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		<id>http://starsonata.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Orb</id>
		<title>Starsonata Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://starsonata.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Orb"/>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php/Special:Contributions/Orb"/>
		<updated>2026-04-22T06:27:55Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.27.7</generator>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Pocket_Universe&amp;diff=13449</id>
		<title>Pocket Universe</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Pocket_Universe&amp;diff=13449"/>
				<updated>2009-10-17T18:58:26Z</updated>
		
		<summary type="html">&lt;p&gt;Orb: /* Where to Train */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Pocket Universe''' is a [[skill]] that increases hull space on ships by 1% per level. This skill costs 25 skill points per level.&lt;br /&gt;
&lt;br /&gt;
=== Where to Train ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|'''Location'''&lt;br /&gt;
|'''Level'''&lt;br /&gt;
|'''Requirements'''&lt;br /&gt;
|'''Notes'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Gargan]]&lt;br /&gt;
|3&lt;br /&gt;
|Gold Bar x 4&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Labyrinth]]&lt;br /&gt;
|3&lt;br /&gt;
|Gold Bar x 4&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Rumble Mumble]]&lt;br /&gt;
|5&lt;br /&gt;
|Platinum Bar x 1&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Emperor's Club]]&lt;br /&gt;
|5&lt;br /&gt;
|Platinum Bar x 1&lt;br /&gt;
|Emperors only&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Bar Skills]]&lt;/div&gt;</summary>
		<author><name>Orb</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Meeting_2009-10-12&amp;diff=13430</id>
		<title>Meeting 2009-10-12</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Meeting_2009-10-12&amp;diff=13430"/>
				<updated>2009-10-12T20:01:11Z</updated>
		
		<summary type="html">&lt;p&gt;Orb: Replacing page with 'Opps'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Opps&lt;/div&gt;</summary>
		<author><name>Orb</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Meeting_2009-10-12&amp;diff=13428</id>
		<title>Meeting 2009-10-12</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Meeting_2009-10-12&amp;diff=13428"/>
				<updated>2009-10-12T19:58:43Z</updated>
		
		<summary type="html">&lt;p&gt;Orb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= &amp;amp;nbsp;Meeting 2009-06-01  =&lt;br /&gt;
= Agenda  =&lt;br /&gt;
&lt;br /&gt;
* Ruin Items. They are rather underpowered at the moment. I believe the best solution would be to reduce the extraction cost multiplier, which would allow us to add &amp;quot;expensive&amp;quot; and &amp;quot;very expensive&amp;quot; tags to rarer ruins without having items that cost 10B to extract. Currently most ruins are rated as &amp;quot;cheap&amp;quot; or &amp;quot;very cheap&amp;quot; which was done to fix the exorbitant costs they had after the rebalance.&lt;br /&gt;
** Sharky - Yeah im stil finding items for billions that are less useful than a space oat.  They definately need to be looked at.&lt;br /&gt;
&lt;br /&gt;
* Empathic Biology and Biologique. Should they be relocated to Perilous Space?&lt;br /&gt;
** Sharky - Yes This is what outposts were supposed to be used for.&lt;br /&gt;
&lt;br /&gt;
* Wild Slaves. We were talking about making them not transferable between classes in this thread: http://www.starsonata.com/forum/viewtopic.php?f=13&amp;amp;t=32893&lt;br /&gt;
As Jey pointed, wild slaves are fairly weak. I believe they are wasted on Fleet Commanders, who would rather use custom slaves than captured wild ones. Why not make them available to every class, with FCs retaining the advantage of the +60% stat bonus for captured ship? We do not lock drones to Engineers or healing weapons to Shield Monkeys, why should FCs have a huge chunk of the game to themselves, especially since they don't even need it? It would give other classes a nice option of using free but weak and perishable slaves to augment their DPS though.&lt;br /&gt;
&lt;br /&gt;
= Various issues reported by players  =&lt;br /&gt;
&lt;br /&gt;
[[Category:Dev_Meetings]]&lt;/div&gt;</summary>
		<author><name>Orb</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=Meeting_2009-10-12&amp;diff=13427</id>
		<title>Meeting 2009-10-12</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=Meeting_2009-10-12&amp;diff=13427"/>
				<updated>2009-10-12T19:57:42Z</updated>
		
