number of extractors allowed for that resource.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|'''Amount of Resource'''&lt;br /&gt;
|'''Amount of Extractors'''&lt;br /&gt;
|-&lt;br /&gt;
|Smidgen&lt;br /&gt;
|1 - 2&lt;br /&gt;
|-&lt;br /&gt;
|Little&lt;br /&gt;
|3 - 4&lt;br /&gt;
|-&lt;br /&gt;
|Bit&lt;br /&gt;
|5 - 8&lt;br /&gt;
|-&lt;br /&gt;
|Bunch&lt;br /&gt;
|9 - 16&lt;br /&gt;
|-&lt;br /&gt;
|A Lot&lt;br /&gt;
|17 - 32&lt;br /&gt;
|-&lt;br /&gt;
|Plenty&lt;br /&gt;
|33 - 64&lt;br /&gt;
|-&lt;br /&gt;
|Loads&lt;br /&gt;
|65 - 128&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!'''Name'''&lt;br /&gt;
! style=&amp;quot;width:3%&amp;quot;  | '''Tech'''&lt;br /&gt;
! style=&amp;quot;width:3%&amp;quot;  |'''Size'''&lt;br /&gt;
!'''Commodity Extracted'''&lt;br /&gt;
!'''Extraction Rate'''&lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot;  |'''Weight'''&lt;br /&gt;
!'''Skill Needed'''&lt;br /&gt;
!'''Source/Price'''&lt;br /&gt;
!'''Comment'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Ablution Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Ablution Crystals]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Absolution]] -- 300,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Ablution crystals.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Adamantium Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Adamantium]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Adamantium Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Adamantium.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Alien Bacteria Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Alien Bacteria]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Alien Bacteria Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Alien Bacteria.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Bacta Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Bacta]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Bacta Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Bacta.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Carbon Heart Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|8&lt;br /&gt;
|[[Carbon Hearts]]&lt;br /&gt;
|8,640/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|2,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Empathy Fields]] -- 300,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract carbon hearts.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Copper Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Copper]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 10,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Copper.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Dark Matter Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Dark Matter]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Dark Matter Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Dark Matter.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Diamond Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Diamond]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Diamond Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Diamond.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Energon Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Energon]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Energon Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Energon.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Enriched Harvester&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|Enriched Space Oats&lt;br /&gt;
|&amp;amp;nbsp; &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|6000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Building Academy]] -- 50,000 credits&lt;br /&gt;
|Zone Bound&lt;br /&gt;
|come down, farm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Frozen Blob Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Frozen Blob]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Frozen Blob Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Frozen Blobs.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Gold Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Gold]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Gold Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Gold.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Harvester&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|[[Space Oats]]&lt;br /&gt;
|8,640/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|6,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base -- 50,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Come down, farm.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Metal Drill&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|Heavy Metals&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Building Academy]] -- 100,000 Credits&lt;br /&gt;
|Zone Bound&lt;br /&gt;
|strip-mine to riches&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hot Nuclear Waste Collector&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|Hot Nuclear Waste&lt;br /&gt;
|&amp;amp;nbsp; &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Building Academy]] -- 100,000 Credits&lt;br /&gt;
|Zone Bound&lt;br /&gt;
|Collect Nuclear Waste&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Jelly Beans Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Jelly Beans]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Biologique]] -- 10,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Jelly Beans.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Laconia Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Laconia]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Laconia Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Laconia.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Metal Drill&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Metals]]&lt;br /&gt;
|8,640/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base -- 100,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Strip-mine to riches!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Nuclear Waste Collector&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Nuclear Waste]]&lt;br /&gt;
|2,592/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base -- 100,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Collect Nuclear Waste&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Petroleum Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Petroleum]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Biologique]] -- 10,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Petroleum&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Plasma Crystals]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Hyper]] -- 300,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Plasma crystals.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Platinum Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Platinum]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Platinum Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Platinum.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Protoganglae Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|30&lt;br /&gt;
|[[Protoganglae]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old [[Nexus Missions]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Protoganglae.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Psion Icicles Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Psion Icicles]]&lt;br /&gt;
|86.4/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Absolution]] -- 100,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Psion Icicles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Quantumum Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Quantumum]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Quantumum Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Quantumum.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Reversed Tree Cutter&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Reversed Baobabs&lt;br /&gt;
|&amp;amp;nbsp; ?&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|30,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Building Academy]] -- 200,000 credits&lt;br /&gt;
|Zone Bound&lt;br /&gt;
|an automated buzzsaw android&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Rubicite Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Rubicite]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Rubicite Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Rubicite.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Silicon Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Silicon]]&lt;br /&gt;
|8,640/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base -- 100,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract silicon at your attached base.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Silicon Oxide Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|Silicon Oxide&lt;br /&gt;
|&amp;amp;nbsp; &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Building Academy]] -- 100,000 credits&lt;br /&gt;
|Zone Bound&lt;br /&gt;
|Extract silicon at your attached base&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Silver Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Silver]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 10,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Silver.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Tin Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Tin]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 10,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Tin.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Titanium Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|Titanium&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 10,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Titanium.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Tree Cutter&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|[[Baobabs]]&lt;br /&gt;
|8,640/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|30,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base -- 200,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|an automated buzzsaw android.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Vis Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Vis]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Absolution]] -- 10,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Vis.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Prototype Fermium Extractor}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|5&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|125&lt;br /&gt;
|[[Fermium]]&lt;br /&gt;
|864/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|500,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[DG Drops|DG drop]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Fermium.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Advanced Harvester}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|[[Space Oats]]&lt;br /&gt;
|17,280/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[DG Drops|DG drop]], &amp;lt;br&amp;gt; [[Trading missions]], [[The Junkyard]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Come down, farm.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Metal Drill&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Metals]]&lt;br /&gt;
|17,280/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base -- 1,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Strip-mine to riches, twice as fast.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Nuclear Waste Collector&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Nuclear Waste]]&lt;br /&gt;
|5,184/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base -- 1,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Collect Nuclear Waste, twice as fast&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Silicon Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Silicon]]&lt;br /&gt;
|17,280/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base -- 1,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract silicon at your attached base, twice as fast.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Advanced Tree Cutter}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|[[Baobabs]]&lt;br /&gt;
|17,280/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[DG Drops|DG drop]], &amp;lt;br&amp;gt; [[Trading missions]], [[The Junkyard]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|slash and burn with this android buzzsaw.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Tin Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Tin]]&lt;br /&gt;
|0.998/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] --25,000,000 credits, 1 Tin Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Tin.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Copper Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Copper]]&lt;br /&gt;
|0.998/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 25,000,000 credits, 1 Copper Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Copper.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Silver Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Silver]]&lt;br /&gt;
|0.998/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 25,000,000 credits, 1 Silver Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Silver.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Titanium Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Ablution]]&lt;br /&gt;
|0.998/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 25,000,000 credits, 1 Titanium Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Titanium.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Petroleum Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Ablution]]&lt;br /&gt;
|0.998/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 25,000,000 credits, 1 Petroleum Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Petroleum.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Jelly Beans Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Jelly Beans]]&lt;br /&gt;
|0.998/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 25,000,000 credits, 1 Jelly Beans Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Jelly Beans.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Vis Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Vis]]&lt;br /&gt;
|0.998/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 25,000,000 credits, 1 Vis Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Vis.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Gold Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Gold]]&lt;br /&gt;
|1.33/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 200,000,000 credits, 1 Gold Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Gold.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Laconia Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Laconia]]&lt;br /&gt;
|1.33/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 200,000,000 credits, 1 Laconia Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Laconia.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Diamond Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Diamond]]&lt;br /&gt;
|1.33/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 200,000,000 credits, 1 Diamond Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Diamond.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Enriched Nuclear Material Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Enriched Nuclear Material]]&lt;br /&gt;
|1,728/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 200,000,000 credits, 1 Enriched Nuclear Material Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Enriched Nuclear Material.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Alien Bacteria Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Alien Bacteria]]&lt;br /&gt;
|1.33/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 200,000,000 credits, 1 Alien Bacteria Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Alien Bacteria.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Quantumum Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Quantumum]]&lt;br /&gt;
|1.33/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 200,000,000 credits, 1 Quantumum Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Quantumum.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Psion Icicles Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Psion Icicles]]&lt;br /&gt;
|172/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 200,000,000 credits, 1 Psion Icicles Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Psion Icicles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Christmas Tree Cutter&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Baobabs]]&lt;br /&gt;
|34,560/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Christmas]] drop&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Made specifically to cut down christmas trees or so they say.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Earthforce Automated Deforestation Machine&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Baobabs]]&lt;br /&gt;
|27,216/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Earthforce Defence Token]] &amp;lt;br&amp;gt; exchange mission&lt;br /&gt;
|Requires no workers&lt;br /&gt;
|Approved by Earthforce deforestation machine.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Earthforce Automated Fermium Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Fermium]]&lt;br /&gt;
|1,944/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Earthforce Defence Token]] &amp;lt;br&amp;gt; exchange mission&lt;br /&gt;
|Requires no workers&lt;br /&gt;
|Approved by Earthforce Fermium extractor.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Earthforce Automated Harvester&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Space Oats]]&lt;br /&gt;
|27,648/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Earthforce Defence Token]] &amp;lt;br&amp;gt; exchange mission&lt;br /&gt;
|Requires no workers&lt;br /&gt;
|Approved by Earthforce harvester.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Earthforce Automated Titanium Drill&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Titanium]]&lt;br /&gt;
|1.4/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Earthforce Defence Token]] &amp;lt;br&amp;gt; exchange mission&lt;br /&gt;
|Requires no workers&lt;br /&gt;
|Approved by Earthforce Titanium drill.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Fermium Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|75&lt;br /&gt;
|[[Fermium]]&lt;br /&gt;
|4,536/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring Missions]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Fermium.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Undead Metal Miners&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Metals]]&lt;br /&gt;
|34,560/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Halloween]] drop&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|The Undead don't care about work related injuries.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Undead Nuclear Waste Miners&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Nuclear Waste]]&lt;br /&gt;
|10,368/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Halloween]] drop&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|If only they were living, this might worry them!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Undead Silicon Miners&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Silicon]]&lt;br /&gt;
|34,560/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Halloween]] drop&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Dangerous? Who cares, they're already undead!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Kikale Mzungu Extractors&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|[[Metals]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|[[Mzungu Lore]]&lt;br /&gt;
|Ruin -- 100,000,000 credits&lt;br /&gt;
|Improves: Hull Space +2%&lt;br /&gt;
|Ancient ways to mine metals!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Platinum Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Platinum]]&lt;br /&gt;
|1.66/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 3,000,000,000 credits, 1 Platinum Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Platinum.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Adamantium Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Adamantium]]&lt;br /&gt;
|1.66/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 3,000,000,000 credits, 1 Adamantium Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Adamantium.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Rubicite Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Rubicite]]&lt;br /&gt;
|1.66/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 3,000,000,000 credits, 1 Rubicite Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Rubicite.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Bacta Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Bacta]]&lt;br /&gt;
|1.66/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 3,000,000,000 credits, 1 Bacta Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Bacta.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Frozen Blob Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Frozen Blob]]&lt;br /&gt;
|1.66/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 3,000,000,000 credits, 1 Frozen Blob Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Frozen Blob.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Energon Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Energon]]&lt;br /&gt;
|1.66/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 3,000,000,000 credits, 1 Energon Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Energon.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Dark Matter Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Dark Matter]]&lt;br /&gt;
|1.66/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 3,000,000,000 credits, 1 Dark Matter Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Dark Matter.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fusion Extractors ==&lt;br /&gt;
