Space Clouds

Weekly Dev Blog – 24th August + Universe Reset

unireset_sept17_2016b

Universe Reset

Ahab has contacted us recently about the Space Rats he’s been observing. The AI attack patterns have spread to them! Before he could dispose of them, the rats have coordinated an assault on the fabric of space time itself! These tears in the fabric of space time have destabilized the universe, the universe will implode on 13:00 EDT (18:00 BST, 17:00 GMT), on the 17th of September. Fortunately in the rubble of the old universe, a new one will be created! All characters, their skills, ships and bots will be transferred over, but deployed drones and userbases will be lost, as well as anything on the userbases! You’ll have to re-explore the universe to map everything out once again.

Hober Mallow

I’ve gone through and redone all tech 20+ ubers to use the daily/weekly lockout timers similar to the current system used by The Serengeti. I’ve also gone through and improved some underused and underpowered class super items, and plan to do more for the rest of them. I’ve also adjusted the difficulty of the Daily missions in Olympus, they should all be of relatively similar difficulty now. Eventually the Subspace Daily missions will work similarly to the Olympus Dailies. There’s a lot of other little things I’ve changed, but they don’t need to be talked about in the blog. Look out for the post I made on the forums in regards to a Video Trailer Contest! Go here for the details!

SunDog60

I’ve been working some more on Iq’ Bana, connecting all the wormholes. Aside from that I’ve also finished up the new Completionist Missions, they will be available at Sai’s Retreat next universe and will require you to complete most mission chains in the game (such as the Paxian exploration chain and the 4 Subspace mission chains). As a reward you’ll be given the Completionist Holoprojector by Pixel himself!

CompletionistBlue Dwarf

The Emperor notification changes are done and are coming next patch, I’ve picked up a little bit of exciting stuff for next universe and been working on the event system save with the database.

Pixel

Pixel’s added a new boss to the Twisted Zone, to a total of 3 minibosses and 3 bosses. The boss is a giant eyeball with multiple mini eyeball guards. The items it drops are radar and cloaking based, including misc. items such as lighthouses with special bonuses.

Twisted Boss 3Jey

Jey’s been trying to track down an elusive bug on the beta client where the client would flash while on low graphics. This issue has been around for a while but only happens frequently with the new compiler, as well as other bugs and crashes allowing them to be reproduced and fixed.

 

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