Space Clouds

Developer Meeting – 1st May

Developer Blog

Hi everyone, here’s a report from press corps member DJ on this week’s meeting.

Jeff

*Patch Worked with Jey to replicate and fix the last client bug that was holding up the patch, so now he says there’s nothing stopping him and he’s planning for the patch on Wednesday.

*Fixed a bug that had broken lasers when nothing targeted or target out of range.

*Tested and fixed SOBID Attack Pattern targets

*Added Diseased Larvae with attack patterns to Mutara Gardens

*Changed the bonus thrust and turning on all Zebucarts from +100% to +50%

*Greatly buffed the rof mod on Earthforce Supply Ship from 0.07 to 0.50

*Changed loadout on Gatekeeper Supply Ship to have Nano Heavy Tracking laser so he can’t crit the player with rad just before he dies and cause confusing warp interdiction effect

*Add pop up error message when trying to jump through a blocked wormhole to make it more obvious to the player

*Moved the asteroid belt in Mutara Scrapyard so that none of the wreckage can ever happen to block the wormhole.  Removed all the wreckage that looks like scoopable debris or ships to be less confusing, just leaving asteroids and bulk trader parts.

*Gave Rat Carapace and a couple other low level AI shields some regen when they previously had zero regen.  AI will not initiate an attack unless they are at full shields, and it’s kind of weird when an AI fights another AI, loses a little shields, and then will just never again attack anything.

urza

*Noticed some Dampeners where not the same tech level as their counterparts and the decision was made to make corresponding base dampeners same tech level as each other. (Adamantiumized Dampeners+ will all be tech level 16, Laconia Dampeners+ will be tech level 14)

Faranight

*Drone meta: Anni defenders will not grem any longer. (Was not intended to) Drones in a BVB attack for defenders are to be used as a delay tactic, as in one drone is supposed to take place of one active player during the PvP of the fight. They may be a little stronger than we want them, but we will hold off on a full rebalance of permanent drones so that there’s time for proper testing.

*Working with the Testing team for the Base Construction vulnerability aura. Upon the testing results this will be decided about going live.

Additional Notes

*Forcefield Generator drone rework is done.

*Unforge balance completed.

*Golden Base resistances buffed to be between Lac kits and Dem kits of their respected tech levels

 

Ring Station

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