&lt;br /&gt;
These extractors are currently the best extractors for extracting common resources and fermium. They are built from blueprints that can be purchased within [[Blue Photon Processing]]. The extractors are divided into different tech levels which requires that they must be equipped on a player station equal to or higher than that of the tech level of the extractor. Higher tech player stations with higher tech fusion extractors have the potential to extract more resources from each station. Built fusion extractors will decay upon a [[universe reset]], requiring players to create new extractors after each reset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;min-width:1400px class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!'''Name'''&lt;br /&gt;
!'''Tech'''&lt;br /&gt;
!'''Size'''&lt;br /&gt;
!'''Commodity Extracted'''&lt;br /&gt;
!'''Extraction Rate'''&lt;br /&gt;
!'''Weight'''&lt;br /&gt;
!'''BP Cost'''&lt;br /&gt;
!'''BP Mats Init/Period'''&lt;br /&gt;
!'''Comment'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Experimental Metal Fusion Drill&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Metal&lt;br /&gt;
|21,600/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|65  million&lt;br /&gt;
|35 Steel Girders / 175 steel girders, 150 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Metals Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Experimental Silicon Fusion Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|silicon&lt;br /&gt;
|21,600/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|65 million&lt;br /&gt;
|25 steel Girders/ 75 steel girders, 100 Sentient chatbots, 75 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract silicon Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Experimental Nuclear Fusion Collector&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Nuclear Waste&lt;br /&gt;
|6,480/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|65 million&lt;br /&gt;
|25 steel Girders / 175 steel girders, 125 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Nukes Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Experimental Fusion Harvester&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Space Oats&lt;br /&gt;
|21,600/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|65 million&lt;br /&gt;
|25 steel Girders / 175 steel girders, 150 Fine Space Wiskey, 125 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Oats Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Experimental Fusion Treecutter&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|BaoBob&lt;br /&gt;
|21,600/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|65 million&lt;br /&gt;
|25 steel Girders / 175 steel girders, 125 Paxian Figurines, 125 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Baobob Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Prototype Metal Fusion Drill&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|14&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Metal&lt;br /&gt;
|28,080/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|125 million&lt;br /&gt;
|70 steel Girders / 350 steel girders, 300 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract metal Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Prototype Nuclear Fusion Collector&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|14&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Nuclear Waste&lt;br /&gt;
|8,424/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|125 million&lt;br /&gt;
|70 steel Girders / 300 steel girders, 250 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Nukes Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Prototype Silicon Fusion Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|14&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Silicon&lt;br /&gt;
|28,080/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|125 million&lt;br /&gt;
|70 steel Girders / 150 steel girders, 200 Sentient Chatbots, 150 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Silicon Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Prototype Fusion Treecutter&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|14&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Baobob&lt;br /&gt;
|28,080/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|125 million&lt;br /&gt;
|70 steel Girders / 350 steel girders, 250 Paxian Figurines, 250 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Baobob Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Prototype Fusion Harvester&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|14&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Space Oats&lt;br /&gt;
|28,080/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|125 million&lt;br /&gt;
|70 steel Girders / 350 steel girders, 375 FIne Space Wiskey, 250 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Oats Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Metal Fusion Drill&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Metal&lt;br /&gt;
|34,560/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|250 million&lt;br /&gt;
|100 steel Girders / 700 steel girders, 500 fusion cells [[Metal Fusion Drill Blueprint|BP]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Metals Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Nuclear Fusion Collector&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Nuclear Waste&lt;br /&gt;
|10,386/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|250 million&lt;br /&gt;
|100 steel Girders / 700 steel girders, 50 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Nukes Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Silicon Fusion Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Silicon&lt;br /&gt;
|34,560/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|250 million&lt;br /&gt;
|100 steel Girders / 300 steel girders, 400 sentient chatbots, 300 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract silicon Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Fusion Treecutter&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Baobob&lt;br /&gt;
|34,560/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|250 million&lt;br /&gt;
|100 steel Girders / 700 steel girders, 500 Paxian Figurines 500 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Baobobs Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Fusion Harvester&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Space oats&lt;br /&gt;
|34,560/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|250 million&lt;br /&gt;
|100 steel Girders / 700 steel girders, 750 Fine Space Whiskey 500 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Space oats Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Subterranean Metal Fusion Drill&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Metal&lt;br /&gt;
|43,200/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|500 million&lt;br /&gt;
|25 million credtis, 100 steel Girders 5 Laconian Reinforced Girders / 25 million Credits 700 steel girders, 500 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Metals Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Subterranean Nuclear Fusion Collector&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Nuclear Waste&lt;br /&gt;
|12,960/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|500 million&lt;br /&gt;
|25 million credits, 100 steel Girders 5 Quickened Fusion Cells / 25 million Credits 700 steel girders&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Nukes Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Subterranean Silicon Fusion Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Silicon&lt;br /&gt;
|43,200/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|500 million&lt;br /&gt;
|25 million credtis, 100 steel Girders 5 Overclocked Chatbots / 25 million Credits 300 steel girders, 500 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Silicon Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Subterranean Fusion Treecutter&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Baobob&lt;br /&gt;
|43,200/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|500 million&lt;br /&gt;
|25 million credtis, 100 steel Girders 5 Gilded Privies / 25 million Credits 700 steel girders, 1000 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Baobob Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Subterranean Fusion Harvester&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Space oats&lt;br /&gt;
|43,200/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|500 million&lt;br /&gt;
|25 million credtis, 100 steel Girders 5 Space Algie Whiskey / 25 million Credits 700 steel girders, 1000 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Space Oats Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Subterranean Fermium Fusion Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Fermium&lt;br /&gt;
|3,814/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|500 million&lt;br /&gt;
|150 million credtis, 100 steel Girders 25 Sub SHield Matrices, 6 industrial Promethium Crystals / 150 million Credits 900 steel girders, 1040 fusion cells, 25 Sub SHield Matrices, 6 industrial Promethium Crystals&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Fermium Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Planetary Core Metal Fusion Drill&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Metal&lt;br /&gt;
|51,840/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|1 billion&lt;br /&gt;
|50 million Credits, 100 steel Girders 1 Adamantium Reinforced Girder/ 50 million credits, 700 steel girders, 1500 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Metals Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Planetary Core Nuclear Fusion Collector&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Nuclear Waste&lt;br /&gt;
|15,552/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|1 billion&lt;br /&gt;
|50 million Credits, 100 steel Girders 1 Energizing Fusion Cells/ 50 million credits, 1400 steel girders&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Nukes Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Planetary Core Silicon Fusion Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Silicon&lt;br /&gt;
|51,840/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|1 billion&lt;br /&gt;
|50 million Credits, 100 steel Girders 1 Self Cleaning CHatbots/ 50 million credits, 700 steel girders, 1500 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Silicon Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Planetary Core Fusion Treecutter&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Baobob&lt;br /&gt;
|51,840/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|1 billion&lt;br /&gt;
|50 million Credits, 100 steel Girders 1 Precision Pantacosms/ 50 million credits, 1400 steel girders, 1500 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Baobob Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sky Farm Fusion Harvester&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Space oats&lt;br /&gt;
|51,840/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|1 billion&lt;br /&gt;
|50 million Credits, 100 steel Girders, 1 Dr. L's Cure all Life Tonic/ 50 million credits, 1400 steel girders, 1500 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Space Oats Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Planetary Core Fermium Fusion Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Fermium&lt;br /&gt;
|4,752/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|1 billion&lt;br /&gt;
|250 million credtis, 100 steel Girders, 10 Sub SHield Latices, 12 industrial Promethium Crystals / 250 million Credits 1900 steel girders, 2080 fusion cells, 10 Sub SHield Latices, 12 industrial Promethium Crystals&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Fermium Faster&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factories ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Factories can be equipped on any player station to process resources. Factories require workers to equip and will periodically consume resources and depending on the factory, credits to produce more complex commodities for the player. If the factory is missing a required resource, it will remain equipped and will operate whenever the required resources required to operate the factory is available. It is advised to make sure you have extra credits and have proper safeguards in place to avoid excess factory operation. One way to avoid excess factory operation is to add the factory output to the trade bay and limit the maximum production the factory is allowed to produce. The factory will then produce resources until it reaches that limit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc. Factories ===&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Tech'''&lt;br /&gt;
|'''Size'''&lt;br /&gt;
|'''Item Produced'''&lt;br /&gt;
|'''Rate of Production'''&lt;br /&gt;
|'''Required Cost'''&lt;br /&gt;
|'''Weight'''&lt;br /&gt;
|'''Skill Needed'''&lt;br /&gt;
|'''Source/Price'''&lt;br /&gt;
|'''Comment'''&lt;br /&gt;
|'''Description'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|A 1000 monkeys and typewriters&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1250&lt;br /&gt;
|[[Shakespeare's Work]]&lt;br /&gt;
|1 [[Shakespeare's Work]] per 2 minutes&lt;br /&gt;
|1 [[Engines|Infinite Improbability Drive]]&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,0000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[End of the Universe]] -- 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Maybe with enough luck you might get the complete Shakespeare work?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Academy MRE Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|[[Rations]]&lt;br /&gt;
|1 [[Rations]] per 12 s&lt;br /&gt;
|2 [[Space Oats]], 5 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|3000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Building Academy]], 250,000 Credits&lt;br /&gt;
|Zone Bound&lt;br /&gt;
|you don't have to like it, just eat it&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Crack House&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Entertainers]]&lt;br /&gt;
|1 [[Entertainers]] per 1 minutes&lt;br /&gt;
|1 [[Peasants]], 1 [[Silicon]], 1 Credit&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Glass Matrix]] -- 500,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|in come the peasants, out come entertainers&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Cyanure Lab&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Cyanure]]&lt;br /&gt;
|1 [[Cyanure]] per 15 s&lt;br /&gt;
|1 [[Peasants]], 1 [[Silicon]], 750 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Lunacy]] -- 10,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Imperial Mint&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Unclean Imperial Seal]]&lt;br /&gt;
|1 [[Unclean Imperial Seal]] per 24 Hours&lt;br /&gt;
|1 [[Gold]], 1 Credit&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|2,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Built into the Imperial Palace.&lt;br /&gt;
|Cannot unequip.&lt;br /&gt;
|Printing your face in gold on a credit makes it special&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Rat Hatchery&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|[[Immature Rat Kitten]]&lt;br /&gt;
|1 [[Immature Rat Kitten]] per 10 minutes&lt;br /&gt;
|1 [[Rat Flesh]], 1 [[Rations]], 500000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|3000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Halloween]] Contest Reward&lt;br /&gt;
|Cannot unequip.&lt;br /&gt;
|Somehow this makes Rat Kittens?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|MRE Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|3&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|[[Rations]]&lt;br /&gt;
|1 [[Rations]] per 12 s&lt;br /&gt;
|2 [[Space Oats]], 5 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|3000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base  250,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|you don't have to like it, just eat it&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Vortex Conv&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|80&lt;br /&gt;
|[[Vortex Pellets]]&lt;br /&gt;
|1 [[Vortex Pellets]] per 20 s&lt;br /&gt;
|1 [[Kromelite]], 1 [[Blue Vapor]], 1000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|700,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Glass Matrix]] -- 10,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Trans-dimensional conversion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Furnace&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|5&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Bronze]]&lt;br /&gt;
|1 [[Bronze]] per 1 minutes&lt;br /&gt;
|1 [[Tin]], 1 [[Copper]], 50000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 10,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Some tin and some copper, in some quantity. Magic.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Cannery}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|6&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|90&lt;br /&gt;
|[[Rations]]&lt;br /&gt;
|1 [[Rations]] per 40 s&lt;br /&gt;
|1 [[Peasants]], 20 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|320,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[DG Drops|DG Drop]], [[The Junkyard]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Canned food using modified CanNibble Food Processor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Crack Den&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|6&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|[[Entertainers]]&lt;br /&gt;
|1 [[Entertainers]] per 15 s&lt;br /&gt;
|1 [[Silicon]], 1 [[Peasants]], 40 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Glass Matrix]] -- 1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|improves the neighborhood&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Galactic Training Module&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|6&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|[[Workers]]&lt;br /&gt;
|1 [[Workers]] per 20 s&lt;br /&gt;
|1 [[Peasants]], 1 [[Microchips]], 20 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Serpica]] -- 500,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|put those slackers to work&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Giant Space Still&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|6&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1000&lt;br /&gt;
|[[Commodity|Fine Space Whiskey]]&lt;br /&gt;
|1 [[Commodity|Fine Space Whiskey]] per 1 minute&lt;br /&gt;
|350 [[Space Oats]]&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|5000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Capella]] -- 5,000,000&lt;br /&gt;
|Requires 100 workers to equip&lt;br /&gt;
|let's make us some moonshine!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|MicroFab&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|6&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|30&lt;br /&gt;
|[[Microchips]]&lt;br /&gt;
|1 [[Microchips]] per 15 s&lt;br /&gt;
|1 [[Silicon]], 5 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|5000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base  250,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|no cubicles required&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Nanofab&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|6&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|30&lt;br /&gt;
|[[Nanochips]]&lt;br /&gt;
|5 [[Nanochips]] per 15 s&lt;br /&gt;
|3 [[Nanosilicon]], 2 [[Quartz Crystals]], 5000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|5000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Subspace|Blue Photon Subspace Facility]] -- 250,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Makes the smallest circuit boards... ever.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Nuclear Convo-Tronic&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|6&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|90&lt;br /&gt;
|[[Promethium]]&lt;br /&gt;
|1 [[Promethium]] per 15 s&lt;br /&gt;
|1 [[Fermium]], 1000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|320,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Lavanite]] -- 5,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Break down elements into stable forms&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Space Still&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|6&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|30&lt;br /&gt;
|[[Space Whisky]]&lt;br /&gt;
|1 [[Space Whisky]] per 2 minutes&lt;br /&gt;
|4 [[Space Oats]]&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|5,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base  250,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|let's make us some moonshine!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Crack Palace&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|[[Entertainers]]&lt;br /&gt;
|1 [[Entertainers]] per 10 s&lt;br /&gt;
|1 [[Silicon]], 1 [[Peasants]], 20 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[DG Drops|DG Drop]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|improves the neighborhood&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Nuclear Convo-Tronic II}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|120&lt;br /&gt;
|[[Promethium]]&lt;br /&gt;
|1 [[Promethium]] per 7 s&lt;br /&gt;
|1 [[Fermium]], 500 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|420,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[DG Drops|DG Drop]], [[The Junkyard]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Break down elements into stable forms&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Dall Computers Assembly Plant}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Personal Computers]]&lt;br /&gt;
|1 [[Personal Computers]] per 15 s&lt;br /&gt;
