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Olympus - teaser http://forum.starsonata.com/viewtopic.php?f=9&t=39894 |
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Author: | trevor54 [ Wed Aug 18, 2010 7:01 am ] |
Post subject: | Re: Olympus - teaser |
Besides those AI looking rather hideous...can't wait. |
Author: | Mail [ Wed Aug 18, 2010 7:08 am ] |
Post subject: | Re: Olympus - teaser |
Awesome. Time Warp |
Author: | Battlecruiser23 [ Wed Aug 18, 2010 7:16 am ] |
Post subject: | Re: Olympus - teaser |
2 and 4 are funny. How many times did you guys die? |
Author: | SimonV2 [ Wed Aug 18, 2010 7:49 am ] |
Post subject: | Re: Olympus - teaser |
yay |
Author: | UnpleasantPantsBulge [ Wed Aug 18, 2010 9:57 am ] |
Post subject: | Re: Olympus - teaser |
Looks cool. The ship in the lift side of the Screen Shot looks a little..... Well it looks a little fuzzy i guess and i think the orb looking ships have been a little over used. |
Author: | Neolation [ Wed Aug 18, 2010 11:23 am ] |
Post subject: | Re: Olympus - teaser |
This is awesome. Anyway to up the resolution on those ships though? |
Author: | Nathan2 [ Wed Aug 18, 2010 11:33 am ] |
Post subject: | Re: Olympus - teaser |
How many bosses and mini bosses will it have? |
Author: | Aurora Ex Machina [ Wed Aug 18, 2010 11:39 am ] |
Post subject: | Re: Olympus - teaser |
Ship graphics for C1 are basically place-holders for C2 atm, which means we're not adding any more unique sprites (boo!) until C2 (yay!). Bear in mind that there's a lot of particle / effects going on in that picture, which result in "fuzziness" since the AI disappear behind it & so forth. C2 will replace them all in any case - and its closer than you think! ([tm]) |
Author: | yugioh124 [ Wed Aug 18, 2010 12:44 pm ] |
Post subject: | Re: Olympus - teaser |
It's almost 2 months past the "two weeks after the reset" release date now. Any idea when it will really be done and released? |
Author: | ashta1989 [ Wed Aug 18, 2010 12:49 pm ] |
Post subject: | Re: Olympus - teaser |
can u up the lvl to 2400 or 2500 plz |
Author: | andezrhode2a [ Wed Aug 18, 2010 3:39 pm ] |
Post subject: | Re: Olympus - teaser |
ashta1989 wrote: can u up the lvl to 2400 or 2500 plz This. Also, #.2 made you my hero on the Dev Team <3 |
Author: | Battlecruiser23 [ Wed Aug 18, 2010 3:59 pm ] |
Post subject: | Re: Olympus - teaser |
They can always make the AI like level 2600, and then give them the Lion Clone tag. I'd prefer not having any Custom DG having ai you can level off of. Support DGing for levels! |
Author: | andezrhode2a [ Wed Aug 18, 2010 4:08 pm ] |
Post subject: | Re: Olympus - teaser |
Battlecruiser23 wrote: They can always make the AI like level 2600, and then give them the Lion Clone tag. I'd prefer not having any Custom DG having ai you can level off of. Support DGing for levels! Oh stop you, firstly,these AI are probably the equivelent of LvL2 in current UZ. Secondly, youre entering here in a large squad. The Exp will be passed out and you wont get much anyway. |
Author: | Battlecruiser23 [ Wed Aug 18, 2010 4:14 pm ] |
Post subject: | Re: Olympus - teaser |
As long as all squad members do constant damage(actual damage, most of the time), you all get the same Exp as if one person killed the AI. PA killed a Zebu, and got 200xp The rest of DM kills another zebu, each person doing 2 DPS. They got 200xp per person as well. |
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