		<summary type="html">&lt;p&gt;Orb: New page: = Meeting 2009-10-12  =  == Agenda  == * Next_Patch * Dorth's update on UI stuff * BlindSide's update on graphics stuff * Jeff's update on uni generation stuff * JonC's quick update * ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Meeting 2009-10-12  =&lt;br /&gt;
&lt;br /&gt;
== Agenda  ==&lt;br /&gt;
* [[Next_Patch]]&lt;br /&gt;
* Dorth's update on UI stuff&lt;br /&gt;
* BlindSide's update on graphics stuff&lt;br /&gt;
* Jeff's update on uni generation stuff&lt;br /&gt;
* JonC's quick update&lt;br /&gt;
* HAL's update on whatever he's been working on&lt;br /&gt;
* Jey's quick update&lt;br /&gt;
* Any other updates?&lt;br /&gt;
* [[Development:Support_Matrix]]&lt;br /&gt;
* [http://www.starsonata.com/spaceadmin/tickets.php Tickets]&lt;br /&gt;
&lt;br /&gt;
== Player Issues ==&lt;br /&gt;
* Should DG ubers all be in Perilous space?&lt;br /&gt;
** Ubers will remain spread out as they are (some will be able to be blockaded as is the case this uni)&lt;br /&gt;
* Should we remove/reduce spawn times on all ubers with lockout?&lt;br /&gt;
** Uber spawns will be 30 minutes max.&lt;br /&gt;
[[Category:Dev_Meetings]]&lt;/div&gt;</summary>
		<author><name>Orb</name></author>	</entry>

	<entry>
		<id>http://starsonata.com/wiki/index.php?title=List_of_Game_Updates&amp;diff=12659</id>
		<title>List of Game Updates</title>
		<link rel="alternate" type="text/html" href="http://starsonata.com/wiki/index.php?title=List_of_Game_Updates&amp;diff=12659"/>
				<updated>2009-07-23T00:21:30Z</updated>
		
		<summary type="html">&lt;p&gt;Orb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''This page will contain all PENDING items that will be patched in with the next update.'''&lt;br /&gt;
&lt;br /&gt;
To be patched: (striken = code is done)&lt;br /&gt;
* &amp;lt;strike&amp;gt;Make engineer missions non-exclusive.&amp;lt;/strike&amp;gt; - PaperTiger has fixed&lt;br /&gt;
* &amp;lt;strike&amp;gt;Issue with slaves with sludges not giving XP on kill&amp;lt;/strike&amp;gt; - HAL has (possibly) fixed that (needs testing)&lt;br /&gt;
* &amp;lt;strike&amp;gt;Buy/Sell pop up box (Currently doesn't allow the buy price to be higher than the sell price)&amp;lt;/strike&amp;gt;  - client side done by pip, hal did server side&lt;br /&gt;
* &amp;lt;strike&amp;gt;Forcefield drones (Currently not in game) - Code is done by jey, drones need to be added by ORB&amp;lt;/strike&amp;gt; - ORB had added the drones&lt;br /&gt;
* &amp;lt;strike&amp;gt;24 Hour timer before gals become unowned after a link or the Hq has been killed (wasn't put in)&amp;lt;/strike&amp;gt; - HAL has fixed&lt;br /&gt;
* &amp;lt;strike&amp;gt;Tech of ship+10 removed from combat slaves. (added by mistake) &amp;lt;/strike&amp;gt; - HAL has fixed&lt;br /&gt;
* &amp;lt;strike&amp;gt;Fix Shm Slave damage bonus to be what it says on the page &amp;lt;/strike&amp;gt; - HAL has fixed&lt;br /&gt;
&lt;br /&gt;
Patched in:&lt;br /&gt;
&lt;br /&gt;
''All items approved by an administrator before posted.''&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous]]&lt;/div&gt;</summary>
		<author><name>Orb</name></author>	</entry>

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