|100 [[Microchips]], 1 [[Metals]], 195 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Dall Computers Assembly Plant Blueprint|BP]], [[The Junkyard]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Computers make the 'verse go round.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Iquea Workshop}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Funky Furniture]]&lt;br /&gt;
|1 [[Funky Furniture]] per 15 s&lt;br /&gt;
|2 [[Baobabs]], 110 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Iquea Workshop Blueprint|BP]], [[The Junkyard]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Creating do-it yourself furniture since 2035.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Lavatory Factory}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Portable Lavatory]]&lt;br /&gt;
|1 [[Portable Lavatory]] per 15 s&lt;br /&gt;
|2 [[Baobabs]], 1 [[Microchips]], 140 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Lavatory Factory Blueprint|BP]], [[The Junkyard]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|At least you'll never have to look for the can.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Alien Recombobulator&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|[[Alien Husk]]&lt;br /&gt;
|1 [[Alien Husk]] per 30 s&lt;br /&gt;
|30 [[Alien Husk Fragments]], 3 [[Pyritic Radiation]],  40,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|5000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Lyceum Research Concourse]] -- 5,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reorganizes the component parts into something... resembling an alien?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Irradiation Chamber&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|[[Irradiated Tumors]]&lt;br /&gt;
|1 [[Irradiated Tumors]] per 30 s&lt;br /&gt;
|5 [[Alien Husk Fragments]], 1 [[Pyritic Radiation]],  25,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|5000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Lyceum Research Concourse]] -- 5,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|A secure facility where high doses of radiation can be safely harnessed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Nitinol Processor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|45&lt;br /&gt;
|[[Nitinol]]&lt;br /&gt;
|1 [[Nitinol]] per 10 s&lt;br /&gt;
|3 [[Phased Metals]], 1 [[Nanochips]],  5000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|5000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Blue Photon Subspace Facility]] -- 5,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|The patented Blue Photon targeted electron manipulation procedure used by this processor is not recommended for use on Terrans.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Oversized MRE Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|500&lt;br /&gt;
|[[Rations]]&lt;br /&gt;
|60 [[Rations]] per 12 s&lt;br /&gt;
|100 [[Space Oats]], 300 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|80,000&lt;br /&gt;
|&lt;br /&gt;
|[[Oversized MRE Factory Blueprint]]&lt;br /&gt;
|Requires 25 workers to equip&lt;br /&gt;
|You don't have to like it, just eat it. In bigger quantities!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Space Rat Slaughterhouse&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|[[Rations]]&lt;br /&gt;
|1 [[Rations]] per 20 s&lt;br /&gt;
|1 [[Domesticated Space Rat]], 5 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|3000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Halloween]] drop&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Mmmm...gristle...&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Titanium Sheet Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|14&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4,000&lt;br /&gt;
|[[Titanium Sheet]]&lt;br /&gt;
|1 [[Titanium Sheet]] per 2 minutes&lt;br /&gt;
|10,000 [[Metals]], 500 [[Nuclear Waste]], 100 [[Microchips]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18,000&lt;br /&gt;
|&lt;br /&gt;
|[[Titanium Sheet Factory Blueprint|BP]]&lt;br /&gt;
|Requires 100 workers to equip&lt;br /&gt;
|Pressing titanium sheets like there's no tomorrow!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Vampyre Life Force Generator&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|14&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Vampyre Life Force]]&lt;br /&gt;
|1 [[Vampyre Life Force]] per 60 hours&lt;br /&gt;
|1,000 [[Peasants]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18,000&lt;br /&gt;
|&lt;br /&gt;
|[[Halloween Missions]]&lt;br /&gt;
|&lt;br /&gt;
|Fuel your apocalyptic desires!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Cybernetic Construction Facility}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Cyborg]]&lt;br /&gt;
|1 [[Cyborg]] per 15 s&lt;br /&gt;
|5 [[Microchips]], 10 [[Metals]], 1 [[Peasants]], 130 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Cybernetic Construction Facility Blueprint|BP]], [[The Junkyard]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|1-800-MAID-SERVE&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Grav Testing Facility}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Gravity Controller]]&lt;br /&gt;
|1 [[Gravity Controller]] per 15 s&lt;br /&gt;
|10 [[Microchips]], 30 [[Metals]], 300 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Grav Testing Facility Blueprint|BP]], [[The Junkyard]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Produces and tests artificial gravity generators.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Colonial Marine Training Module&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Colonial Marine]]&lt;br /&gt;
|1 [[Colonial Marine]] per 10 seconds&lt;br /&gt;
|1 [[Jelly Beans]], 1 [[Petroleum]], 5 [[Workers]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|65,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Alcenter ladies, this is the marine core.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Enrichment Crystallizer&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|500&lt;br /&gt;
|[[Crystallized Enriched Nuclear Material]]&lt;br /&gt;
|1 [[Crystallized Enriched Nuclear Material]] per 10 minutes&lt;br /&gt;
|150 [[Nuclear Waste]], 1 [[Promethium Crystals]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&lt;br /&gt;
|[[Arena Lobby]] Trade Bay Unlock&lt;br /&gt;
|&lt;br /&gt;
|Crystallizes enriched nuclear material... WITH SCIENCE. It's like magic, with electricity.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Enrichment Plant&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1000&lt;br /&gt;
|[[Enriched Nuclear Material]]&lt;br /&gt;
|1 [[Enriched Nuclear Material]] per 1 minutes&lt;br /&gt;
|1 [[Nuclear Waste]], 1 [[Promethium]], 10000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 10,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|It's where the magic is done and the mysterious U-243 is put together.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Industrial Promethium Crystallizer&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1000&lt;br /&gt;
|[[Industrial Promethium Crystals]]&lt;br /&gt;
|1 [[Industrial Promethium Crystals]] per 20 minutes&lt;br /&gt;
|200 [[Industrial Commodities|Sub-Shield Buffers]], 100000000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Kalthi Depths]] Drop&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Crystallizes promethium crystals.. WITH SCIENCE. It's like magic, with electricity.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Gigantic MRE Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|5000&lt;br /&gt;
|[[Rations]]&lt;br /&gt;
|120 [[Rations]] per 12 s&lt;br /&gt;
|200 [[Space Oats]], 600 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|150,000&lt;br /&gt;
|&lt;br /&gt;
|[[Gigantic MRE Factory Blueprint]]&lt;br /&gt;
|Requires 50 workers to equip&lt;br /&gt;
|You don't have to like it, just eat it. In massive quantities!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Fembot Assembly Plant}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Fembot]]&lt;br /&gt;
|1 [[Fembot]] per 15 s&lt;br /&gt;
|5 [[Microchips]], 10 [[Metals]], 1 [[Entertainers]], 250 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Fembot Assembly Plant Blueprint|BP]], [[The Junkyard]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Streetwalkers minus free will = One damn fine night.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Vapor Condenser&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Mercury]]&lt;br /&gt;
|1 [[Mercury]] per 10 minutes&lt;br /&gt;
|1 [[Cloud Mercury]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|&lt;br /&gt;
|[[Ring]] -- 50,000,000 Credits&lt;br /&gt;
|&lt;br /&gt;
|Condenses vaporous mercury&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Anatolian Alchemy Lab}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|[[Promethium]]&lt;br /&gt;
|1 [[Promethium]] per 5 s&lt;br /&gt;
|1 [[Fermium]], 100 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|420,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Anatolia]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Harness the secrets of controlled decay at a fraction of the cost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Gargantuan MRE Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25,000&lt;br /&gt;
|[[Rations]]&lt;br /&gt;
|520 [[Rations]] per 12 s&lt;br /&gt;
|800 [[Space Oats]], 2600 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|500,000&lt;br /&gt;
|&lt;br /&gt;
|[[Gargantuan MRE Factory Blueprint]]&lt;br /&gt;
|Requires 200 workers to equip&lt;br /&gt;
|You don't have to like it, just eat it. In insane quantities!&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Industrial Commodities Factories ==&lt;br /&gt;
&lt;br /&gt;
Industrial commodities are a significant source of income and are also required for more endgame blueprints.&lt;br /&gt;
&lt;br /&gt;
[[Industrial Commodities]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chip and Sensor Factories ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These factories are used to produce commodities that are required to build modules.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Tech'''&lt;br /&gt;
|'''Size'''&lt;br /&gt;
|'''Item Produced'''&lt;br /&gt;
|'''Rate of Production'''&lt;br /&gt;
|'''Required Cost'''&lt;br /&gt;
|'''Weight'''&lt;br /&gt;
|'''Skill Needed'''&lt;br /&gt;
|'''Source/Price'''&lt;br /&gt;
|'''Comment'''&lt;br /&gt;
|'''Description'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Sensor Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Bronze Sensor]]&lt;br /&gt;
|1 [[Bronze Sensor]] per 10 minutes&lt;br /&gt;
|1 [[Bronze]], 1 [[Vitalized Microchips]], 1,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]]  100,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Detect in a can.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Vitalized Microchips Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Vitalized Microchips]]&lt;br /&gt;
|1 [[Vitalized Microchips]] per 10 minutes&lt;br /&gt;
|1 [[Vis]], 1 [[Microchips]], 1,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]]  100,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AMD Tripathperon special modded chip.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Quickened Microchips Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Quickened Microchips]]&lt;br /&gt;
|1 [[Quickened Microchips]] per 10 minutes&lt;br /&gt;
|1 [[Quantumum]], 1 [[Microchips]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]]  1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AMD Tripathperon special modded chip.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Silver Sensor Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Silver Sensor]]&lt;br /&gt;
|1 [[Silver Sensor]] per 20 minutes&lt;br /&gt;
|1 [[Silver]], 1 [[Quickened Microchips]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]]  1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Detect in a can.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Energized Microchips Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|150&lt;br /&gt;
|[[Energized Microchips]]&lt;br /&gt;
|1 [[Energized Microchips]] per 40 minutes&lt;br /&gt;
|1 [[Energon]], 1 [[Microchips]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]]  10,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AMD Tripathperon special modded chip.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Gold Sensor Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|150&lt;br /&gt;
|[[Gold Sensor]]&lt;br /&gt;
|1 [[Gold Sensor]] per 40 minutes&lt;br /&gt;
|1 [[Gold]], 1 [[Energized Microchips]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]]  10,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Detect in a can.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Darkened Microchips Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Darkened Microchips]]&lt;br /&gt;
|1 [[Darkened Microchips]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Dark Matter]], 1 [[Microchips]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]]  100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AMD Tripathperon special modded chip.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Platinum Sensor Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Platinum Sensor]]&lt;br /&gt;
|1 [[Platinum Sensor]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum]], 1 [[Darkened Microchips]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]]  100,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Detect in a can.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Module Device Factories ==&lt;br /&gt;
&lt;br /&gt;
These factories are responsible for making commodities for producing various items, most notably modules. These factories have been made more redundant with the introduction of module schematics which no longer require the use of these factories. However, there are some fringe cases that still require the use of these factories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Tech'''&lt;br /&gt;
|'''Size'''&lt;br /&gt;
|'''Item Produced'''&lt;br /&gt;
|'''Rate of Production'''&lt;br /&gt;
|'''Required Cost'''&lt;br /&gt;
|'''Weight'''&lt;br /&gt;
|'''Skill Needed'''&lt;br /&gt;
|'''Source/Price'''&lt;br /&gt;
|'''Comment'''&lt;br /&gt;
|'''Description'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Aggravation Device Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Aggravation Device]]&lt;br /&gt;
|1 [[Std. Aggravation Device]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Aggravation Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Agility Balancer Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Agility Balancer]]&lt;br /&gt;
|1 [[Std. Agility Balancer]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Agility Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Capacity Equipment Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Capacity Equipment]]&lt;br /&gt;
|1 [[Std. Capacity Equipment]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Capacity Augmenter]], 100,00 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Damage Materiel Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Damage Materiel]]&lt;br /&gt;
|1 [[Std. Damage Materiel]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Damage Augmenter]], 100,00 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Electric Gadget Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Electric Gadget]]&lt;br /&gt;
|1 [[Std. Electric Gadget]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Electric Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Energy Rigging Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Energy Rigging]]&lt;br /&gt;
|1 [[Std. Energy Rigging]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Energy Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Fading Apparatus Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Fading Apparatus]]&lt;br /&gt;
|1 [[Std. Fading Apparatus]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Fading Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Firing Harness Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Firing Harness]]&lt;br /&gt;
|1 [[Std. Firing Harness]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Firing Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Nimbleness Rig Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Nimbleness Rig]]&lt;br /&gt;
|1 [[Std. Nimbleness Rig]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Nimbleness Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Proximity Sensor Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Proximity Sensor]]&lt;br /&gt;
|1 [[Std. Proximity Sensor]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Docking Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Radar Equipage Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Radar Equipage]]&lt;br /&gt;
|1 [[Std. Radar Equipage]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Radar Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Range Instrument Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Range Instrument]]&lt;br /&gt;
|1 [[Std. Range Instrument]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Range Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Recovery Implements Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Recovery Implements]]&lt;br /&gt;
|1 [[Std. Recovery Implements]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Recovery Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Shield Booster Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Shield Booster]]&lt;br /&gt;
|1 [[Std. Shield Booster]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Shield Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Speed Fittings Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Speed Fittings]]&lt;br /&gt;
|1 [[Std. Speed Fittings]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Speed Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Stealth Mechanism Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Stealth Mechanism]]&lt;br /&gt;
|1 [[Std. Stealth Mechanism]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Stealth Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Thrust Fixtures Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Thrust Fixtures]]&lt;br /&gt;
|1 [[Std. Thrust Fixtures]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Thrust Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Tracking Gizmo Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Tracking Gizmo]]&lt;br /&gt;
|1 [[Std. Tracking Gizmo]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Targeting Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Traction Appendice Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Traction Appendice]]&lt;br /&gt;
|1 [[Std. Traction Appendice]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Traction Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Aggravation Device Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Aggravation Device]]&lt;br /&gt;
|1 [[Good Aggravation Device]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Aggravation Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Agility Balancer Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Agility Balancer]]&lt;br /&gt;
|1 [[Good Agility Balancer]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Agility Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Capacity Equipment Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Capacity Equipment]]&lt;br /&gt;
|1 [[Good Capacity Equipment]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Capacity Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Damage Materiel Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Damage Materiel]]&lt;br /&gt;
|1 [[Good Damage Materiel]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Damage Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Electric Gadget Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Electric Gadget]]&lt;br /&gt;
|1 [[Good Electric Gadget]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Electric Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Energy Rigging Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Energy Rigging]]&lt;br /&gt;
|1 [[Good Energy Rigging]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Energy Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Fading Apparatus Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Fading Apparatus]]&lt;br /&gt;
|1 [[Good Fading Apparatus]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Fading Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Firing Harness Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Firing Harness]]&lt;br /&gt;
|1 [[Good Firing Harness]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Firing Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Nimbleness Rig Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Nimbleness Rig]]&lt;br /&gt;
|1 [[Good Nimbleness Rig]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Nimbleness Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Proximity Sensor Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Proximity Sensor]]&lt;br /&gt;
|1 [[Good Proximity Sensor]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Docking Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Radar Equipage Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Radar Equipage]]&lt;br /&gt;
|1 [[Good Radar Equipage]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Radar Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Range Instrument Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Range Instrument]]&lt;br /&gt;
|1 [[Good Range Instrument]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Range Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Recovery Implements Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Recovery Implements]]&lt;br /&gt;
|1 [[Good Recovery Implements]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Recovery Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Shield Booster Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Shield Booster]]&lt;br /&gt;
