Space Clouds

Weekly Dev Blog – 7th December


Christmas Event

Starting on the 10th of December and ending on the 31st of December, the Christmas event will begin! Lapland will be available in Sol featuring the Christmas-themed missions, as well as special Christmas loot found off of just about any AI, including DG AI!


Ryan’s been working on the skill tree and finally fixed a UI bug that was driving him crazy, in other news he’s also fixed a exploit regarding to transwarps and most of all fixed the vacuum scoops… hopefully!


Jeff has been working with the marketing side of Star Sonata to get a better understanding of what Star Sonata statistics are within the marketing realm.


Christmas has come early for Hober! Bobbo has finished work on the new Shield Remodulation Scanner, an item that will be available soon for Gunners!


Pixel has been getting content ready for the big changes coming next full patch, adjusting and tweaking existing content so the big changes the skill tree bring and augmenter tweaking won’t have as much of an impact on existing content.

Hober Mallow

Hober has been working even more on fighters! Doing some final adjustments and communicating with the rest of the development team and players to ensure what’s happening to fighters and the way it’s being done is to a good quality.


Still working on the memory leak, getting closer to the heart of the issue and will victoriously defeat it with the Jey Debug Peashooter. Expect a micropatch sometime soon to fix some bugs that are currently lingering about, for example the hate system bug with some bosses.

Dark Steel

Dark Steel has been working on a lot of the Twisted Blueprints making them less annoying to build; Along with making some temporary drones more realistic in repair costs instead of almost free to repair.

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