Star Sonata
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[Interface] Experience pop-up
http://forum.starsonata.com/viewtopic.php?f=103&t=47479
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Author:  Javatech [ Tue Sep 13, 2011 4:44 pm ]
Post subject:  [Interface] Experience pop-up

I get a pop up for scooped items, messages and damage. What I would really like is to know how much experience I got from a kill to pop up after I killed something.

Author:  Feathers [ Tue Sep 13, 2011 7:36 pm ]
Post subject:  Re: Experience pop-up

Its right up there in a widget as percentage to level and in event, its silly to push too much out onto the screen for every kill, it just looks bad.

Author:  ELITE [ Tue Sep 13, 2011 8:20 pm ]
Post subject:  Re: Experience pop-up

All the numbers look bad imo.

Author:  Visorak [ Wed Sep 14, 2011 6:33 pm ]
Post subject:  Re: Experience pop-up

Feathers wrote:
Its right up there in a widget as percentage to level and in event, its silly to push too much out onto the screen for every kill, it just looks bad.

Imo, there is already way too much on the screen for every kill. Even without the popup numbers.

Author:  JeffL [ Thu Sep 15, 2011 1:41 am ]
Post subject:  Re: Experience pop-up

I think it's a pretty decent idea. I'll definitely think about it.

Author:  Mail [ Thu Sep 15, 2011 4:49 am ]
Post subject:  Re: Experience pop-up

It's all toggle-able, implement it and make sure you put extra stress on it in the Nexus that you can toggle all of these options on/off whenever you like if you don't want to see them.

Time Warp

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