|1 [[Good Shield Booster]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Shield Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Speed Fittings Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Speed Fittings]]&lt;br /&gt;
|1 [[Good Speed Fittings]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Speed Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Stealth Mechanism Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Stealth Mechanism]]&lt;br /&gt;
|1 [[Good Stealth Mechanism]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Stealth Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Thrust Fixtures Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Thrust Fixtures]]&lt;br /&gt;
|1 [[Good Thrust Fixtures]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Thrust Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Tracking Gizmo Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Tracking Gizmo]]&lt;br /&gt;
|1 [[Good Tracking Gizmo]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Targeting Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Traction Appendice Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Traction Appendice]]&lt;br /&gt;
|1 [[Good Traction Appendice]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Traction Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Aggravation Device Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Aggravation Device]]&lt;br /&gt;
|1 [[Exc. Aggravation Device]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Aggravation Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Agility Balancer Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Agility Balancer]]&lt;br /&gt;
|1 [[Exc. Agility Balancer]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Agility Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Capacity Equipment Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Capacity Equipment]]&lt;br /&gt;
|1 [[Exc. Capacity Equipment]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Capacity Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Damage Materiel Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Damage Materiel]]&lt;br /&gt;
|1 [[Exc. Damage Materiel]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Damage Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Electric Gadget Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Electric Gadget]]&lt;br /&gt;
|1 [[Exc. Electric Gadget]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Electric Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Energy Rigging Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Energy Rigging]]&lt;br /&gt;
|1 [[Exc. Energy Rigging]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Energy Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Fading Apparatus Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Fading Apparatus]]&lt;br /&gt;
|1 [[Exc. Fading Apparatus]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Fading Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Firing Harness Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Firing Harness]]&lt;br /&gt;
|1 [[Exc. Firing Harness]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Firing Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Nimbleness Rig Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Nimbleness Rig]]&lt;br /&gt;
|1 [[Exc. Nimbleness Rig]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Nimbleness Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Proximity Sensor Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Proximity Sensor]]&lt;br /&gt;
|1 [[Exc. Proximity Sensor]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Docking Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Radar Equipage Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Radar Equipage]]&lt;br /&gt;
|1 [[Exc. Radar Equipage]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Radar Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Range Instrument Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Range Instrument]]&lt;br /&gt;
|1 [[Exc. Range Instrument]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Range Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Recovery Implements Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Recovery Implements]]&lt;br /&gt;
|1 [[Exc. Recovery Implements]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Recovery Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Shield Booster Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Shield Booster]]&lt;br /&gt;
|1 [[Exc. Shield Booster]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Shield Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Speed Fittings Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Speed Fittings]]&lt;br /&gt;
|1 [[Exc. Speed Fittings]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Speed Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Stealth Mechanism Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Stealth Mechanism]]&lt;br /&gt;
|1 [[Exc. Stealth Mechanism]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Stealth Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Thrust Fixtures Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Thrust Fixtures]]&lt;br /&gt;
|1 [[Exc. Thrust Fixtures]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Thrust Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Tracking Gizmo Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Tracking Gizmo]]&lt;br /&gt;
|1 [[Exc. Tracking Gizmo]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Targeting Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Traction Appendice Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Traction Appendice]]&lt;br /&gt;
|1 [[Exc. Traction Appendice]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Traction Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Aggravation Device Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Aggravation Device]]&lt;br /&gt;
|1 [[Sup. Aggravation Device]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Aggravation Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Agility Balancer Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Agility Balancer]]&lt;br /&gt;
|1 [[Sup. Agility Balancer]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Agility Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Capacity Equipment Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Capacity Equipment]]&lt;br /&gt;
|1 [[Sup. Capacity Equipment]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Capacity Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Damage Materiel Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Damage Materiel]]&lt;br /&gt;
|1 [[Sup. Damage Materiel]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Damage Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credit&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Electric Gadget Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Electric Gadget]]&lt;br /&gt;
|1 [[Sup. Electric Gadget]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Electric Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Energy Rigging Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Energy Rigging]]&lt;br /&gt;
|1 [[Sup. Energy Rigging]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Energy Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Fading Apparatus Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Fading Apparatus]]&lt;br /&gt;
|1 [[Sup. Fading Apparatus]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Fading Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Firing Harness Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Firing Harness]]&lt;br /&gt;
|1 [[Sup. Firing Harness]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Firing Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Nimbleness Rig Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Nimbleness Rig]]&lt;br /&gt;
|1 [[Sup. Nimbleness Rig]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Nimbleness Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Proximity Sensor Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Proximity Sensor]]&lt;br /&gt;
|1 [[Sup. Proximity Sensor]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Docking Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Radar Equipage Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Radar Equipage]]&lt;br /&gt;
|1 [[Sup. Radar Equipage]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Radar Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Range Instrument Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Range Instrument]]&lt;br /&gt;
|1 [[Sup. Range Instrument]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Range Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Recovery Implements Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Recovery Implements]]&lt;br /&gt;
|1 [[Sup. Recovery Implements]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Recovery Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Shield Booster Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Shield Booster]]&lt;br /&gt;
|1 [[Sup. Shield Booster]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Shield Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Speed Fittings Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Speed Fittings]]&lt;br /&gt;
|1 [[Sup. Speed Fittings]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Speed Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Stealth Mechanism Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Stealth Mechanism]]&lt;br /&gt;
|1 [[Sup. Stealth Mechanism]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Stealth Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Thrust Fixtures Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Thrust Fixtures]]&lt;br /&gt;
|1 [[Sup. Thrust Fixtures]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Thrust Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Tracking Gizmo Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Tracking Gizmo]]&lt;br /&gt;
|1 [[Sup. Tracking Gizmo]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Targeting Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Traction Appendice Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Traction Appendice]]&lt;br /&gt;
|1 [[Sup. Traction Appendice]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Traction Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Missile and Fighter Factories ===&lt;br /&gt;
{{:Missile Factories}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Hydroponics ==&lt;br /&gt;
'''Hydroponics''' create [[Space Oats]] to be converted into [[Rations]] by MRE Factories (and in some cases, they produce rations removing the need for MRE factories). Another way of obtaining rations for a base would be through a [[Base Items#Other|Space Rat Hatchery]] and up to 10 [[Base Items#Misc. Factories|Space Rat Slaughterhouses]], though these will require a tech 12+ base to be equipped.&lt;br /&gt;
&lt;br /&gt;
It is recommended to have 1 less worker than the total you can feed, in the event of a server crash, you want to be able to have an increase in rations over time to be safe.&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|TL&lt;br /&gt;
!Size&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Production&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Workers Fed&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|MRE's Required&lt;br /&gt;
!Source&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!Weight&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Harvesting Dynamo&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|0.4 Rations a minute&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|25&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|N/A&lt;br /&gt;
|Found on every station kit.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A Harvesting Dynamo. capable of feeding approximately 25 workers, producing 15 Rations every hour&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|15,000&lt;br /&gt;
|Sticky&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Hydroponics&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|20&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|6 Oats a minute&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|300&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|0.6&lt;br /&gt;
|DG Boss drop, [[Base Radar Missions]] reward, [[The Junkyard]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Let's grow some good stuff. Feeding approximately 300 workers, producing 360 space oats every hour.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|15,000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Junkyard Simple Hydroponics&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1.5 Oats a minute&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|75&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|0.15&lt;br /&gt;
|[[The Junkyard]] -- 100 million credits&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Junkyard's finest scrap! Feeding approximately 75 workers, producing 90 Space Oats an hour&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5,000&lt;br /&gt;
|Can't remove from base&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Junkyard Starter Hydroponics&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|3&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|25&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3 Oats a minute&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|150&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|0.3&lt;br /&gt;
|[[The Junkyard]] -- 200 million credits&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Junkyard's finest scrap! Feeding approximately 150 workers, producing 180 Space Oats an hour&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|Can't remove from base&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Junkyard Middling Hydroponics&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|6&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|50&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|4.5 Oats a minute&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|225&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|0.45&lt;br /&gt;
|[[The Junkyard]] -- 300 million credits&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Junkyard's finest scrap! Feeding approximately 225 workers, producing 270 Space Oats an hour&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|20,000&lt;br /&gt;
|Can't remove from base&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Ancient Vazaha Hydroponics&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|17&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|20&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|9 Rations a minute&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|900&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|N/A&lt;br /&gt;
|Built-in to [[Station Kits|(Attached) Pulse Station]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|let's grow some good stuff, the Vazaha way! Feeding approximately 900 workers, producing 540 Rations every hour&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|15,000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Station Upgrades==&lt;br /&gt;
&lt;br /&gt;
These items can be added to your station and consumed to enhance aspects of your station.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Tech'''&lt;br /&gt;
|'''Size'''&lt;br /&gt;
|'''Bonuses'''&lt;br /&gt;
|'''Source'''&lt;br /&gt;
|'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
|Rovert Nanobotics Facility&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1&lt;br /&gt;
|Decreases manhour cost on construction by 50%&lt;br /&gt;
|[[Rovert Nanobotics Facility Blueprint]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anatolia Efficiency Algorithm&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|Decreases manhour cost on construction by 25%&lt;br /&gt;
|[[Anatolia]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Depot Station Built-in Upgrade&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18 or 20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|Decreases manhour cost on construction by 10%&lt;br /&gt;
|Built-in to [[Depot Station Kit IX Blueprint]] or [[Depot Station Kit VIII Blueprint]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colony Enhancments==&lt;br /&gt;
&lt;br /&gt;
These Items can be added to your station to increase the purchasing of your colonies. &lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Tech'''&lt;br /&gt;
|'''Size'''&lt;br /&gt;
|'''Bonuses'''&lt;br /&gt;
|'''Source'''&lt;br /&gt;
|'''Description'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Mobile Mani-Pedi SalonBot Housing&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|2&lt;br /&gt;
| 5% suitability, 80% Storehouse Capacity&lt;br /&gt;
|[[Mobile Mani-Pedi SalonBot Housing Blueprint]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Optimo-Life (tm) Curation Station&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|2&lt;br /&gt;
| 15% Max Suitability, 5% suitability, 80% Storehouse Capacity&lt;br /&gt;
|[[Optimo-Life (tm) Curation Station Blueprint]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Atmospheric Robotic Vacuum Dock&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|2&lt;br /&gt;
| 26% Max Suitability, 5% suitability, 80% Storehouse Capacity&lt;br /&gt;
|[[Atmospheric Robotic Vacuum Dock Blueprint]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Blueprints ==&lt;br /&gt;
Items that when equipped to a base give you the option of building the item in the construction tab of the base. &amp;lt;br&amp;gt;&lt;br /&gt;
See [[Blueprints]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Base Gear ==&lt;br /&gt;
Weapons, Shields, Energies, Capacitors and Overloaders only usable on bases. &amp;lt;br&amp;gt;&lt;br /&gt;
See [[List of base gear]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!TL&lt;br /&gt;
!Size&lt;br /&gt;
!Weight&lt;br /&gt;
!Use&lt;br /&gt;
!Comments&lt;br /&gt;
!Requirements&lt;br /&gt;
!Source&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Academy Demolition Kit&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|5,000&lt;br /&gt;
|Will demolish a destroyed or abandoned base permanently&lt;br /&gt;
|[[Zonebound]]&lt;br /&gt;
|&lt;br /&gt;
|[[Building Academy]] -- ??&lt;br /&gt;
|Thermo-nuclear charge designed to vaporize an unwanted base.&lt;br /&gt;
|-&lt;br /&gt;
|Base Demolition Kit&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|5,000&lt;br /&gt;
|Will demolish a destroyed or abandoned base permanently&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Lavanite]], [[Glass Matrix]] and [[Lagrange]] -- 10,000 Credits&lt;br /&gt;
|Thermo-nuclear charge designed to vaporize an unwanted base.&lt;br /&gt;
|-&lt;br /&gt;
|Trading Bay&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|1,000&lt;br /&gt;
|Adds a Trade tab to a base&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Trading Bay Blueprint]]&lt;br /&gt;
|goodz is here&lt;br /&gt;
|-&lt;br /&gt;
|Space Rat Hatchery&lt;br /&gt;
|12&lt;br /&gt;
|10&lt;br /&gt;
|10,000&lt;br /&gt;
|Generates 1 [[Domesticated Space Rat]] every 2 seconds (max: 60), 166/s elect cost&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Halloween]] drop&lt;br /&gt;
|When a mommy rat and a daddy rat love each other very much...&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Bases]]&lt;br /&gt;
[[Category: Station Building]]&lt;/div&gt;</summary>
		<author><name>sigemas01</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Base_Items&amp;diff=65193</id>
		<title>Base Items</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Base_Items&amp;diff=65193"/>
				<updated>2025-11-01T08:35:38Z</updated>
		
		<summary type="html">&lt;p&gt;sigemas01: /* Misc. Factories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stations provide the player opportunities for resource extraction, colony management, factory operation, item production and more. This section will cover station items such as extractors, factories, hydroponics and more. For gear such as weapons, shields, augmenters and other related gear see [[Base Gear]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Base Item.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extractors ==&lt;br /&gt;
[[Image:Extractors2.jpg|right]]&lt;br /&gt;
Extractors are used to extract natural resources from player stations that are attached to planets and moons. In order to equip the extractors to start extracting resources, the planet or moon must have the resource which can be determined by using [[Scanners]]. Resource deposits will also have an abundance level which will dictate how many extractors can be equipped per station on the planetary body. [[Planets]] can have as few as two attached stations and as many as six which can be determined by scanning. Each station can equip extractors equal to the resource abundance that's present which allows planets to offer more opportunities for extraction compared to moons who can only ever have one attached station. Resource extraction can be increased by having the trade skill [[Extraction Expert]] which will increase resource extraction by up to 660%.&lt;br /&gt;
&lt;br /&gt;
Here's an example of a planet scan that reveals resources on a planetary body for a player:&lt;br /&gt;
&lt;br /&gt;
[[File:SS_Planet_Scan.png|A planet scan|A planet scan that reveals available resources on a planetary body]]&lt;br /&gt;
&lt;br /&gt;
Equipping extractors is pretty straightforward. First, the planet or moon must have the resources available for the extractors to extract. Most extractors require one free worker on the station to equip the extractor and the tech level of the extractor must be equal to or less than the tech level of the player station that you're equipping the extractor on. The player must also have have the [[Station Management]] skill trained equal to or higher than the tech level of the extractor to equip it.&lt;br /&gt;
&lt;br /&gt;
