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scoop radius http://forum.starsonata.com/viewtopic.php?f=3&t=48664 |
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Author: | Dorin Nube [ Wed Nov 16, 2011 1:41 am ] |
Post subject: | scoop radius |
Scooping seems harder in C2 than it was in C1. Would it be possible to extend the "range" of scoops just a little bit? Actually, scoops with a range stat would be kind of a cool upgrade for future gear anyway. We have enough code preventing ninja looters these days that it shouldn't cause any problems. |
Author: | paxiprime [ Wed Nov 16, 2011 1:48 am ] |
Post subject: | Re: scoop radius |
I really like this idea. Make "Scooping" +1.5% scoop radius/range per level. With a 25 level cap - Paxx |
Author: | JeffL [ Fri Nov 18, 2011 7:09 pm ] |
Post subject: | Re: scoop radius |
Scooping is exactly the same as in C1. It's all server side. The scoop radius is a stat on the scoop items. We just haven't really ever varied it. It would be possible to make more expensive scoops like longer ranges. |
Author: | Xonok2 [ Sat Nov 19, 2011 4:29 am ] |
Post subject: | Re: scoop radius |
Please do, high tech scoops are currently used for everything else but scooping(except that high tech drone scoop). |
Author: | jeroen07008 [ Sat Nov 19, 2011 6:03 am ] |
Post subject: | Re: scoop radius |
JeffL wrote: Scooping is exactly the same as in C1. It's all server side. The scoop radius is a stat on the scoop items. We just haven't really ever varied it. It would be possible to make more expensive scoops like longer ranges. we got many special scoops, none display the scoop radius, and its not upgradable, be nice to see that changed |
Author: | Species 8472 [ Tue Nov 22, 2011 6:27 pm ] |
Post subject: | Re: scoop radius |
Takes ages to scoop things in C2 unless you play from the birds eye angle .. especially if its near a solar body with the f'd up perspectives. |
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