Space Clouds

Weekly Dev Blog – 19th June

blog

Jeff

As part of the continuing work on Junkyard tweaks, Jeff has worked up a plan to deprecate Junkyard Tokens and make everything work based on credits. Part of the plan would open up the ability to sell any item to AI bases, even those that are currently listed as “too expensive to sell.”

Concerning low level bases in Wild Space, the team agreed that there should be no PvP ranges in Wild Space, but we do want to figure out a way for the UI to indicate this to players. There is no ETA on this change yet.

ClxS

ClxS has created code support for alternate currencies in AI bases. Content devs will be gradually transfering over to this system, which means in the long run you won’t have to fiddle around with turn-in missions in the future.

Pax

Work is ongoing on a new T22-23 content zone centered around Stella AI.

Urza

Introductory Kalthi ships will now be obtained via blueprint (roughly the same cost as before) so you don’t need to buy the actual ship at Paxian Stronghold.

Discuss in the Forum