A screenshot of some extractors and factories working together to produce resources for the player:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:SS_equipped_extractors.png|Extractors and factories|Extractors and factories working together to produce resources for the player]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Below is a chart that will serve as a guide on how many extractors you can equip depending on the resource abundance. If you try to equip more resource extractors than are allowed on a station, it will only equip up to the maximum number of extractors allowed for that resource.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|'''Amount of Resource'''&lt;br /&gt;
|'''Amount of Extractors'''&lt;br /&gt;
|-&lt;br /&gt;
|Smidgen&lt;br /&gt;
|1 - 2&lt;br /&gt;
|-&lt;br /&gt;
|Little&lt;br /&gt;
|3 - 4&lt;br /&gt;
|-&lt;br /&gt;
|Bit&lt;br /&gt;
|5 - 8&lt;br /&gt;
|-&lt;br /&gt;
|Bunch&lt;br /&gt;
|9 - 16&lt;br /&gt;
|-&lt;br /&gt;
|A Lot&lt;br /&gt;
|17 - 32&lt;br /&gt;
|-&lt;br /&gt;
|Plenty&lt;br /&gt;
|33 - 64&lt;br /&gt;
|-&lt;br /&gt;
|Loads&lt;br /&gt;
|65 - 128&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!'''Name'''&lt;br /&gt;
! style=&amp;quot;width:3%&amp;quot;  | '''Tech'''&lt;br /&gt;
! style=&amp;quot;width:3%&amp;quot;  |'''Size'''&lt;br /&gt;
!'''Commodity Extracted'''&lt;br /&gt;
!'''Extraction Rate'''&lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot;  |'''Weight'''&lt;br /&gt;
!'''Skill Needed'''&lt;br /&gt;
!'''Source/Price'''&lt;br /&gt;
!'''Comment'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Ablution Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Ablution Crystals]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Absolution]] -- 300,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Ablution crystals.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Adamantium Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Adamantium]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Adamantium Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Adamantium.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Alien Bacteria Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Alien Bacteria]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Alien Bacteria Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Alien Bacteria.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Bacta Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Bacta]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Bacta Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Bacta.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Carbon Heart Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|8&lt;br /&gt;
|[[Carbon Hearts]]&lt;br /&gt;
|8,640/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|2,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Empathy Fields]] -- 300,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract carbon hearts.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Copper Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Copper]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 10,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Copper.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Dark Matter Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Dark Matter]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Dark Matter Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Dark Matter.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Diamond Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Diamond]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Diamond Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Diamond.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Energon Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Energon]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Energon Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Energon.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Enriched Harvester&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|Enriched Space Oats&lt;br /&gt;
|&amp;amp;nbsp; &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|6000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Building Academy]] -- 50,000 credits&lt;br /&gt;
|Zone Bound&lt;br /&gt;
|come down, farm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Frozen Blob Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Frozen Blob]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Frozen Blob Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Frozen Blobs.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Gold Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Gold]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Gold Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Gold.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Harvester&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|[[Space Oats]]&lt;br /&gt;
|8,640/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|6,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base -- 50,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Come down, farm.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Metal Drill&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|Heavy Metals&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Building Academy]] -- 100,000 Credits&lt;br /&gt;
|Zone Bound&lt;br /&gt;
|strip-mine to riches&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hot Nuclear Waste Collector&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|Hot Nuclear Waste&lt;br /&gt;
|&amp;amp;nbsp; &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Building Academy]] -- 100,000 Credits&lt;br /&gt;
|Zone Bound&lt;br /&gt;
|Collect Nuclear Waste&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Jelly Beans Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Jelly Beans]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Biologique]] -- 10,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Jelly Beans.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Laconia Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Laconia]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Laconia Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Laconia.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Metal Drill&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Metals]]&lt;br /&gt;
|8,640/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base -- 100,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Strip-mine to riches!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Nuclear Waste Collector&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Nuclear Waste]]&lt;br /&gt;
|2,592/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base -- 100,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Collect Nuclear Waste&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Petroleum Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Petroleum]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Biologique]] -- 10,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Petroleum&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Plasma Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Plasma Crystals]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Hyper]] -- 300,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Plasma crystals.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Platinum Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Platinum]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Platinum Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Platinum.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Protoganglae Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|30&lt;br /&gt;
|[[Protoganglae]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old [[Nexus Missions]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Protoganglae.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Psion Icicles Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Psion Icicles]]&lt;br /&gt;
|86.4/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Absolution]] -- 100,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Psion Icicles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Quantumum Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Quantumum]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Quantumum Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Quantumum.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Reversed Tree Cutter&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Reversed Baobabs&lt;br /&gt;
|&amp;amp;nbsp; ?&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|30,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Building Academy]] -- 200,000 credits&lt;br /&gt;
|Zone Bound&lt;br /&gt;
|an automated buzzsaw android&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Rubicite Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Rubicite]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Rubicite Extractor Blueprint]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Rubicite.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Silicon Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Silicon]]&lt;br /&gt;
|8,640/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base -- 100,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract silicon at your attached base.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Silicon Oxide Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|Silicon Oxide&lt;br /&gt;
|&amp;amp;nbsp; &lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Building Academy]] -- 100,000 credits&lt;br /&gt;
|Zone Bound&lt;br /&gt;
|Extract silicon at your attached base&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Silver Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Silver]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 10,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Silver.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Tin Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Tin]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 10,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Tin.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Titanium Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|Titanium&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 10,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Titanium.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Tree Cutter&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|[[Baobabs]]&lt;br /&gt;
|8,640/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|30,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base -- 200,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|an automated buzzsaw android.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Vis Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Vis]]&lt;br /&gt;
|0.665/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Absolution]] -- 10,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Vis.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Prototype Fermium Extractor}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|5&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|125&lt;br /&gt;
|[[Fermium]]&lt;br /&gt;
|864/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|500,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[DG Drops|DG drop]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Fermium.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Advanced Harvester}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|[[Space Oats]]&lt;br /&gt;
|17,280/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[DG Drops|DG drop]], &amp;lt;br&amp;gt; [[Trading missions]], [[The Junkyard]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Come down, farm.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Metal Drill&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Metals]]&lt;br /&gt;
|17,280/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base -- 1,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Strip-mine to riches, twice as fast.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Nuclear Waste Collector&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Nuclear Waste]]&lt;br /&gt;
|5,184/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base -- 1,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Collect Nuclear Waste, twice as fast&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Silicon Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Silicon]]&lt;br /&gt;
|17,280/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base -- 1,000,000 credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract silicon at your attached base, twice as fast.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Advanced Tree Cutter}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|[[Baobabs]]&lt;br /&gt;
|17,280/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[DG Drops|DG drop]], &amp;lt;br&amp;gt; [[Trading missions]], [[The Junkyard]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|slash and burn with this android buzzsaw.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Tin Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Tin]]&lt;br /&gt;
|0.998/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] --25,000,000 credits, 1 Tin Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Tin.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Copper Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Copper]]&lt;br /&gt;
|0.998/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 25,000,000 credits, 1 Copper Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Copper.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Silver Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Silver]]&lt;br /&gt;
|0.998/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 25,000,000 credits, 1 Silver Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Silver.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Titanium Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Ablution]]&lt;br /&gt;
|0.998/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 25,000,000 credits, 1 Titanium Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Titanium.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Petroleum Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Ablution]]&lt;br /&gt;
|0.998/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 25,000,000 credits, 1 Petroleum Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Petroleum.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Jelly Beans Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Jelly Beans]]&lt;br /&gt;
|0.998/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 25,000,000 credits, 1 Jelly Beans Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Jelly Beans.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Vis Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Vis]]&lt;br /&gt;
|0.998/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 25,000,000 credits, 1 Vis Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Vis.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Gold Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Gold]]&lt;br /&gt;
|1.33/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 200,000,000 credits, 1 Gold Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Gold.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Laconia Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Laconia]]&lt;br /&gt;
|1.33/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 200,000,000 credits, 1 Laconia Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Laconia.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Diamond Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Diamond]]&lt;br /&gt;
|1.33/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 200,000,000 credits, 1 Diamond Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Diamond.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Enriched Nuclear Material Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Enriched Nuclear Material]]&lt;br /&gt;
|1,728/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 200,000,000 credits, 1 Enriched Nuclear Material Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Enriched Nuclear Material.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Alien Bacteria Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Alien Bacteria]]&lt;br /&gt;
|1.33/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 200,000,000 credits, 1 Alien Bacteria Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Alien Bacteria.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Quantumum Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Quantumum]]&lt;br /&gt;
|1.33/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 200,000,000 credits, 1 Quantumum Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Quantumum.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Psion Icicles Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Psion Icicles]]&lt;br /&gt;
|172/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 200,000,000 credits, 1 Psion Icicles Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Psion Icicles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Christmas Tree Cutter&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Baobabs]]&lt;br /&gt;
|34,560/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Christmas]] drop&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Made specifically to cut down christmas trees or so they say.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Earthforce Automated Deforestation Machine&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Baobabs]]&lt;br /&gt;
|27,216/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Earthforce Defence Token]] &amp;lt;br&amp;gt; exchange mission&lt;br /&gt;
|Requires no workers&lt;br /&gt;
|Approved by Earthforce deforestation machine.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Earthforce Automated Fermium Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Fermium]]&lt;br /&gt;
|1,944/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Earthforce Defence Token]] &amp;lt;br&amp;gt; exchange mission&lt;br /&gt;
|Requires no workers&lt;br /&gt;
|Approved by Earthforce Fermium extractor.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Earthforce Automated Harvester&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Space Oats]]&lt;br /&gt;
|27,648/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Earthforce Defence Token]] &amp;lt;br&amp;gt; exchange mission&lt;br /&gt;
|Requires no workers&lt;br /&gt;
|Approved by Earthforce harvester.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Earthforce Automated Titanium Drill&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Titanium]]&lt;br /&gt;
|1.4/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Earthforce Defence Token]] &amp;lt;br&amp;gt; exchange mission&lt;br /&gt;
|Requires no workers&lt;br /&gt;
|Approved by Earthforce Titanium drill.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Fermium Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|75&lt;br /&gt;
|[[Fermium]]&lt;br /&gt;
|4,536/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring Missions]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Fermium.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Undead Metal Miners&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Metals]]&lt;br /&gt;
|34,560/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Halloween]] drop&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|The Undead don't care about work related injuries.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Undead Nuclear Waste Miners&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Nuclear Waste]]&lt;br /&gt;
|10,368/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Halloween]] drop&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|If only they were living, this might worry them!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Undead Silicon Miners&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Silicon]]&lt;br /&gt;
|34,560/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Halloween]] drop&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Dangerous? Who cares, they're already undead!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Kikale Mzungu Extractors&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|[[Metals]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|60,000&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|[[Mzungu Lore]]&lt;br /&gt;
|Ruin -- 100,000,000 credits&lt;br /&gt;
|Improves: Hull Space +2%&lt;br /&gt;
|Ancient ways to mine metals!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Platinum Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Platinum]]&lt;br /&gt;
|1.66/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 3,000,000,000 credits, 1 Platinum Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Platinum.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Adamantium Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Adamantium]]&lt;br /&gt;
|1.66/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 3,000,000,000 credits, 1 Adamantium Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Adamantium.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Rubicite Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Rubicite]]&lt;br /&gt;
|1.66/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 3,000,000,000 credits, 1 Rubicite Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Rubicite.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Bacta Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Bacta]]&lt;br /&gt;
|1.66/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 3,000,000,000 credits, 1 Bacta Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Bacta.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Frozen Blob Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Frozen Blob]]&lt;br /&gt;
