Space Clouds

Weekly Dev Meeting – 6th April

Bloggy

Jey

Jey has finally tracked down our memory corruption bug and has started patch preperations (I’ve even got a set of patch notes). Full details should be here Friday evening.

MicroCapacitor

MicroCapacitor has tweaked the subspace aliens so that they should not leave the galaxy or attempt to run away from the player. He’s also fixed a mistype with one of the Platinum Strontium missions for Rajanicara Sahistha Scout and done the next four subspace augmenters for T16 stations.

Ryan

Ryan has been working on some fancy stuff involving buying space points directly in game and other things. He also contacted Steam on monday inquiring about progress, but no reponse as of yet.

Theodore

Theodore has been through the roaming Olympus AI and removing the anti farming tags from them.

Pixel

Pixel made a really cool looking drone, seriously.
Look at it.
Aveksaka Xenobiology Platform

He’s also been doing even more tweaks to the user interface, the most recent victim is the options dialog.

Auxilium

Auxilium has been working on tweaking missiles, but I don’t know enough to tell you because he missed the meeting!

Blue Dwarf

I’ve been working a little more on my event system, but nothing excessively fancy has happened since last week. I’ve done a few little bits and piece which you already knew about, such as the change to Station Mastery and Drone Deployment.

I’m also looking into changing the squad size limit from 10 to a higher number (around 20 or 30, on trial). We’ll be setting the default instance size limit to 10.

Ladies and gentlemen, please collect your belongings as this is the last stop of the universe.

We’ve picked a date for our universe reset and you’re getting lots of forewarning on it! The chosen date for the reset is the 7th May. A proper announcement will come nearer the time.

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