Space Clouds

Server & Client Patch December 06, 2013

Client

  • Changed the radar blip to be uniformly transparent.
  • Removed the ‘experimental’ and ‘alpha’ notices from Orthographic camera, HDR and SSAO checkboxes.
  • ‘Buttonified’ the undock button.
  • Mission Summaries now appear at the top of the mission dialog.
  • Tooltips for Hull Items will display the model of the ship they are for.
  • Fixed the typo in the faction selection screen.
  • Beacons in unexplored galaxies will now appear as ‘inaccessable beacons’ in the transwarp destination list.

Server Additions:

  • Added a new game parameter that lets us control the galaxy limit for attached and non-attached bases separately. This will be used to give an attached base limit of something big, like 50 or 99, essentially unlimited (unlimited galaxy base slots suggestion).
  •  Added a text notification for how many base slots a character has used when he deploys an attached base similar to the one that currently displays when you deploy a floating base
    Instances can now be locked to a set number of players.
  • Added support for untanglers (graviton disruptors) to optionally also disrupt tweaks (including auras etc), gremlins and critical hit effects (you’ll still do the extra damage).
  • Added the ability for holoprojectors to be used from super items

Tweaks:

  • Drones will no longer automatically shoot at other drones.
  • Increased the placement distance that you have to be from the edge of a planet when deploying an attached base from 50 to 100
  • Drones deployed via super item no longer count against personal drone limits.
  • Made missions take into account required items to complete it when calculating if you have enough space to finish it.
  • Made missions able to have multiple galaxy reveals on the map
  • Missions now tell you how many credits you are short when you try to complete a mission that requires credits
  • Autoscooping (holding down C) will no longer scoop drones if debris has been scooped first.

Fixes:

  • Fixed the bug where it’s always saying you get 0 XP for exploring.
  • Fixed the bug where missions say they give 0 XP incorrectly
  • Nodes can no longer spawn on objects players can’t prospect.
  • Single Body Prospecting Scanners no longer show empty nodes.
  • Fixed Fleet Transwarps (they didn’t warp squadmates properly)
  • Fix for beacons being removed from destination lists on server restart.
  • Fixed a missing space in the stat string for user bases
  • Selling a modded item to an AI base and undoing the sale will no longer result in extra mods being added to the item.
  • Transwarps will no longer allow warping to no-PvP galaxies while under the effects of the PvP warp timer.
  • Transwarps will no longer warp slaves if the destination galaxy is a no-slave galaxy.

Content Additions:

  • Added some new tractors to DGs

Tweaks:

  • Removed the team from the Lyceum warp beacon.
  • Temp Beacons are no longer scoopable.
  • Beefed hullspace on Academy Freighter and Academy Thatch.
  • Increased lifespan on Mythic Defended from 5m to 15m.
  • T22 ship Revamp (see below)

Fixes:

  • Fixed the blue photon transwarper missions not taking the credits they should
  • Fixed the mission ‘Urzod’ to kill Urzod (the giant volcom) not telling you where Honey Moon is.
  • Fixed incorrect manhours on the Adonis Protector Z blueprint
  • “Package Pickup” mission in the Nexus no longer automatically reopens.
  • Fixed Tractoring skill in Capella
  • Lockout and kick issues with Tidepool are fixed.
  • Changed the lockouts on the Tidepool daily to avoid any conflicts with Olympus lockouts.
  • Added missing Nuke Crate mission to Shadow.

T22 Ship Revamp:

  • Isvas’ayu has a new inbuilt, Aveksaka Submerger.
  • Isvas’ayu inbuilt, Panic Button, warp range increased from 2000 to 3000.
  • Isvas’ayu inbuilt, Panic Button, now sets the player to 0 velocity after warp.
  • Subhatt’ayu has a new inbuilt, Subhatta Charge.
  • Bhisajayu has a new inbuilt, Healing Burst Device.
  • Bhisajayu inbuilt, Shield Overcharger, no longer gives shield max bonus.
  • Samgrahak’ayu has a new inbuilt, Recharing Burst Device.
  • Samgrahak’ayu inbuilt, Energy Overcharger, no longer gives energy max bonus.
  • Antuayu has a new inbuilt, Alien Siege Mode.
  • Vaziayu has a new inbuilt, Nest Drone Device.

Stuff that will only appear in the next universe

  • Added towing to Janitor’s Outpost in The Nexus
  • Trials of adum
  • Added Zebucart varients (CS, HF and FR) to the Basic (normal Zebus) spawners in Earthforce and Celestial Gardens

Micro patch December 08

  • Fix for fighters slots being unlimited
  • Fix for transwarp allowing free to play to access premium only galaxies.

Micro patch December 09

  • Fix for a client crash when the game was in background for too long (map, docked, and ap could cause it)
  • Fix for the teamscore display in the client being wrong since this patch
  • Fix for drones not auto-equiping on scoop
  • Small nerf for Bhisajayu and Samgrahak’ayu inbuilts.
  • Fix for Subhatta Charge (was slowing rof, now increasing it).

Micro patch December 15 (with server crash around 10PM EST)

  • Reclassified the Great Open Uu Quu Excommunicator as a pule gun.
  • Beefed detection of a few base radars and the Fine Tuned Mercurian Pharos by increasing energy per detection