|1.66/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 3,000,000,000 credits, 1 Frozen Blob Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Frozen Blob.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Energon Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Energon]]&lt;br /&gt;
|1.66/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 3,000,000,000 credits, 1 Energon Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Energon.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Dark Matter Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000&lt;br /&gt;
|[[Dark Matter]]&lt;br /&gt;
|1.66/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 3,000,000,000 credits, 1 Dark Matter Extractor&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Dark Matter.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fusion Extractors ==&lt;br /&gt;
&lt;br /&gt;
These extractors are currently the best extractors for extracting common resources and fermium. They are built from blueprints that can be purchased within [[Blue Photon Processing]]. The extractors are divided into different tech levels which requires that they must be equipped on a player station equal to or higher than that of the tech level of the extractor. Higher tech player stations with higher tech fusion extractors have the potential to extract more resources from each station. Built fusion extractors will decay upon a [[universe reset]], requiring players to create new extractors after each reset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;min-width:1400px class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!'''Name'''&lt;br /&gt;
!'''Tech'''&lt;br /&gt;
!'''Size'''&lt;br /&gt;
!'''Commodity Extracted'''&lt;br /&gt;
!'''Extraction Rate'''&lt;br /&gt;
!'''Weight'''&lt;br /&gt;
!'''BP Cost'''&lt;br /&gt;
!'''BP Mats Init/Period'''&lt;br /&gt;
!'''Comment'''&lt;br /&gt;
!'''Description'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Experimental Metal Fusion Drill&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Metal&lt;br /&gt;
|21,600/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|65  million&lt;br /&gt;
|35 Steel Girders / 175 steel girders, 150 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Metals Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Experimental Silicon Fusion Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|silicon&lt;br /&gt;
|21,600/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|65 million&lt;br /&gt;
|25 steel Girders/ 75 steel girders, 100 Sentient chatbots, 75 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract silicon Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Experimental Nuclear Fusion Collector&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Nuclear Waste&lt;br /&gt;
|6,480/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|65 million&lt;br /&gt;
|25 steel Girders / 175 steel girders, 125 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Nukes Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Experimental Fusion Harvester&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Space Oats&lt;br /&gt;
|21,600/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|65 million&lt;br /&gt;
|25 steel Girders / 175 steel girders, 150 Fine Space Wiskey, 125 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Oats Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Experimental Fusion Treecutter&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|BaoBob&lt;br /&gt;
|21,600/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|65 million&lt;br /&gt;
|25 steel Girders / 175 steel girders, 125 Paxian Figurines, 125 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Baobob Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Prototype Metal Fusion Drill&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|14&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Metal&lt;br /&gt;
|28,080/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|125 million&lt;br /&gt;
|70 steel Girders / 350 steel girders, 300 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract metal Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Prototype Nuclear Fusion Collector&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|14&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Nuclear Waste&lt;br /&gt;
|8,424/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|125 million&lt;br /&gt;
|70 steel Girders / 300 steel girders, 250 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Nukes Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Prototype Silicon Fusion Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|14&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Silicon&lt;br /&gt;
|28,080/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|125 million&lt;br /&gt;
|70 steel Girders / 150 steel girders, 200 Sentient Chatbots, 150 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Silicon Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Prototype Fusion Treecutter&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|14&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Baobob&lt;br /&gt;
|28,080/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|125 million&lt;br /&gt;
|70 steel Girders / 350 steel girders, 250 Paxian Figurines, 250 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Baobob Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Prototype Fusion Harvester&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|14&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Space Oats&lt;br /&gt;
|28,080/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|125 million&lt;br /&gt;
|70 steel Girders / 350 steel girders, 375 FIne Space Wiskey, 250 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Oats Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Metal Fusion Drill&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Metal&lt;br /&gt;
|34,560/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|250 million&lt;br /&gt;
|100 steel Girders / 700 steel girders, 500 fusion cells [[Metal Fusion Drill Blueprint|BP]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Metals Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Nuclear Fusion Collector&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Nuclear Waste&lt;br /&gt;
|10,386/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|250 million&lt;br /&gt;
|100 steel Girders / 700 steel girders, 50 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Nukes Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Silicon Fusion Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Silicon&lt;br /&gt;
|34,560/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|250 million&lt;br /&gt;
|100 steel Girders / 300 steel girders, 400 sentient chatbots, 300 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract silicon Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Fusion Treecutter&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Baobob&lt;br /&gt;
|34,560/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|250 million&lt;br /&gt;
|100 steel Girders / 700 steel girders, 500 Paxian Figurines 500 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Baobobs Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Fusion Harvester&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Space oats&lt;br /&gt;
|34,560/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|250 million&lt;br /&gt;
|100 steel Girders / 700 steel girders, 750 Fine Space Whiskey 500 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Space oats Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Subterranean Metal Fusion Drill&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Metal&lt;br /&gt;
|43,200/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|500 million&lt;br /&gt;
|25 million credtis, 100 steel Girders 5 Laconian Reinforced Girders / 25 million Credits 700 steel girders, 500 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Metals Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Subterranean Nuclear Fusion Collector&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Nuclear Waste&lt;br /&gt;
|12,960/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|500 million&lt;br /&gt;
|25 million credits, 100 steel Girders 5 Quickened Fusion Cells / 25 million Credits 700 steel girders&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Nukes Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Subterranean Silicon Fusion Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Silicon&lt;br /&gt;
|43,200/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|500 million&lt;br /&gt;
|25 million credtis, 100 steel Girders 5 Overclocked Chatbots / 25 million Credits 300 steel girders, 500 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Silicon Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Subterranean Fusion Treecutter&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Baobob&lt;br /&gt;
|43,200/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|500 million&lt;br /&gt;
|25 million credtis, 100 steel Girders 5 Gilded Privies / 25 million Credits 700 steel girders, 1000 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Baobob Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Subterranean Fusion Harvester&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Space oats&lt;br /&gt;
|43,200/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|500 million&lt;br /&gt;
|25 million credtis, 100 steel Girders 5 Space Algie Whiskey / 25 million Credits 700 steel girders, 1000 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Space Oats Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Subterranean Fermium Fusion Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Fermium&lt;br /&gt;
|3,814/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|500 million&lt;br /&gt;
|150 million credtis, 100 steel Girders 25 Sub SHield Matrices, 6 industrial Promethium Crystals / 150 million Credits 900 steel girders, 1040 fusion cells, 25 Sub SHield Matrices, 6 industrial Promethium Crystals&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Fermium Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Planetary Core Metal Fusion Drill&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Metal&lt;br /&gt;
|51,840/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|1 billion&lt;br /&gt;
|50 million Credits, 100 steel Girders 1 Adamantium Reinforced Girder/ 50 million credits, 700 steel girders, 1500 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Metals Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Planetary Core Nuclear Fusion Collector&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Nuclear Waste&lt;br /&gt;
|15,552/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|1 billion&lt;br /&gt;
|50 million Credits, 100 steel Girders 1 Energizing Fusion Cells/ 50 million credits, 1400 steel girders&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Nukes Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Planetary Core Silicon Fusion Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Silicon&lt;br /&gt;
|51,840/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|1 billion&lt;br /&gt;
|50 million Credits, 100 steel Girders 1 Self Cleaning CHatbots/ 50 million credits, 700 steel girders, 1500 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Silicon Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Planetary Core Fusion Treecutter&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Baobob&lt;br /&gt;
|51,840/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|1 billion&lt;br /&gt;
|50 million Credits, 100 steel Girders 1 Precision Pantacosms/ 50 million credits, 1400 steel girders, 1500 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Baobob Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sky Farm Fusion Harvester&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Space oats&lt;br /&gt;
|51,840/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|1 billion&lt;br /&gt;
|50 million Credits, 100 steel Girders, 1 Dr. L's Cure all Life Tonic/ 50 million credits, 1400 steel girders, 1500 fusion cells&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Space Oats Faster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Planetary Core Fermium Fusion Extractor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25&lt;br /&gt;
|Fermium&lt;br /&gt;
|4,752/day&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25000&lt;br /&gt;
|1 billion&lt;br /&gt;
|250 million credtis, 100 steel Girders, 10 Sub SHield Latices, 12 industrial Promethium Crystals / 250 million Credits 1900 steel girders, 2080 fusion cells, 10 Sub SHield Latices, 12 industrial Promethium Crystals&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Extract Fermium Faster&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factories ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Factories can be equipped on any player station to process resources. Factories require workers to equip and will periodically consume resources and depending on the factory, credits to produce more complex commodities for the player. If the factory is missing a required resource, it will remain equipped and will operate whenever the required resources required to operate the factory is available. It is advised to make sure you have extra credits and have proper safeguards in place to avoid excess factory operation. One way to avoid excess factory operation is to add the factory output to the trade bay and limit the maximum production the factory is allowed to produce. The factory will then produce resources until it reaches that limit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc. Factories ===&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Tech'''&lt;br /&gt;
|'''Size'''&lt;br /&gt;
|'''Item Produced'''&lt;br /&gt;
|'''Rate of Production'''&lt;br /&gt;
|'''Required Cost'''&lt;br /&gt;
|'''Weight'''&lt;br /&gt;
|'''Skill Needed'''&lt;br /&gt;
|'''Source/Price'''&lt;br /&gt;
|'''Comment'''&lt;br /&gt;
|'''Description'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|A 1000 monkeys and typewriters&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1250&lt;br /&gt;
|[[Shakespeare's Work]]&lt;br /&gt;
|1 [[Shakespeare's Work]] per 2 minutes&lt;br /&gt;
|1 [[Engines|Infinite Improbability Drive]]&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,0000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[End of the Universe]] -- 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Maybe with enough luck you might get the complete Shakespeare work?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Academy MRE Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|[[Rations]]&lt;br /&gt;
|1 [[Rations]] per 12 s&lt;br /&gt;
|2 [[Space Oats]], 5 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|3000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Building Academy]], 250,000 Credits&lt;br /&gt;
|Zone Bound&lt;br /&gt;
|you don't have to like it, just eat it&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Crack House&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Entertainers]]&lt;br /&gt;
|1 [[Entertainers]] per 1 minutes&lt;br /&gt;
|1 [[Peasants]], 1 [[Silicon]], 1 Credit&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Glass Matrix]] -- 500,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|in come the peasants, out come entertainers&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Cyanure Lab&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Cyanure]]&lt;br /&gt;
|1 [[Cyanure]] per 15 s&lt;br /&gt;
|1 [[Peasants]], 1 [[Silicon]], 750 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Lunacy]] -- 10,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Imperial Mint&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Unclean Imperial Seal]]&lt;br /&gt;
|1 [[Unclean Imperial Seal]] per 24 Hours&lt;br /&gt;
|1 [[Gold]], 1 Credit&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|2,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Built into the Imperial Palace.&lt;br /&gt;
|Cannot unequip.&lt;br /&gt;
|Printing your face in gold on a credit makes it special&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Rat Hatchery&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|[[Immature Rat Kitten]]&lt;br /&gt;
|1 [[Immature Rat Kitten]] per 10 minutes&lt;br /&gt;
|1 [[Rat Flesh]], 1 [[Rations]], 500000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|3000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Halloween]] Contest Reward&lt;br /&gt;
|Cannot unequip.&lt;br /&gt;
|Somehow this makes Rat Kittens?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|MRE Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|3&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|[[Rations]]&lt;br /&gt;
|1 [[Rations]] per 12 s&lt;br /&gt;
|2 [[Space Oats]], 5 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|3000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base  250,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|you don't have to like it, just eat it&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Vortex Conv&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|80&lt;br /&gt;
|[[Vortex Pellets]]&lt;br /&gt;
|1 [[Vortex Pellets]] per 20 s&lt;br /&gt;
|1 [[Kromelite]], 1 [[Blue Vapor]], 1000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|700,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Glass Matrix]] -- 10,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Trans-dimensional conversion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Furnace&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|5&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Bronze]]&lt;br /&gt;
|1 [[Bronze]] per 1 minutes&lt;br /&gt;
|1 [[Tin]], 1 [[Copper]], 50000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 10,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Some tin and some copper, in some quantity. Magic.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Cannery}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|6&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|90&lt;br /&gt;
|[[Rations]]&lt;br /&gt;
|1 [[Rations]] per 40 s&lt;br /&gt;
|1 [[Peasants]], 20 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|320,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[DG Drops|DG Drop]], [[The Junkyard]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Canned food using modified CanNibble Food Processor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Crack Den&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|6&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|[[Entertainers]]&lt;br /&gt;
|1 [[Entertainers]] per 15 s&lt;br /&gt;
|1 [[Silicon]], 1 [[Peasants]], 40 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Glass Matrix]] -- 1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|improves the neighborhood&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Galactic Training Module&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|6&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|[[Workers]]&lt;br /&gt;
|1 [[Workers]] per 20 s&lt;br /&gt;
|1 [[Peasants]], 1 [[Microchips]], 20 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Serpica]] -- 500,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|put those slackers to work&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Giant Space Still&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|6&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1000&lt;br /&gt;
|[[Commodity|Fine Space Whiskey]]&lt;br /&gt;
|1 [[Commodity|Fine Space Whiskey]] per 1 minute&lt;br /&gt;
|350 [[Space Oats]]&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|5000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Capella]] -- 5,000,000&lt;br /&gt;
|Requires 100 workers to equip&lt;br /&gt;
|let's make us some moonshine!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|MicroFab&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|6&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|30&lt;br /&gt;
|[[Microchips]]&lt;br /&gt;
|1 [[Microchips]] per 15 s&lt;br /&gt;
|1 [[Silicon]], 5 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|5000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base  250,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|no cubicles required&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Nanofab&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|6&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|30&lt;br /&gt;
|[[Nanochips]]&lt;br /&gt;
|5 [[Nanochips]] per 15 s&lt;br /&gt;
|3 [[Nanosilicon]], 2 [[Quartz Crystals]], 5000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|5000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Subspace|Blue Photon Subspace Facility]] -- 250,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Makes the smallest circuit boards... ever.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Nuclear Convo-Tronic&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|6&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|90&lt;br /&gt;
|[[Promethium]]&lt;br /&gt;
|1 [[Promethium]] per 15 s&lt;br /&gt;
|1 [[Fermium]], 1000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|320,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Lavanite]] -- 5,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Break down elements into stable forms&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Space Still&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|6&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|30&lt;br /&gt;
|[[Space Whisky]]&lt;br /&gt;
|1 [[Space Whisky]] per 2 minutes&lt;br /&gt;
|4 [[Space Oats]]&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|5,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AI Base  250,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|let's make us some moonshine!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Crack Palace&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|[[Entertainers]]&lt;br /&gt;
|1 [[Entertainers]] per 10 s&lt;br /&gt;
