Space Clouds

Weekly Dev Blog – 11th May

Blog

A lot of us have been busy with the uni reset, either trying to take our piece of universe pie or fixing the custard for the rest of us.

Jeff

Jeff’s been working on changes to the Volcom pirate side of Nexus to make it more open-world / puzzle like. He’s also added a new sound for when wormholes using the automatic locking system unlock.

Jey

Jey’s been working hard on our universe reset and recent micropatches. He’s also had an idea on how to reduce server lag for everyone else during BvB, which he’ll be feasbility testing at some point.

Pixel

Pixel has buffed his new base field generators that many of you seem to be enjoying, and as I understand it he has some more cool stuff in store!

Morat

Morat is working on tweaking the new industrial commodities now that the playerbase is messing around with them, and still working on fighter tweaks.

Blue Dwarf

I’ve been fixing stuff such as the wormholes in dungeon galaxies being excessively far apart and been providing some functionality for various things for other devs.

We also have a new dev, whose decided to keep his player name as his dev name, so please welcome SunDog to the team. And for his first update, he’s made a new galaxy.

SunDog

Red Photon Fuel Dump
Red Photon Fuel Depot will be a new star system found in Perilous Space. Red Photon has set up a mining outpost to supply fuel to its warships. The depot can also serve to fuel players in it’s region of Perilous Space, whether bought from the depot or mined directly from the belt.

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