|1 [[Silicon]], 1 [[Peasants]], 20 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[DG Drops|DG Drop]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|improves the neighborhood&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Nuclear Convo-Tronic II}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|9&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|120&lt;br /&gt;
|[[Promethium]]&lt;br /&gt;
|1 [[Promethium]] per 7 s&lt;br /&gt;
|1 [[Fermium]], 500 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|420,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[DG Drops|DG Drop]], [[The Junkyard]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Break down elements into stable forms&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Dall Computers Assembly Plant}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Personal Computers]]&lt;br /&gt;
|1 [[Personal Computers]] per 15 s&lt;br /&gt;
|100 [[Microchips]], 1 [[Metals]], 195 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Dall Computers Assembly Plant Blueprint|BP]], [[The Junkyard]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Computers make the 'verse go round.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Iquea Workshop}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Funky Furniture]]&lt;br /&gt;
|1 [[Funky Furniture]] per 15 s&lt;br /&gt;
|2 [[Baobabs]], 110 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Iquea Workshop Blueprint|BP]], [[The Junkyard]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Creating do-it yourself furniture since 2035.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Lavatory Factory}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Portable Lavatory]]&lt;br /&gt;
|1 [[Portable Lavatory]] per 15 s&lt;br /&gt;
|2 [[Baobabs]], 1 [[Microchips]], 140 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Lavatory Factory Blueprint|BP]], [[The Junkyard]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|At least you'll never have to look for the can.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Alien Recombobulator&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|[[Alien Husk]]&lt;br /&gt;
|1 [[Alien Husk]] per 30 s&lt;br /&gt;
|30 [[Alien Husk Fragments]], 3 [[Pyritic Radiation]],  40,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|5000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Lyceum Research Concourse]] -- 5,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reorganizes the component parts into something... resembling an alien?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Irradiation Chamber&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|[[Irradiated Tumors]]&lt;br /&gt;
|1 [[Irradiated Tumors]] per 30 s&lt;br /&gt;
|5 [[Alien Husk Fragments]], 1 [[Pyritic Radiation]],  25,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|5000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Lyceum Research Concourse]] -- 5,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|A secure facility where high doses of radiation can be safely harnessed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Nitinol Processor&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|45&lt;br /&gt;
|[[Nitinol]]&lt;br /&gt;
|1 [[Nitinol]] per 10 s&lt;br /&gt;
|3 [[Phased Metals]], 1 [[Nanochips]],  5000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|5000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Blue Photon Subspace Facility]] -- 5,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|The patented Blue Photon targeted electron manipulation procedure used by this processor is not recommended for use on Terrans.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Oversized MRE Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|500&lt;br /&gt;
|[[Rations]]&lt;br /&gt;
|60 [[Rations]] per 12 s&lt;br /&gt;
|100 [[Space Oats]], 300 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|80,000&lt;br /&gt;
|&lt;br /&gt;
|[[Oversized MRE Factory Blueprint]]&lt;br /&gt;
|Requires 25 workers to equip&lt;br /&gt;
|You don't have to like it, just eat it. In bigger quantities!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Space Rat Slaughterhouse&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|[[Rations]]&lt;br /&gt;
|1 [[Rations]] per 20 s&lt;br /&gt;
|1 [[Domesticated Space Rat]], 5 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|3000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Halloween]] drop&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Mmmm...gristle...&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Titanium Sheet Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|14&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|4,000&lt;br /&gt;
|[[Titanium Sheet]]&lt;br /&gt;
|1 [[Titanium Sheet]] per 2 minutes&lt;br /&gt;
|10,000 [[Metals]], 500 [[Nuclear Waste]], 100 [[Microchips]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18,000&lt;br /&gt;
|&lt;br /&gt;
|[[Titanium Sheet Factory Blueprint|BP]]&lt;br /&gt;
|Requires 100 workers to equip&lt;br /&gt;
|Pressing titanium sheets like there's no tomorrow!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Vampyre Life Force Generator&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|14&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Vampyre Life Force]]&lt;br /&gt;
|1 [[Vampyre Life Force]] per 60 hours&lt;br /&gt;
|1,000 [[Peasants]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18,000&lt;br /&gt;
|&lt;br /&gt;
|[[Halloween Missions]]&lt;br /&gt;
|&lt;br /&gt;
|Fuel your apocalyptic desires!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Cybernetic Construction Facility}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Cyborg]]&lt;br /&gt;
|1 [[Cyborg]] per 15 s&lt;br /&gt;
|5 [[Microchips]], 10 [[Metals]], 1 [[Peasants]], 130 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Cybernetic Construction Facility Blueprint|BP]], [[The Junkyard]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|1-800-MAID-SERVE&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Grav Testing Facility}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Gravity Controller]]&lt;br /&gt;
|1 [[Gravity Controller]] per 15 s&lt;br /&gt;
|10 [[Microchips]], 30 [[Metals]], 300 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Grav Testing Facility Blueprint|BP]], [[The Junkyard]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Produces and tests artificial gravity generators.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Colonial Marine Training Module&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Colonial Marine]]&lt;br /&gt;
|1 [[Colonial Marine]] per 10 seconds&lt;br /&gt;
|1 [[Jelly Beans]], 1 [[Petroleum]], 5 [[Workers]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|65,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Alcenter ladies, this is the marine core.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Enrichment Crystallizer&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|500&lt;br /&gt;
|[[Crystallized Enriched Nuclear Material]]&lt;br /&gt;
|1 [[Crystallized Enriched Nuclear Material]] per 10 minutes&lt;br /&gt;
|150 [[Nuclear Waste]], 1 [[Promethium Crystals]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&lt;br /&gt;
|[[Arena Lobby]] Trade Bay Unlock&lt;br /&gt;
|&lt;br /&gt;
|Crystallizes enriched nuclear material... WITH SCIENCE. It's like magic, with electricity.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Enrichment Plant&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1000&lt;br /&gt;
|[[Enriched Nuclear Material]]&lt;br /&gt;
|1 [[Enriched Nuclear Material]] per 1 minutes&lt;br /&gt;
|1 [[Nuclear Waste]], 1 [[Promethium]], 10000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Ring]] -- 10,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|It's where the magic is done and the mysterious U-243 is put together.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Industrial Promethium Crystallizer&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1000&lt;br /&gt;
|[[Industrial Promethium Crystals]]&lt;br /&gt;
|1 [[Industrial Promethium Crystals]] per 20 minutes&lt;br /&gt;
|200 [[Industrial Commodities|Sub-Shield Buffers]], 100000000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Kalthi Depths]] Drop&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Crystallizes promethium crystals.. WITH SCIENCE. It's like magic, with electricity.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Gigantic MRE Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|5000&lt;br /&gt;
|[[Rations]]&lt;br /&gt;
|120 [[Rations]] per 12 s&lt;br /&gt;
|200 [[Space Oats]], 600 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|150,000&lt;br /&gt;
|&lt;br /&gt;
|[[Gigantic MRE Factory Blueprint]]&lt;br /&gt;
|Requires 50 workers to equip&lt;br /&gt;
|You don't have to like it, just eat it. In massive quantities!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Vapor Condenser&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Mercury]]&lt;br /&gt;
|1 [[Mercury]] per 10 minutes&lt;br /&gt;
|1 [[Cloud Mercury]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|&lt;br /&gt;
|[[Ring]] -- 50,000,000 Credits&lt;br /&gt;
|&lt;br /&gt;
|Condenses vaporous mercury&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Anatolian Alchemy Lab}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|[[Promethium]]&lt;br /&gt;
|1 [[Promethium]] per 5 s&lt;br /&gt;
|1 [[Fermium]], 100 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|420,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Anatolia]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Harness the secrets of controlled decay at a fraction of the cost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Linkable Entry|Fembot Assembly Plant}}&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|[[Fembot]]&lt;br /&gt;
|1 [[Fembot]] per 15 s&lt;br /&gt;
|5 [[Microchips]], 10 [[Metals]], 1 [[Entertainers]], 250 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|[[Fembot Assembly Plant Blueprint|BP]], [[The Junkyard]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Streetwalkers minus free will = One damn fine night.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Gargantuan MRE Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|25,000&lt;br /&gt;
|[[Rations]]&lt;br /&gt;
|520 [[Rations]] per 12 s&lt;br /&gt;
|800 [[Space Oats]], 2600 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|500,000&lt;br /&gt;
|&lt;br /&gt;
|[[Gargantuan MRE Factory Blueprint]]&lt;br /&gt;
|Requires 200 workers to equip&lt;br /&gt;
|You don't have to like it, just eat it. In insane quantities!&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Industrial Commodities Factories ==&lt;br /&gt;
&lt;br /&gt;
Industrial commodities are a significant source of income and are also required for more endgame blueprints.&lt;br /&gt;
&lt;br /&gt;
[[Industrial Commodities]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chip and Sensor Factories ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These factories are used to produce commodities that are required to build modules.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Tech'''&lt;br /&gt;
|'''Size'''&lt;br /&gt;
|'''Item Produced'''&lt;br /&gt;
|'''Rate of Production'''&lt;br /&gt;
|'''Required Cost'''&lt;br /&gt;
|'''Weight'''&lt;br /&gt;
|'''Skill Needed'''&lt;br /&gt;
|'''Source/Price'''&lt;br /&gt;
|'''Comment'''&lt;br /&gt;
|'''Description'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Sensor Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Bronze Sensor]]&lt;br /&gt;
|1 [[Bronze Sensor]] per 10 minutes&lt;br /&gt;
|1 [[Bronze]], 1 [[Vitalized Microchips]], 1,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]]  100,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Detect in a can.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Vitalized Microchips Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Vitalized Microchips]]&lt;br /&gt;
|1 [[Vitalized Microchips]] per 10 minutes&lt;br /&gt;
|1 [[Vis]], 1 [[Microchips]], 1,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]]  100,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AMD Tripathperon special modded chip.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Quickened Microchips Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Quickened Microchips]]&lt;br /&gt;
|1 [[Quickened Microchips]] per 10 minutes&lt;br /&gt;
|1 [[Quantumum]], 1 [[Microchips]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]]  1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AMD Tripathperon special modded chip.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Silver Sensor Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Silver Sensor]]&lt;br /&gt;
|1 [[Silver Sensor]] per 20 minutes&lt;br /&gt;
|1 [[Silver]], 1 [[Quickened Microchips]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]]  1,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Detect in a can.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Energized Microchips Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|150&lt;br /&gt;
|[[Energized Microchips]]&lt;br /&gt;
|1 [[Energized Microchips]] per 40 minutes&lt;br /&gt;
|1 [[Energon]], 1 [[Microchips]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]]  10,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AMD Tripathperon special modded chip.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Gold Sensor Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|150&lt;br /&gt;
|[[Gold Sensor]]&lt;br /&gt;
|1 [[Gold Sensor]] per 40 minutes&lt;br /&gt;
|1 [[Gold]], 1 [[Energized Microchips]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]]  10,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Detect in a can.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Darkened Microchips Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Darkened Microchips]]&lt;br /&gt;
|1 [[Darkened Microchips]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Dark Matter]], 1 [[Microchips]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]]  100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|AMD Tripathperon special modded chip.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Platinum Sensor Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Platinum Sensor]]&lt;br /&gt;
|1 [[Platinum Sensor]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum]], 1 [[Darkened Microchips]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]]  100,000,000&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Detect in a can.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Module Device Factories ==&lt;br /&gt;
&lt;br /&gt;
These factories are responsible for making commodities for producing various items, most notably modules. These factories have been made more redundant with the introduction of module schematics which no longer require the use of these factories. However, there are some fringe cases that still require the use of these factories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Tech'''&lt;br /&gt;
|'''Size'''&lt;br /&gt;
|'''Item Produced'''&lt;br /&gt;
|'''Rate of Production'''&lt;br /&gt;
|'''Required Cost'''&lt;br /&gt;
|'''Weight'''&lt;br /&gt;
|'''Skill Needed'''&lt;br /&gt;
|'''Source/Price'''&lt;br /&gt;
|'''Comment'''&lt;br /&gt;
|'''Description'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Aggravation Device Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Aggravation Device]]&lt;br /&gt;
|1 [[Std. Aggravation Device]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Aggravation Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Agility Balancer Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Agility Balancer]]&lt;br /&gt;
|1 [[Std. Agility Balancer]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Agility Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Capacity Equipment Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Capacity Equipment]]&lt;br /&gt;
|1 [[Std. Capacity Equipment]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Capacity Augmenter]], 100,00 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Damage Materiel Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Damage Materiel]]&lt;br /&gt;
|1 [[Std. Damage Materiel]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Damage Augmenter]], 100,00 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Electric Gadget Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Electric Gadget]]&lt;br /&gt;
|1 [[Std. Electric Gadget]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Electric Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Energy Rigging Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Energy Rigging]]&lt;br /&gt;
|1 [[Std. Energy Rigging]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Energy Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Fading Apparatus Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Fading Apparatus]]&lt;br /&gt;
|1 [[Std. Fading Apparatus]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Fading Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Firing Harness Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Firing Harness]]&lt;br /&gt;
|1 [[Std. Firing Harness]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Firing Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Nimbleness Rig Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Nimbleness Rig]]&lt;br /&gt;
|1 [[Std. Nimbleness Rig]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Nimbleness Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Proximity Sensor Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Proximity Sensor]]&lt;br /&gt;
|1 [[Std. Proximity Sensor]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Docking Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Radar Equipage Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Radar Equipage]]&lt;br /&gt;
|1 [[Std. Radar Equipage]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Radar Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Range Instrument Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Range Instrument]]&lt;br /&gt;
|1 [[Std. Range Instrument]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Range Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Recovery Implements Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Recovery Implements]]&lt;br /&gt;
|1 [[Std. Recovery Implements]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Recovery Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Shield Booster Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Shield Booster]]&lt;br /&gt;
|1 [[Std. Shield Booster]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Shield Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Speed Fittings Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Speed Fittings]]&lt;br /&gt;
|1 [[Std. Speed Fittings]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Speed Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Stealth Mechanism Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Stealth Mechanism]]&lt;br /&gt;
|1 [[Std. Stealth Mechanism]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Stealth Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Thrust Fixtures Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Thrust Fixtures]]&lt;br /&gt;
|1 [[Std. Thrust Fixtures]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Thrust Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Tracking Gizmo Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Tracking Gizmo]]&lt;br /&gt;
|1 [[Std. Tracking Gizmo]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Targeting Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Std. Traction Appendice Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|10&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|50&lt;br /&gt;
|[[Std. Traction Appendice]]&lt;br /&gt;
|1 [[Std. Traction Appendice]] per 10 minutes&lt;br /&gt;
|1 [[Bronze Sensor]], 1 [[Augmenters#Normal_Augmenters|Std. Traction Augmenter]], 10,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100,000&lt;br /&gt;
|[[Infinite Knowledge]] 10&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Aggravation Device Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Aggravation Device]]&lt;br /&gt;
|1 [[Good Aggravation Device]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Aggravation Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Agility Balancer Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Agility Balancer]]&lt;br /&gt;
|1 [[Good Agility Balancer]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Agility Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Capacity Equipment Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Capacity Equipment]]&lt;br /&gt;
|1 [[Good Capacity Equipment]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Capacity Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Damage Materiel Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Damage Materiel]]&lt;br /&gt;
|1 [[Good Damage Materiel]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Damage Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Electric Gadget Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Electric Gadget]]&lt;br /&gt;
|1 [[Good Electric Gadget]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Electric Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Energy Rigging Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Energy Rigging]]&lt;br /&gt;
|1 [[Good Energy Rigging]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Energy Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Fading Apparatus Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Fading Apparatus]]&lt;br /&gt;
|1 [[Good Fading Apparatus]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Fading Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Firing Harness Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Firing Harness]]&lt;br /&gt;
|1 [[Good Firing Harness]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Firing Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Nimbleness Rig Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Nimbleness Rig]]&lt;br /&gt;
|1 [[Good Nimbleness Rig]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Nimbleness Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Proximity Sensor Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Proximity Sensor]]&lt;br /&gt;
|1 [[Good Proximity Sensor]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Docking Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Radar Equipage Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Radar Equipage]]&lt;br /&gt;
|1 [[Good Radar Equipage]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Radar Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Range Instrument Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Range Instrument]]&lt;br /&gt;
|1 [[Good Range Instrument]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Range Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Recovery Implements Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Recovery Implements]]&lt;br /&gt;
|1 [[Good Recovery Implements]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Recovery Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Shield Booster Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Shield Booster]]&lt;br /&gt;
|1 [[Good Shield Booster]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Shield Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Speed Fittings Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Speed Fittings]]&lt;br /&gt;
|1 [[Good Speed Fittings]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Speed Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Stealth Mechanism Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Stealth Mechanism]]&lt;br /&gt;
|1 [[Good Stealth Mechanism]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Stealth Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Thrust Fixtures Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Thrust Fixtures]]&lt;br /&gt;
|1 [[Good Thrust Fixtures]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Thrust Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Tracking Gizmo Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Tracking Gizmo]]&lt;br /&gt;
|1 [[Good Tracking Gizmo]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Targeting Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Good Traction Appendice Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|15&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|100&lt;br /&gt;
|[[Good Traction Appendice]]&lt;br /&gt;
|1 [[Good Traction Appendice]] per 20 minutes&lt;br /&gt;
|1 [[Silver Sensor]], 1 [[Augmenters#Normal_Augmenters|Good Traction Augmenter]], 100,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200,000&lt;br /&gt;
|[[Infinite Knowledge]] 15&lt;br /&gt;
|[[Platonic Academy]], Palaistra 10,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Aggravation Device Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Aggravation Device]]&lt;br /&gt;
|1 [[Exc. Aggravation Device]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Aggravation Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Agility Balancer Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Agility Balancer]]&lt;br /&gt;
|1 [[Exc. Agility Balancer]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Agility Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Capacity Equipment Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Capacity Equipment]]&lt;br /&gt;
|1 [[Exc. Capacity Equipment]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Capacity Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Damage Materiel Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Damage Materiel]]&lt;br /&gt;
|1 [[Exc. Damage Materiel]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Damage Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Electric Gadget Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Electric Gadget]]&lt;br /&gt;
|1 [[Exc. Electric Gadget]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Electric Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Energy Rigging Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Energy Rigging]]&lt;br /&gt;
|1 [[Exc. Energy Rigging]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Energy Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Fading Apparatus Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Fading Apparatus]]&lt;br /&gt;
|1 [[Exc. Fading Apparatus]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Fading Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Firing Harness Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Firing Harness]]&lt;br /&gt;
|1 [[Exc. Firing Harness]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Firing Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Nimbleness Rig Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Nimbleness Rig]]&lt;br /&gt;
|1 [[Exc. Nimbleness Rig]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Nimbleness Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Proximity Sensor Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Proximity Sensor]]&lt;br /&gt;
|1 [[Exc. Proximity Sensor]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Docking Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Radar Equipage Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Radar Equipage]]&lt;br /&gt;
|1 [[Exc. Radar Equipage]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Radar Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Range Instrument Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Range Instrument]]&lt;br /&gt;
|1 [[Exc. Range Instrument]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Range Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Recovery Implements Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Recovery Implements]]&lt;br /&gt;
|1 [[Exc. Recovery Implements]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Recovery Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Shield Booster Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Shield Booster]]&lt;br /&gt;
|1 [[Exc. Shield Booster]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Shield Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Speed Fittings Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Speed Fittings]]&lt;br /&gt;
|1 [[Exc. Speed Fittings]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Speed Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Stealth Mechanism Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Stealth Mechanism]]&lt;br /&gt;
|1 [[Exc. Stealth Mechanism]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Stealth Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Thrust Fixtures Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Thrust Fixtures]]&lt;br /&gt;
|1 [[Exc. Thrust Fixtures]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Thrust Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Tracking Gizmo Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Tracking Gizmo]]&lt;br /&gt;
|1 [[Exc. Tracking Gizmo]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Targeting Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Exc. Traction Appendice Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|19&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|200&lt;br /&gt;
|[[Exc. Traction Appendice]]&lt;br /&gt;
|1 [[Exc. Traction Appendice]] per 40 minutes&lt;br /&gt;
|1 [[Gold Sensor]], 1 [[Augmenters#Normal_Augmenters|Exc. Traction Augmenter]], 1,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|300,000&lt;br /&gt;
|[[Infinite Knowledge]] 19&lt;br /&gt;
|[[Platonic Academy]], Palaistra 100,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Aggravation Device Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Aggravation Device]]&lt;br /&gt;
|1 [[Sup. Aggravation Device]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Aggravation Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Agility Balancer Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Agility Balancer]]&lt;br /&gt;
|1 [[Sup. Agility Balancer]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Agility Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Capacity Equipment Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Capacity Equipment]]&lt;br /&gt;
|1 [[Sup. Capacity Equipment]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Capacity Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Damage Materiel Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Damage Materiel]]&lt;br /&gt;
|1 [[Sup. Damage Materiel]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Damage Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credit&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Electric Gadget Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Electric Gadget]]&lt;br /&gt;
|1 [[Sup. Electric Gadget]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Electric Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Energy Rigging Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Energy Rigging]]&lt;br /&gt;
|1 [[Sup. Energy Rigging]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Energy Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Fading Apparatus Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Fading Apparatus]]&lt;br /&gt;
|1 [[Sup. Fading Apparatus]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Fading Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Firing Harness Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Firing Harness]]&lt;br /&gt;
|1 [[Sup. Firing Harness]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Firing Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Nimbleness Rig Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Nimbleness Rig]]&lt;br /&gt;
|1 [[Sup. Nimbleness Rig]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Nimbleness Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Proximity Sensor Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Proximity Sensor]]&lt;br /&gt;
|1 [[Sup. Proximity Sensor]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Docking Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Radar Equipage Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Radar Equipage]]&lt;br /&gt;
|1 [[Sup. Radar Equipage]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Radar Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Range Instrument Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Range Instrument]]&lt;br /&gt;
|1 [[Sup. Range Instrument]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Range Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Recovery Implements Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Recovery Implements]]&lt;br /&gt;
|1 [[Sup. Recovery Implements]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Recovery Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Shield Booster Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Shield Booster]]&lt;br /&gt;
|1 [[Sup. Shield Booster]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Shield Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Speed Fittings Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Speed Fittings]]&lt;br /&gt;
|1 [[Sup. Speed Fittings]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Speed Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Stealth Mechanism Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Stealth Mechanism]]&lt;br /&gt;
|1 [[Sup. Stealth Mechanism]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Stealth Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Thrust Fixtures Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Thrust Fixtures]]&lt;br /&gt;
|1 [[Sup. Thrust Fixtures]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Thrust Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Tracking Gizmo Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Tracking Gizmo]]&lt;br /&gt;
|1 [[Sup. Tracking Gizmo]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Targeting Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sup. Traction Appendice Factory&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400&lt;br /&gt;
|[[Sup. Traction Appendice]]&lt;br /&gt;
|1 [[Sup. Traction Appendice]] per 1 hour, 20 minutes&lt;br /&gt;
|1 [[Platinum Sensor]], 1 [[Augmenters#Normal_Augmenters|Sup. Traction Augmenter]], 10,000,000 Credits&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|400,000&lt;br /&gt;
|[[Infinite Knowledge]] 20&lt;br /&gt;
|[[Platonic Academy]], Palaistra 1,000,000,000 Credits&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Old technology mixed with new technology for improved results?&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Missile and Fighter Factories ===&lt;br /&gt;
{{:Missile Factories}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Hydroponics ==&lt;br /&gt;
'''Hydroponics''' create [[Space Oats]] to be converted into [[Rations]] by MRE Factories (and in some cases, they produce rations removing the need for MRE factories). Another way of obtaining rations for a base would be through a [[Base Items#Other|Space Rat Hatchery]] and up to 10 [[Base Items#Misc. Factories|Space Rat Slaughterhouses]], though these will require a tech 12+ base to be equipped.&lt;br /&gt;
&lt;br /&gt;
It is recommended to have 1 less worker than the total you can feed, in the event of a server crash, you want to be able to have an increase in rations over time to be safe.&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|TL&lt;br /&gt;
!Size&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Production&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Workers Fed&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|MRE's Required&lt;br /&gt;
!Source&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!Weight&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Harvesting Dynamo&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|0.4 Rations a minute&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|25&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|N/A&lt;br /&gt;
|Found on every station kit.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A Harvesting Dynamo. capable of feeding approximately 25 workers, producing 15 Rations every hour&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|15,000&lt;br /&gt;
|Sticky&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Hydroponics&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|20&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|6 Oats a minute&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|300&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|0.6&lt;br /&gt;
|DG Boss drop, [[Base Radar Missions]] reward, [[The Junkyard]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Let's grow some good stuff. Feeding approximately 300 workers, producing 360 space oats every hour.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|15,000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Junkyard Simple Hydroponics&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1.5 Oats a minute&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|75&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|0.15&lt;br /&gt;
|[[The Junkyard]] -- 100 million credits&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Junkyard's finest scrap! Feeding approximately 75 workers, producing 90 Space Oats an hour&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5,000&lt;br /&gt;
|Can't remove from base&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Junkyard Starter Hydroponics&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|3&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|25&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3 Oats a minute&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|150&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|0.3&lt;br /&gt;
|[[The Junkyard]] -- 200 million credits&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Junkyard's finest scrap! Feeding approximately 150 workers, producing 180 Space Oats an hour&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10,000&lt;br /&gt;
|Can't remove from base&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Junkyard Middling Hydroponics&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|6&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|50&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|4.5 Oats a minute&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|225&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|0.45&lt;br /&gt;
|[[The Junkyard]] -- 300 million credits&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Junkyard's finest scrap! Feeding approximately 225 workers, producing 270 Space Oats an hour&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|20,000&lt;br /&gt;
|Can't remove from base&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Ancient Vazaha Hydroponics&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|17&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|20&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|9 Rations a minute&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|900&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|N/A&lt;br /&gt;
|Built-in to [[Station Kits|(Attached) Pulse Station]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|let's grow some good stuff, the Vazaha way! Feeding approximately 900 workers, producing 540 Rations every hour&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|15,000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Station Upgrades==&lt;br /&gt;
&lt;br /&gt;
These items can be added to your station and consumed to enhance aspects of your station.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Tech'''&lt;br /&gt;
|'''Size'''&lt;br /&gt;
|'''Bonuses'''&lt;br /&gt;
|'''Source'''&lt;br /&gt;
|'''Description'''&lt;br /&gt;
|-&lt;br /&gt;
|Rovert Nanobotics Facility&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|1&lt;br /&gt;
|Decreases manhour cost on construction by 50%&lt;br /&gt;
|[[Rovert Nanobotics Facility Blueprint]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anatolia Efficiency Algorithm&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|Decreases manhour cost on construction by 25%&lt;br /&gt;
|[[Anatolia]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Depot Station Built-in Upgrade&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|18 or 20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|0&lt;br /&gt;
|Decreases manhour cost on construction by 10%&lt;br /&gt;
|Built-in to [[Depot Station Kit IX Blueprint]] or [[Depot Station Kit VIII Blueprint]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colony Enhancments==&lt;br /&gt;
&lt;br /&gt;
These Items can be added to your station to increase the purchasing of your colonies. &lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Tech'''&lt;br /&gt;
|'''Size'''&lt;br /&gt;
|'''Bonuses'''&lt;br /&gt;
|'''Source'''&lt;br /&gt;
|'''Description'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Mobile Mani-Pedi SalonBot Housing&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|12&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|2&lt;br /&gt;
| 5% suitability, 80% Storehouse Capacity&lt;br /&gt;
|[[Mobile Mani-Pedi SalonBot Housing Blueprint]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Optimo-Life (tm) Curation Station&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|16&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|2&lt;br /&gt;
| 15% Max Suitability, 5% suitability, 80% Storehouse Capacity&lt;br /&gt;
|[[Optimo-Life (tm) Curation Station Blueprint]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Atmospheric Robotic Vacuum Dock&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|20&lt;br /&gt;
|align = &amp;quot;center&amp;quot;|2&lt;br /&gt;
| 26% Max Suitability, 5% suitability, 80% Storehouse Capacity&lt;br /&gt;
|[[Atmospheric Robotic Vacuum Dock Blueprint]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Blueprints ==&lt;br /&gt;
Items that when equipped to a base give you the option of building the item in the construction tab of the base. &amp;lt;br&amp;gt;&lt;br /&gt;
See [[Blueprints]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Base Gear ==&lt;br /&gt;
Weapons, Shields, Energies, Capacitors and Overloaders only usable on bases. &amp;lt;br&amp;gt;&lt;br /&gt;
See [[List of base gear]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top: 3px solid #aaa; margin: 1em 0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
{|border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!TL&lt;br /&gt;
!Size&lt;br /&gt;
!Weight&lt;br /&gt;
!Use&lt;br /&gt;
!Comments&lt;br /&gt;
!Requirements&lt;br /&gt;
!Source&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Academy Demolition Kit&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|5,000&lt;br /&gt;
|Will demolish a destroyed or abandoned base permanently&lt;br /&gt;
|[[Zonebound]]&lt;br /&gt;
|&lt;br /&gt;
|[[Building Academy]] -- ??&lt;br /&gt;
|Thermo-nuclear charge designed to vaporize an unwanted base.&lt;br /&gt;
|-&lt;br /&gt;
|Base Demolition Kit&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|5,000&lt;br /&gt;
|Will demolish a destroyed or abandoned base permanently&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Lavanite]], [[Glass Matrix]] and [[Lagrange]] -- 10,000 Credits&lt;br /&gt;
|Thermo-nuclear charge designed to vaporize an unwanted base.&lt;br /&gt;
|-&lt;br /&gt;
|Trading Bay&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|1,000&lt;br /&gt;
|Adds a Trade tab to a base&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Trading Bay Blueprint]]&lt;br /&gt;
|goodz is here&lt;br /&gt;
|-&lt;br /&gt;
|Space Rat Hatchery&lt;br /&gt;
|12&lt;br /&gt;
|10&lt;br /&gt;
|10,000&lt;br /&gt;
|Generates 1 [[Domesticated Space Rat]] every 2 seconds (max: 60), 166/s elect cost&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Halloween]] drop&lt;br /&gt;
|When a mommy rat and a daddy rat love each other very much...&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Bases]]&lt;br /&gt;
[[Category: Station Building]]&lt;/div&gt;</summary>
		<author><name>sigemas01</name></author>	</entry>

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